Player Matchup

Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Chat-malow6
Ganesha
Level 68
God Stats
6W - 7L
1,480 SR
Queue Stats
385W - 363L
1,460 Elo+
Party 1
Nox
Nox
El-Jojo400
Nox
Level 119
God Stats
12W - 20L
1,475 SR
Queue Stats
516W - 483L
1,497 Elo+
Party 1
Ullr
Ullr
UsubeniEye
Ullr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
kingwrecker98
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,428 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,458 Elo+

VS

Team Averages
Level 88
1,569 SR
1,536 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Barbarus54
Yemoja
Level 103
God Stats
67W - 44L
1,584 SR
Queue Stats
243W - 244L
1,482 Elo+
Solo
Vulcan
Vulcan
Raulbng229
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,678 Elo+
Party 2
Ao Kuang
Ao Kuang
W0lfBang
Ao Kuang
Level 155
God Stats
2W - 2L
1,612 SR
Queue Stats
42W - 42L
1,514 Elo+
Party 2
Hachiman
Hachiman
alexserralta16
Hachiman
Level 51
God Stats
1W - 2L
1,650 SR
Queue Stats
45W - 50L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
2 / 2 / 5
9,972
623
9,370
14,328
9,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Chat-malow6
Ganesha
13
0 / 1 / 5
8,161
510
2,491
7,639
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 5
9,059
566
5,286
5,286
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 0
8,976
561
6,376
11,080
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
kingwrecker98
Ao Kuang
16
9 / 2 / 1
10,011
626
13,197
15,019
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 4 / 1
7,455
466
9,953
15,973
18,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Barbarus54
Yemoja
11
1 / 1 / 1
7,113
445
2,932
9,304
7,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Raulbng229
Vulcan
12
0 / 2 / 2
6,959
435
2,234
5,451
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
W0lfBang
Ao Kuang
15
4 / 6 / 0
8,249
516
8,086
16,855
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
12
1 / 1 / 1
7,213
451
9,063
10,060
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
7
7
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
2
5
2.25
L
Kuzenbo
 
Kuzenbo
1
4
1
0.38
L
Yemoja
Barbarus54
Yemoja
1
1
1
1.5
W
Ganesha
Chat-malow6
Ganesha
0
1
5
2.5
W
2
1
5
4.5
L
Vulcan
Raulbng229
Vulcan
0
2
2
0.5
W
1
1
0
1
L
Ao Kuang
W0lfBang
Ao Kuang
4
6
0
0.67
L
Hachiman
1
1
1
1.5
W
Ao Kuang
kingwrecker98
Ao Kuang
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
32,268
53,352
Taken
57,643
28,847
Mitigated
38,566
18,174
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,370
1,290
0
4,640
14,328
9,594
21
8,874
4,482
65,319
0
L
Kuzenbo
 
Kuzenbo
9,953
3,625
0
4,547
15,973
18,999
0
9,289
5,975
44,756
0
L
Yemoja
Barbarus54
Yemoja
2,932
604
2,102
2,571
9,304
7,106
0
4,886
4,356
25,647
0
W
Ganesha
Chat-malow6
Ganesha
2,491
301
0
3,197
7,639
5,067
0
2,028
5,611
24,111
0
W
5,286
97
0
1,221
5,286
2,639
0
2,610
2,676
60,002
0
L
Vulcan
Raulbng229
Vulcan
2,234
768
0
1,214
5,451
1,886
0
3,736
1,529
39,459
0
W
6,376
2,247
0
4,385
11,080
5,035
2,074
812
10,268
0
77,076
L
Ao Kuang
W0lfBang
Ao Kuang
8,086
2,543
0
6,911
16,855
6,387
0
8,934
7,751
72,245
0
L
Hachiman
9,063
4,568
0
3,262
10,060
4,188
0
1,839
8,217
0
62,902
W
Ao Kuang
kingwrecker98
Ao Kuang
13,197
2,916
0
4,731
15,019
6,512
381
7,775
7,110
80,373
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
36,989
515
Minions Killed
389
0
Camps Cleared
0
1,668,674
Distance Traveled
1,515,141
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,972
623
141
9
0
291,027
2
L
Kuzenbo
7,455
466
63
4
0
287,139
6
L
Yemoja
7,113
445
32
2
0
302,495
3
W
Ganesha
8,161
510
3
0
0
320,646
3
W
Nox
9,059
566
119
7
0
363,747
5
L
Vulcan
6,959
435
81
5
0
301,399
0
W
Ullr
8,976
561
150
9
0
315,409
2
L
Ao Kuang
8,249
516
111
7
0
337,341
0
L
Hachiman
7,213
451
102
6
0
286,767
5
W
Ao Kuang
10,011
626
102
6
0
377,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role