Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DoubleTap1807
Bacchus
Level 60
God Stats
8W - 4L
1,590 SR
Queue Stats
131W - 149L
1,403 Elo+
Party 2
Thanatos
Thanatos
El-Violators
Thanatos
Level 124
God Stats
84W - 84L
1,535 SR
Queue Stats
284W - 274L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
QueenDoubletap
Hou Yi
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 97L
1,379 Elo+
Party 2
Vamana
Vamana
sliiim67
Vamana
Level 69
God Stats
47W - 53L
1,484 SR
Queue Stats
53W - 61L
1,447 Elo+
Party 1
Team Averages
Level 83
1,522 SR
1,450 Elo+

VS

Team Averages
Level 65
1,557 SR
1,482 Elo+
Geb
Geb
BuniHuntr
Geb
Level 66
God Stats
2W - 1L
1,811 SR
Queue Stats
32W - 23L
1,507 Elo+
Party 3
Kukulkan
Kukulkan
Decnal24
Kukulkan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,431 Elo+
Party 3
Horus
Horus
Nezach9-3
Horus
Level 104
God Stats
10W - 6L
1,449 SR
Queue Stats
40W - 30L
1,509 Elo+
Solo
Arachne
Arachne
VisoredVirus
Arachne
Level 44
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 11L
1,596 Elo+
Party 3
Hachiman
Hachiman
karatemka
Hachiman
Level 42
God Stats
0W - 2L
1,304 SR
Queue Stats
32W - 56L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
7 / 1 / 6
9,994
588
13,641
13,357
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
12
1 / 3 / 4
7,961
468
3,826
15,805
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
El-Violators
Thanatos
16
8 / 2 / 7
10,279
605
15,546
18,256
7,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
7,701
453
3,364
5,728
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
sliiim67
Vamana
15
1 / 3 / 3
8,980
528
4,171
11,816
12,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,566
445
7,687
13,447
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Decnal24
Kukulkan
11
1 / 6 / 2
7,076
416
7,268
11,082
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Nezach9-3
Horus
11
4 / 2 / 0
7,400
435
7,030
12,278
8,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
VisoredVirus
Arachne
12
2 / 5 / 1
7,885
464
6,185
14,176
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
karatemka
Hachiman
13
1 / 2 / 4
7,742
455
7,679
10,484
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
17
Kills
10
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
1
6
10
L
2
3
2
1
L
Kukulkan
Decnal24
Kukulkan
1
6
2
0.33
W
Bacchus
1
3
4
1
W
Thanatos
El-Violators
Thanatos
8
2
7
5.75
L
Horus
Nezach9-3
Horus
4
2
0
2
W
0
1
2
1
L
Arachne
VisoredVirus
Arachne
2
5
1
0.5
L
Hachiman
karatemka
Hachiman
1
2
4
1.5
W
Vamana
sliiim67
Vamana
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
35,849
64,962
Taken
61,467
47,589
Mitigated
32,575
27,313
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,641
385
452
5,637
13,357
7,526
118
4,283
8,910
68,301
0
L
7,687
1,011
0
2,186
13,447
10,624
0
4,875
8,572
17,839
0
L
Kukulkan
Decnal24
Kukulkan
7,268
1,021
0
500
11,082
3,524
114
3,647
7,435
36,834
0
W
Bacchus
3,826
508
0
4,790
15,805
17,397
148
3,226
12,374
16,444
0
W
Thanatos
El-Violators
Thanatos
15,546
4,716
0
15,093
18,256
7,863
736
2,687
15,403
0
87,441
L
Horus
Nezach9-3
Horus
7,030
3,333
419
2,530
12,278
8,923
0
2,756
9,522
0
31,103
W
3,364
1,138
0
765
5,728
1,886
1,170
1,563
4,118
0
50,003
L
Arachne
VisoredVirus
Arachne
6,185
3,984
0
2,775
14,176
5,721
0
3,221
10,955
0
53,475
L
Hachiman
karatemka
Hachiman
7,679
4,180
0
3,176
10,484
3,783
866
2,968
7,516
0
63,061
W
Vamana
sliiim67
Vamana
4,171
2,269
0
576
11,816
12,917
3,715
3,289
8,241
0
56,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
37,669
410
Minions Killed
298
0
Camps Cleared
0
1,601,121
Distance Traveled
1,592,413
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,994
588
111
7
0
323,738
0
L
Geb
7,566
445
10
1
0
339,030
5
L
Kukulkan
7,076
416
63
4
0
302,456
0
W
Bacchus
7,961
468
15
1
0
331,689
4
W
Thanatos
10,279
605
117
7
0
383,184
0
L
Horus
7,400
435
38
2
0
327,088
0
W
Hou Yi
7,701
453
75
4
0
312,489
0
L
Arachne
7,885
464
86
5
0
310,536
0
L
Hachiman
7,742
455
101
6
0
313,303
1
W
Vamana
8,980
528
92
5
0
250,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role