Player Matchup

Sun Wukong
Sun Wukong
LostDinoShark
Sun Wukong
Level 96
God Stats
6W - 7L
1,295 SR
Queue Stats
110W - 101L
1,504 Elo+
Party 1
Yemoja
Yemoja
MopeyPlanet3133
Yemoja
Level 25
God Stats
6W - 3L
1,202 SR
Queue Stats
8W - 11L
1,130 Elo+
Party 2
Skadi
Skadi
Myersswife
Skadi
Level 64
God Stats
12W - 11L
1,390 SR
Queue Stats
65W - 63L
1,330 Elo+
Party 2
Ah Puch
Ah Puch
Nexuz OG
Ah Puch
Level 118
God Stats
8W - 3L
1,392 SR
Queue Stats
139W - 127L
1,448 Elo+
Solo
Kali
Kali
SfGothams
Kali
Level 26
God Stats
3W - 1L
1,758 SR
Queue Stats
176W - 148L
1,499 Elo+
Party 1
Team Averages
Level 66
1,407 SR
1,382 Elo+

VS

Team Averages
Level 123
1,555 SR
1,455 Elo+
Aphrodite
Aphrodite
Dr3admaster
Aphrodite
Level 126
God Stats
3W - 4L
1,484 SR
Queue Stats
89W - 86L
1,498 Elo+
Solo
Sylvanus
Sylvanus
Igotdapowah
Sylvanus
Level 131
God Stats
36W - 25L
1,637 SR
Queue Stats
496W - 478L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Lovelessrage_
Danzaburou
Level 147
God Stats
81W - 84L
1,530 SR
Queue Stats
168W - 177L
1,484 Elo+
Solo
Bakasura
Bakasura
Pandarkan
Bakasura
Level 145
God Stats
2W - 6L
1,300 SR
Queue Stats
274W - 286L
1,488 Elo+
Solo
Chernobog
Chernobog
souleater9466
Chernobog
Level 64
God Stats
10W - 3L
1,826 SR
Queue Stats
61W - 58L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LostDinoShark
Sun Wukong
18
2 / 0 / 7
12,442
592
11,084
15,696
16,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 4 / 9
10,687
509
7,264
23,213
18,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
15
2 / 2 / 10
9,845
469
10,026
11,377
4,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Nexuz OG
Ah Puch
18
8 / 0 / 4
12,354
588
24,277
12,132
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
18
5 / 3 / 4
11,940
569
8,798
22,635
11,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dr3admaster
Aphrodite
13
0 / 4 / 1
8,714
415
6,615
17,867
8,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Igotdapowah
Sylvanus
13
1 / 2 / 3
9,159
436
7,965
18,183
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
Lovelessrage_
Danzaburou
14
5 / 4 / 1
9,855
469
13,271
19,015
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Pandarkan
Bakasura
15
3 / 8 / 2
9,380
447
11,097
22,750
9,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
souleater9466
Chernobog
16
0 / 2 / 0
10,058
479
4,873
11,020
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
20
Kills
9
9
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dr3admaster
Aphrodite
0
4
1
0.13
L
Sylvanus
Igotdapowah
Sylvanus
1
2
3
1.25
W
Sun Wukong
LostDinoShark
Sun Wukong
2
0
7
5.5
L
Danzaburou
Lovelessrage_
Danzaburou
5
4
1
1.38
W
3
4
9
1.88
W
Skadi
2
2
10
3.5
W
Ah Puch
Nexuz OG
Ah Puch
8
0
4
10
L
Bakasura
Pandarkan
Bakasura
3
8
2
0.5
W
Kali
5
3
4
2.33
L
Chernobog
souleater9466
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,449
Damage
43,821
85,053
Taken
88,835
56,290
Mitigated
49,018
30,580
Healing
34,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dr3admaster
Aphrodite
6,615
976
2,674
8,068
17,867
8,225
278
7,822
9,822
51,647
0
L
Sylvanus
Igotdapowah
Sylvanus
7,965
2,553
1,207
5,876
18,183
17,855
371
8,727
9,222
33,316
0
W
Sun Wukong
LostDinoShark
Sun Wukong
11,084
2,120
0
5,850
15,696
16,328
134
2,448
12,917
1,277
103,742
L
Danzaburou
Lovelessrage_
Danzaburou
13,271
3,652
0
5,485
19,015
8,679
992
6,565
12,275
0
76,398
W
7,264
1,716
4,130
5,472
23,213
18,749
673
7,195
15,629
31,122
0
W
Skadi
10,026
4,703
0
1,677
11,377
4,654
3,338
2,067
9,240
0
61,373
W
Ah Puch
Nexuz OG
Ah Puch
24,277
928
0
6,148
12,132
5,322
1,145
2,969
8,677
105,157
0
L
Bakasura
Pandarkan
Bakasura
11,097
7,764
0
7,106
22,750
9,847
0
6,123
16,301
0
47,968
W
Kali
8,798
3,706
0
7,303
22,635
11,237
622
2,962
18,877
0
117,201
L
Chernobog
souleater9466
Chernobog
4,873
2,202
0
3,786
11,020
4,412
714
2,075
8,828
0
79,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
47,166
602
Minions Killed
492
0
Camps Cleared
0
2,033,322
Distance Traveled
1,620,283
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,714
415
101
5
0
371,448
1
L
Sylvanus
9,159
436
59
3
0
267,627
0
W
Sun Wukong
12,442
592
177
8
0
430,099
4
L
Danzaburou
9,855
469
103
5
0
373,289
2
W
Yemoja
10,687
509
37
2
0
382,827
0
W
Skadi
9,845
469
92
4
0
379,132
0
W
Ah Puch
12,354
588
152
7
0
409,391
2
L
Bakasura
9,380
447
89
4
0
335,196
2
W
Kali
11,940
569
144
7
0
431,873
0
L
Chernobog
10,058
479
140
7
0
272,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role