Player Matchup

Tiamat
Tiamat
Catchystiks5166
Tiamat
Level 89
God Stats
1W - 1L
1,192 SR
Queue Stats
45W - 48L
1,434 Elo+
Party 1
Chronos
Chronos
Lamebeta32
Chronos
Level 91
God Stats
18W - 11L
1,589 SR
Queue Stats
64W - 56L
1,465 Elo+
Party 1
Anubis
Anubis
VengeanceSFA
Anubis
Level 68
God Stats
12W - 12L
1,580 SR
Queue Stats
352W - 359L
1,449 Elo+
Party 1
Team Averages
Level 83
1,454 SR
1,449 Elo+

VS

Team Averages
Level 106
1,358 SR
1,452 Elo+
Ra
Ra
 
Ra
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Simply-Galaxy-
Ishtar
Level 122
God Stats
0W - 1L
1,075 SR
Queue Stats
11W - 7L
1,570 Elo+
Party 2
Charon
Charon
XxantwayyxX
Charon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
6,824
682
2,870
4,725
3,470
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Lamebeta32
Chronos
11
3 / 0 / 0
8,042
804
4,209
4,718
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
9
1 / 1 / 1
6,880
688
6,243
5,477
2,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 0
7,491
749
4,541
3,296
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

8
0 / 1 / 1
6,699
670
3,180
5,445
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
9
0 / 3 / 1
6,693
669
5,330
7,282
6,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
W
0
0
3
1.5
W
Chronos
Lamebeta32
Chronos
3
0
0
3
L
0
1
1
0.5
W
Anubis
1
1
1
1.5
L
Charon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
13,051
14,920
Taken
16,023
8,026
Mitigated
10,167
2,064
Healing
1,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,541
484
568
246
3,296
2,335
0
2,271
1,002
34,883
0
W
2,870
263
0
302
4,725
3,470
0
3,061
1,611
15,114
0
W
Chronos
Lamebeta32
Chronos
4,209
650
0
0
4,718
1,877
0
3,313
1,353
32,475
0
L
3,180
1,119
0
456
5,445
1,554
0
4,627
799
0
25,172
W
Anubis
6,243
233
0
1,762
5,477
2,679
0
3,457
1,959
16,479
0
L
Charon
5,330
865
0
192
7,282
6,278
0
6,736
442
10,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,746
Gold Earned
20,883
115
Minions Killed
109
0
Camps Cleared
0
589,752
Distance Traveled
508,692
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,491
749
67
7
0
178,464
0
W
Tiamat
6,824
682
34
3
0
177,757
0
W
Chronos
8,042
804
58
6
0
202,773
1
L
Ishtar
6,699
670
32
3
0
169,069
2
W
Anubis
6,880
688
23
2
0
209,222
0
L
Charon
6,693
669
10
1
0
161,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role