Player Matchup

Charon
Charon
A Deej J
Charon
Level 95
God Stats
2W - 3L
1,494 SR
Queue Stats
202W - 204L
1,481 Elo+
Party 1
Achilles
Achilles
Nagiko8314
Achilles
Level 126
God Stats
1W - 6L
1,357 SR
Queue Stats
407W - 411L
1,451 Elo+
Party 1
Sol
Sol
SaydoAngel
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,355 Elo+
Solo
Raijin
Raijin
Sensym
Raijin
Level 122
God Stats
1W - 6L
1,278 SR
Queue Stats
375W - 381L
1,456 Elo+
Party 1
Maman Brigitte
Maman Brigitte
seagate2424
Maman Brigitte
Level 83
God Stats
34W - 20L
1,529 SR
Queue Stats
218W - 203L
1,508 Elo+
Solo
Team Averages
Level 94
1,431 SR
1,450 Elo+

VS

Team Averages
Level 68
1,444 SR
1,500 Elo+
Scylla
Scylla
DYN4MllX
Scylla
Level 80
God Stats
19W - 17L
1,509 SR
Queue Stats
113W - 100L
1,549 Elo+
Solo
Ishtar
Ishtar
DogsWithGuns
Ishtar
Level 29
God Stats
4W - 7L
1,340 SR
Queue Stats
117W - 128L
1,471 Elo+
Party 2
Nike
Nike
Endlessninja584
Nike
Level 108
God Stats
3W - 1L
1,782 SR
Queue Stats
320W - 325L
1,491 Elo+
Party 2
Maman Brigitte
Maman Brigitte
NebulonGamer
Maman Brigitte
Level 108
God Stats
2W - 3L
1,300 SR
Queue Stats
76W - 62L
1,501 Elo+
Party 3
Zhong Kui
Zhong Kui
tiagomcpreis
Zhong Kui
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
67W - 46L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
A Deej J
Charon
12
2 / 2 / 3
8,200
482
7,625
18,373
17,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Nagiko8314
Achilles
13
0 / 5 / 0
7,695
453
4,870
19,145
20,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 8 / 2
7,944
467
9,572
14,819
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Sensym
Raijin
15
5 / 5 / 0
9,279
546
6,969
12,243
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
seagate2424
Maman Brigitte
16
4 / 6 / 3
9,487
558
12,277
15,881
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DYN4MllX
Scylla
17
3 / 4 / 4
10,006
589
9,127
9,166
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
16
7 / 3 / 5
10,115
595
14,226
13,979
7,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 10
8,596
506
9,945
17,931
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
NebulonGamer
Maman Brigitte
17
4 / 2 / 8
9,728
572
11,651
13,783
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
tiagomcpreis
Zhong Kui
18
10 / 0 / 2
11,433
673
16,710
14,980
16,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
12
Kills
26
26
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charon
A Deej J
Charon
2
2
3
1.75
W
Scylla
DYN4MllX
Scylla
3
4
4
1.25
W
Ishtar
7
3
5
3.17
W
2
3
10
2.33
L
Achilles
Nagiko8314
Achilles
0
5
0
0
W
Maman Brigitte
NebulonGamer
Maman Brigitte
4
2
8
4
L
1
8
2
0.25
L
Raijin
Sensym
Raijin
5
5
0
1
L
Maman Brigitte
seagate2424
Maman Brigitte
4
6
3
0.92
W
Zhong Kui
tiagomcpreis
Zhong Kui
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
61,659
80,461
Taken
69,839
54,677
Mitigated
50,162
15,642
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
A Deej J
Charon
7,625
1,765
130
5,728
18,373
17,008
144
6,141
12,065
36,548
0
W
Scylla
DYN4MllX
Scylla
9,127
705
0
421
9,166
4,060
202
6,601
2,565
80,884
0
W
Ishtar
14,226
8,814
0
3,563
13,979
7,027
884
9,849
4,130
0
71,480
W
9,945
786
0
4,154
17,931
16,479
150
11,829
6,102
0
31,411
L
Achilles
Nagiko8314
Achilles
4,870
1,470
0
2,661
19,145
20,561
0
12,017
6,202
0
48,677
W
Maman Brigitte
NebulonGamer
Maman Brigitte
11,651
952
0
6,442
13,783
6,337
0
4,939
8,844
79,232
0
L
9,572
4,263
0
3,604
14,819
4,861
496
1,155
13,664
50,881
4,525
L
Raijin
Sensym
Raijin
6,969
210
0
1,870
12,243
4,892
28
8,980
3,098
75,290
0
L
Maman Brigitte
seagate2424
Maman Brigitte
12,277
1,222
0
1,649
15,881
7,355
0
7,701
7,944
86,803
2,709
W
Zhong Kui
tiagomcpreis
Zhong Kui
16,710
2,437
0
5,625
14,980
16,259
330
2,607
12,373
90,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
49,878
463
Minions Killed
532
0
Camps Cleared
0
1,622,992
Distance Traveled
1,753,790
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,200
482
25
1
0
327,015
0
W
Scylla
10,006
589
134
8
0
323,040
3
W
Ishtar
10,115
595
99
6
0
334,055
0
W
Nike
8,596
506
35
2
0
366,376
8
L
Achilles
7,695
453
76
4
0
320,707
0
W
Maman Brigitte
9,728
572
108
6
0
427,223
0
L
Sol
7,944
467
96
6
0
305,579
0
L
Raijin
9,279
546
136
8
0
313,513
3
L
Maman Brigitte
9,487
558
130
8
0
356,178
2
W
Zhong Kui
11,433
673
156
9
0
303,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role