Player Matchup

Ares
Ares
Princesss_0314
Ares
Level 83
God Stats
35W - 32L
1,441 SR
Queue Stats
270W - 290L
1,344 Elo+
Party 2
Surtr
Surtr
Sir_Mr_Dr_Prof_
Surtr
Level 129
God Stats
27W - 36L
1,319 SR
Queue Stats
367W - 388L
1,371 Elo+
Party 1
Thanatos
Thanatos
YAYT5
Thanatos
Level 64
God Stats
8W - 5L
1,477 SR
Queue Stats
172W - 197L
1,374 Elo+
Solo
Cernunnos
Cernunnos
cyclonegamer666
Cernunnos
Level 108
God Stats
4W - 7L
1,387 SR
Queue Stats
370W - 374L
1,365 Elo+
Party 2
Chang'e
Chang'e
thighqueen
Chang'e
Level 116
God Stats
63W - 54L
1,470 SR
Queue Stats
549W - 552L
1,360 Elo+
Party 1
Team Averages
Level 100
1,419 SR
1,363 Elo+

VS

Team Averages
Level 88
1,465 SR
1,436 Elo+
Arachne
Arachne
Blunt4_2_0Force
Arachne
Level 89
God Stats
120W - 77L
1,563 SR
Queue Stats
525W - 513L
1,427 Elo+
Solo
Hades
Hades
DizzyFresh6king
Hades
Level 56
God Stats
28W - 25L
1,527 SR
Queue Stats
80W - 81L
1,420 Elo+
Solo
Apollo
Apollo
Renco86
Apollo
Level 66
God Stats
24W - 15L
1,515 SR
Queue Stats
56W - 48L
1,428 Elo+
Solo
Tyr
Tyr
dropatudo
Tyr
Level 123
God Stats
4W - 2L
1,140 SR
Queue Stats
129W - 119L
1,474 Elo+
Solo
Bacchus
Bacchus
tatancr92
Bacchus
Level 108
God Stats
3W - 1L
1,578 SR
Queue Stats
147W - 155L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,370
425
4,365
14,297
14,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 1
8,199
547
8,221
11,571
13,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
YAYT5
Thanatos
15
10 / 3 / 1
9,355
624
12,043
13,051
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
cyclonegamer666
Cernunnos
11
0 / 6 / 4
6,774
452
8,840
13,027
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
thighqueen
Chang'e
12
2 / 6 / 6
8,022
535
9,807
13,782
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
7,898
527
7,171
12,558
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 7 / 2
8,139
543
13,904
16,338
7,781
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Renco86
Apollo
11
4 / 5 / 10
7,073
472
9,432
14,034
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 0
7,874
525
6,461
12,817
14,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
tatancr92
Bacchus
12
2 / 0 / 11
7,670
511
8,452
10,167
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
14
Kills
20
20
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
6
7
2
1
L
1
5
3
0.5
W
Apollo
Renco86
Apollo
4
5
10
1.8
L
1
0
1
1.5
L
Thanatos
YAYT5
Thanatos
10
3
1
3.5
L
Cernunnos
cyclonegamer666
Cernunnos
0
6
4
0.33
W
2
1
0
2
W
Bacchus
tatancr92
Bacchus
2
0
11
7.5
L
Chang'e
thighqueen
Chang'e
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
45,420
65,728
Taken
65,914
42,842
Mitigated
43,551
21,531
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,171
5,302
0
4,378
12,558
5,507
0
2,113
10,345
0
44,201
W
13,904
1,200
200
3,598
16,338
7,781
11
5,178
10,859
47,068
0
L
4,365
487
0
1,040
14,297
14,650
107
3,653
10,644
23,809
377
W
Apollo
Renco86
Apollo
9,432
6,258
0
3,117
14,034
4,982
144
3,077
10,929
0
37,063
L
8,221
2,314
0
3,258
11,571
13,165
0
1,186
10,385
1,693
54,738
L
Thanatos
YAYT5
Thanatos
12,043
3,035
0
9,208
13,051
5,381
0
3,458
9,593
0
72,110
L
Cernunnos
cyclonegamer666
Cernunnos
8,840
3,469
0
2,496
13,027
5,108
761
5,985
7,042
0
43,831
W
6,461
693
0
3,574
12,817
14,295
0
610
11,075
0
53,578
W
Bacchus
tatancr92
Bacchus
8,452
811
0
3,461
10,167
10,986
90
2,683
7,247
30,486
0
L
Chang'e
thighqueen
Chang'e
9,807
1,203
2,174
3,355
13,782
4,538
553
8,074
5,708
43,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
38,654
362
Minions Killed
296
0
Camps Cleared
0
1,323,144
Distance Traveled
1,433,506
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,898
527
67
4
0
317,403
0
W
Hades
8,139
543
55
4
0
253,657
0
L
Ares
6,370
425
26
2
0
248,487
7
W
Apollo
7,073
472
50
3
0
270,915
0
L
Surtr
8,199
547
83
6
0
282,274
6
L
Thanatos
9,355
624
101
7
0
316,778
0
L
Cernunnos
6,774
452
72
5
0
246,099
1
W
Tyr
7,874
525
98
7
0
298,259
0
W
Bacchus
7,670
511
26
2
0
293,272
0
L
Chang'e
8,022
535
80
5
0
229,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role