Player Matchup

Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver V
ApZ Campbell
Hercules
Silver V
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,338 MMR
Party 2
Discordia
Discordia
Silver III
ApZ King
Discordia
Silver III
Level 67
God Stats
1W - 0L
1,489 SR
Queue Stats
4W - 8L
1,441 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 69
1,496 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,686 SR
1,142 MMR
Xing Tian
Xing Tian
Gold V
Midgardd
Xing Tian
Gold V
Level 65
God Stats
1W - 1L
1,869 SR
Queue Stats
37W - 54L
1,270 MMR
Party 1
Neith
Neith
Silver II
ThiagoToDoLoKo
Neith
Silver II
Level 48
God Stats
0W - 2L
1,520 SR
Queue Stats
35W - 62L
962 MMR
Party 1
Sol
Sol
Silver I
wedak47
Sol
Silver I
Level 124
God Stats
0W - 1L
1,669 SR
Queue Stats
39W - 58L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 3 / 12
9,891
824
9,037
9,451
3,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ApZ Campbell
Hercules
14
2 / 0 / 15
10,288
857
10,659
13,200
12,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
ApZ King
Discordia
14
12 / 0 / 4
11,493
958
12,817
5,720
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothPersephoneYmirKuzenboAchilles

VS

Bans
AresCernunnosMulanDanzaburouVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Midgardd
Xing Tian
10
2 / 5 / 1
8,695
725
5,519
16,182
16,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 1
8,151
679
4,695
12,209
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
10
1 / 6 / 2
8,648
721
9,274
9,030
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
3
12
3
W
Hercules
ApZ Campbell
Hercules
2
0
15
9.5
W
Discordia
ApZ King
Discordia
12
0
4
14
L
Xing Tian
Midgardd
Xing Tian
2
5
1
0.5
L
0
6
1
0.08
L
Sol
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,513
Damage
19,488
28,371
Taken
37,421
18,558
Mitigated
24,760
4,215
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,037
4,875
0
1,451
9,451
3,822
2,322
4,449
5,002
0
38,256
W
Hercules
ApZ Campbell
Hercules
10,659
1,308
0
2,764
13,200
12,286
350
7,463
5,737
0
29,905
W
Discordia
ApZ King
Discordia
12,817
299
0
0
5,720
2,450
507
3,494
2,226
51,746
0
L
Xing Tian
Midgardd
Xing Tian
5,519
645
0
380
16,182
16,402
0
4,707
11,475
17,756
0
L
4,695
1,327
0
1,575
12,209
4,998
0
4,848
7,361
0
26,669
L
Sol
9,274
1,758
0
729
9,030
3,360
0
3,280
5,750
33,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
25,494
140
Minions Killed
91
0
Camps Cleared
0
704,387
Distance Traveled
663,267
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,891
824
46
4
0
201,191
0
W
Hercules
10,288
857
33
3
0
260,847
4
W
Discordia
11,493
958
61
5
0
242,349
2
L
Xing Tian
8,695
725
19
2
0
235,342
2
L
Neith
8,151
679
36
3
0
199,157
0
L
Sol
8,648
721
36
3
0
228,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role