Player Matchup

Pele
Pele
ZockerMaik
Pele
Level 52
God Stats
3W - 4L
1,352 SR
Queue Stats
38W - 55L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
llZohta-_-
Ah Puch
Level 77
God Stats
6W - 1L
1,748 SR
Queue Stats
257W - 265L
1,463 Elo+
Solo
Horus
Horus
mic-fro
Horus
Level 99
God Stats
2W - 10L
1,076 SR
Queue Stats
275W - 258L
1,464 Elo+
Solo
Sol
Sol
xMizZzShizZzox
Sol
Level 63
God Stats
105W - 105L
1,457 SR
Queue Stats
216W - 227L
1,425 Elo+
Party 1
Shiva
Shiva
zzzkillnF4
Shiva
Level 67
God Stats
7W - 3L
1,650 SR
Queue Stats
108W - 142L
1,429 Elo+
Solo
Team Averages
Level 72
1,457 SR
1,429 Elo+

VS

Team Averages
Level 82
1,404 SR
1,426 Elo+
Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Anastezik
Osiris
Level 66
God Stats
3W - 9L
1,393 SR
Queue Stats
218W - 230L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
Mad_Max_77
Baron Samedi
Level 131
God Stats
19W - 32L
1,396 SR
Queue Stats
309W - 305L
1,422 Elo+
Solo
Ymir
Ymir
Skiller_1992
Ymir
Level 39
God Stats
0W - 3L
1,230 SR
Queue Stats
11W - 24L
1,297 Elo+
Solo
Thanatos
Thanatos
nISKA
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
10,029
627
11,172
12,011
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
llZohta-_-
Ah Puch
15
5 / 3 / 2
9,177
574
11,164
9,811
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
mic-fro
Horus
13
4 / 0 / 6
9,179
574
6,016
9,778
10,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 4
8,547
534
17,181
7,486
3,024
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
13
1 / 2 / 6
8,409
526
6,503
13,609
8,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 6 / 1
6,381
399
5,298
11,602
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Anastezik
Osiris
12
1 / 5 / 3
7,167
448
9,653
16,584
17,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mad_Max_77
Baron Samedi
14
2 / 3 / 1
8,102
506
6,819
9,217
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,932
371
728
14,659
10,593
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
nISKA
Thanatos
13
3 / 6 / 0
7,691
481
6,056
16,572
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
24
Kills
6
7
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
1
0.08
L
Osiris
Anastezik
Osiris
1
5
3
0.5
L
Baron Samedi
Mad_Max_77
Baron Samedi
2
3
1
0.83
L
0
4
0
0
W
9
1
4
11
W
Ah Puch
llZohta-_-
Ah Puch
5
3
2
2
W
Horus
mic-fro
Horus
4
0
6
7
L
Thanatos
nISKA
Thanatos
3
6
0
0.5
W
5
1
4
7
W
Shiva
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,036
Damage
28,554
52,695
Taken
68,634
31,786
Mitigated
42,470
16,216
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,298
4,282
0
47
11,602
4,299
0
6,682
4,920
0
38,784
L
Osiris
Anastezik
Osiris
9,653
3,369
0
640
16,584
17,770
0
3,033
13,551
0
43,698
L
Baron Samedi
Mad_Max_77
Baron Samedi
6,819
183
75
1,896
9,217
3,732
220
5,617
3,600
57,940
0
L
728
62
0
735
14,659
10,593
0
8,851
5,808
19,549
0
W
11,172
3,382
0
1,969
12,011
5,311
1,454
1,324
10,599
0
88,165
W
Ah Puch
llZohta-_-
Ah Puch
11,164
333
0
4,058
9,811
4,237
1,051
4,022
5,742
64,333
0
W
Horus
mic-fro
Horus
6,016
1,945
918
3,320
9,778
10,351
147
823
8,665
0
24,176
L
Thanatos
nISKA
Thanatos
6,056
794
0
7,943
16,572
6,076
0
4,162
12,410
0
64,232
W
17,181
8,116
0
2,406
7,486
3,024
767
266
7,100
75,720
0
W
Shiva
6,503
1,215
465
3,080
13,609
8,863
538
1,112
11,792
0
56,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
35,273
445
Minions Killed
357
0
Camps Cleared
0
1,542,580
Distance Traveled
1,384,429
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,381
399
66
4
0
253,222
0
L
Osiris
7,167
448
69
4
0
259,851
0
L
Baron Samedi
8,102
506
110
7
0
282,687
7
L
Ymir
5,932
371
20
1
0
257,684
0
W
Pele
10,029
627
137
9
0
323,984
0
W
Ah Puch
9,177
574
98
6
0
279,058
0
W
Horus
9,179
574
29
2
0
333,391
2
L
Thanatos
7,691
481
92
6
0
330,985
0
W
Sol
8,547
534
98
6
0
292,196
0
W
Shiva
8,409
526
83
5
0
313,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role