Player Matchup

Morgan Le Fay
Morgan Le Fay
DjFötzi
Morgan Le Fay
Level 63
God Stats
3W - 10L
1,274 SR
Queue Stats
19W - 47L
1,268 Elo+
Party 2
Aphrodite
Aphrodite
Fluffeluff
Aphrodite
Level 52
God Stats
3W - 4L
1,752 SR
Queue Stats
5W - 19L
1,179 Elo+
Party 2
Anubis
Anubis
KOTAБAPMOT
Anubis
Level 81
God Stats
111W - 109L
1,457 SR
Queue Stats
308W - 353L
1,374 Elo+
Solo
Rama
Rama
Rapperghost98
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 55L
1,268 Elo+
Party 2
Bellona
Bellona
bigborre3
Bellona
Level 127
God Stats
1W - 2L
1,264 SR
Queue Stats
279W - 279L
1,407 Elo+
Solo
Team Averages
Level 74
1,449 SR
1,299 Elo+

VS

Team Averages
Level 93
1,462 SR
1,439 Elo+
Loki
Loki
KimBO923944
Loki
Level 82
God Stats
25W - 32L
1,386 SR
Queue Stats
509W - 544L
1,386 Elo+
Solo
Chernobog
Chernobog
Naxcivanecc
Chernobog
Level 31
God Stats
4W - 4L
1,394 SR
Queue Stats
12W - 29L
1,291 Elo+
Party 1
Anubis
Anubis
TronsTheKiller
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 21L
1,692 Elo+
Solo
Janus
Janus
shapshup44
Janus
Level 88
God Stats
122W - 114L
1,498 SR
Queue Stats
535W - 515L
1,471 Elo+
Party 1
Zeus
Zeus
wissface
Zeus
Level 157
God Stats
23W - 20L
1,532 SR
Queue Stats
698W - 743L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DjFötzi
Morgan Le Fay
6
0 / 6 / 0
4,489
449
1,468
7,150
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Fluffeluff
Aphrodite
7
0 / 3 / 1
5,082
508
1,361
7,302
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
3 / 3 / 0
6,376
638
3,654
6,091
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 5 / 0
4,947
495
1,637
6,413
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
bigborre3
Bellona
10
2 / 1 / 0
6,075
608
3,363
6,904
8,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,026
603
1,999
4,725
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Naxcivanecc
Chernobog
10
0 / 2 / 1
6,154
615
3,224
5,061
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
11 / 0 / 1
7,802
780
10,337
6,569
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
11
4 / 2 / 0
7,109
711
2,682
4,321
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
11
1 / 1 / 6
6,580
658
6,726
3,477
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
6
Kills
18
18
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DjFötzi
Morgan Le Fay
0
6
0
0
L
Aphrodite
Fluffeluff
Aphrodite
0
3
1
0.17
L
Anubis
3
3
0
1
W
2
1
5
4.5
W
Chernobog
Naxcivanecc
Chernobog
0
2
1
0.25
L
1
5
0
0.2
W
11
0
1
11.5
L
Bellona
bigborre3
Bellona
2
1
0
2
W
Janus
4
2
0
2
W
Zeus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,483
Damage
24,968
33,860
Taken
24,153
18,445
Mitigated
9,237
7,509
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DjFötzi
Morgan Le Fay
1,468
350
0
500
7,150
1,802
0
4,613
2,394
19,060
0
L
Aphrodite
Fluffeluff
Aphrodite
1,361
562
516
2,615
7,302
3,206
0
5,106
2,196
16,863
0
L
Anubis
3,654
0
0
2,142
6,091
2,595
0
3,886
2,205
39,251
216
W
1,999
505
0
0
4,725
1,417
0
201
4,524
0
38,347
W
Chernobog
Naxcivanecc
Chernobog
3,224
1,960
0
1,234
5,061
1,693
140
738
4,323
0
34,244
L
1,637
908
0
559
6,413
1,999
0
5,242
1,171
0
15,166
W
10,337
778
0
4,147
6,569
3,578
0
2,475
4,094
55,558
0
L
Bellona
bigborre3
Bellona
3,363
445
0
1,177
6,904
8,843
0
755
6,149
1,502
30,262
W
Janus
2,682
70
0
250
4,321
1,328
1,869
2,936
1,385
51,100
0
W
Zeus
6,726
291
0
964
3,477
1,221
803
692
2,785
47,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
33,671
219
Minions Killed
372
0
Camps Cleared
0
947,272
Distance Traveled
1,045,152
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,489
449
27
3
0
160,762
0
L
Aphrodite
5,082
508
23
2
0
190,286
0
L
Anubis
6,376
638
70
7
0
197,787
0
W
Loki
6,026
603
57
6
0
273,724
0
W
Chernobog
6,154
615
56
6
0
173,197
0
L
Rama
4,947
495
39
4
0
181,236
0
W
Anubis
7,802
780
70
7
0
218,416
0
L
Bellona
6,075
608
60
6
0
217,201
0
W
Janus
7,109
711
100
10
0
212,926
0
W
Zeus
6,580
658
89
9
0
166,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role