Player Matchup

Achilles
Achilles
Catchystiks5166
Achilles
Level 89
God Stats
5W - 0L
1,760 SR
Queue Stats
45W - 48L
1,443 Elo+
Party 1
Hades
Hades
Lamebeta32
Hades
Level 91
God Stats
7W - 1L
1,695 SR
Queue Stats
64W - 56L
1,473 Elo+
Party 1
Thor
Thor
Shao Feet
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,319 Elo+
Party 1
Team Averages
Level 62
1,652 SR
1,412 Elo+

VS

Team Averages
Level 92
1,497 SR
1,474 Elo+
Kukulkan
Kukulkan
H3r0ln_Bob90
Kukulkan
Level 129
God Stats
40W - 50L
1,492 SR
Queue Stats
316W - 344L
1,430 Elo+
Solo
Hercules
Hercules
Owl0f Farron
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Scalelessfish
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 3 / 9
12,209
763
13,910
19,622
22,020
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
16
7 / 2 / 5
12,593
787
18,537
16,877
11,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
14
3 / 2 / 9
11,691
731
9,863
13,247
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
H3r0ln_Bob90
Kukulkan
14
3 / 6 / 4
11,704
732
11,670
11,651
4,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Owl0f Farron
Hercules
15
3 / 2 / 3
11,460
716
11,422
17,954
18,395
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Scalelessfish
Zhong Kui
12
1 / 8 / 6
10,566
660
18,411
17,796
10,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
7
7
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
3
9
3.5
L
Kukulkan
H3r0ln_Bob90
Kukulkan
3
6
4
0.83
W
Hades
7
2
5
4.75
L
Hercules
Owl0f Farron
Hercules
3
2
3
2.25
L
Zhong Kui
Scalelessfish
Zhong Kui
1
8
6
0.5
W
Thor
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,310
Damage
41,503
49,746
Taken
47,401
38,603
Mitigated
33,532
9,520
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,910
3,263
0
850
19,622
22,020
0
10,644
8,978
0
30,954
L
Kukulkan
H3r0ln_Bob90
Kukulkan
11,670
268
464
1,623
11,651
4,612
432
3,076
8,575
63,982
0
W
Hades
18,537
2,008
1,169
6,611
16,877
11,332
0
11,433
5,444
52,452
0
L
Hercules
Owl0f Farron
Hercules
11,422
2,367
0
6,833
17,954
18,395
0
8,935
9,019
0
26,060
L
Zhong Kui
Scalelessfish
Zhong Kui
18,411
3,576
0
4,119
17,796
10,525
0
6,923
10,873
42,346
0
W
Thor
9,863
1,741
0
890
13,247
5,251
0
8,946
4,301
0
55,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
33,730
168
Minions Killed
162
0
Camps Cleared
0
826,335
Distance Traveled
760,121
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,209
763
17
1
0
282,455
1
L
Kukulkan
11,704
732
98
6
0
246,649
6
W
Hades
12,593
787
74
5
0
267,042
0
L
Hercules
11,460
716
22
1
0
308,573
0
L
Zhong Kui
10,566
660
42
3
0
204,899
0
W
Thor
11,691
731
77
5
0
276,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role