Player Matchup

Jormungandr
Jormungandr
Ballocito
Jormungandr
Level 127
God Stats
4W - 6L
1,501 SR
Queue Stats
656W - 728L
1,447 Elo+
Party 2
Horus
Horus
BocBipBookie
Horus
Level 129
God Stats
1W - 3L
1,477 SR
Queue Stats
123W - 141L
1,451 Elo+
Party 1
Maman Brigitte
Maman Brigitte
InbuvTurtle
Maman Brigitte
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 107L
1,409 Elo+
Party 1
Sol
Sol
SamhainQueen
Sol
Level 40
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 3L
1,616 Elo+
Solo
Arachne
Arachne
becoolant
Arachne
Level 120
God Stats
22W - 16L
1,614 SR
Queue Stats
612W - 668L
1,398 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,464 Elo+

VS

Team Averages
Level 94
1,434 SR
1,410 Elo+
Set
Set
Chapadoodle
Set
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 222L
1,434 Elo+
Party 3
Heimdallr
Heimdallr
CoupeKid93
Heimdallr
Level 140
God Stats
1W - 4L
1,303 SR
Queue Stats
356W - 355L
1,457 Elo+
Solo
Osiris
Osiris
SquidwardEZ
Osiris
Level 68
God Stats
3W - 4L
1,302 SR
Queue Stats
37W - 32L
1,291 Elo+
Solo
Discordia
Discordia
Zap rat4119
Discordia
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
422W - 413L
1,433 Elo+
Solo
Bellona
Bellona
jacobhdezv
Bellona
Level 28
God Stats
36W - 28L
1,567 SR
Queue Stats
212W - 183L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ballocito
Jormungandr
13
1 / 3 / 0
7,672
404
8,009
13,732
11,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 3
8,268
435
10,517
15,631
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
InbuvTurtle
Maman Brigitte
13
4 / 7 / 1
7,833
412
7,593
14,397
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
5,322
280
0
0
0
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
becoolant
Arachne
12
1 / 3 / 1
7,691
405
5,504
17,074
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
10,191
536
7,428
12,442
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
CoupeKid93
Heimdallr
16
1 / 0 / 4
10,149
534
6,826
11,256
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
18
3 / 1 / 2
11,329
596
15,429
17,921
15,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Zap rat4119
Discordia
15
3 / 5 / 3
9,651
508
9,534
8,386
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
jacobhdezv
Bellona
16
2 / 2 / 5
10,177
536
6,336
13,854
8,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
14
14
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ballocito
Jormungandr
1
3
0
0.33
L
2
1
3
3.5
W
5
1
3
6.5
W
Heimdallr
CoupeKid93
Heimdallr
1
0
4
3
L
Maman Brigitte
InbuvTurtle
Maman Brigitte
4
7
1
0.64
L
0
0
0
0
W
Osiris
3
1
2
4
W
Discordia
Zap rat4119
Discordia
3
5
3
0.9
L
Arachne
becoolant
Arachne
1
3
1
0.5
W
Bellona
jacobhdezv
Bellona
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
45,553
60,834
Taken
63,859
40,434
Mitigated
38,636
13,448
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ballocito
Jormungandr
8,009
2,786
0
2,610
13,732
11,571
0
0
13,732
47,945
48
L
10,517
4,812
840
3,446
15,631
15,724
0
2,508
13,123
0
36,123
W
7,428
2,871
0
3,540
12,442
6,251
2,025
2,285
10,157
0
74,387
W
Heimdallr
CoupeKid93
Heimdallr
6,826
3,387
0
5,406
11,256
5,091
2,872
1,336
9,920
0
71,803
L
Maman Brigitte
InbuvTurtle
Maman Brigitte
7,593
441
0
185
14,397
6,214
0
5,942
8,455
42,276
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
15,429
5,713
0
6,095
17,921
15,490
1,321
9,146
8,775
0
90,731
W
Discordia
Zap rat4119
Discordia
9,534
408
0
1,038
8,386
2,911
364
3,366
5,020
55,684
0
L
Arachne
becoolant
Arachne
5,504
3,537
0
6,367
17,074
6,925
0
1,084
15,990
0
58,533
W
Bellona
jacobhdezv
Bellona
6,336
2,272
357
1,515
13,854
8,893
2,064
1,622
12,232
0
88,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,786
Gold Earned
51,497
249
Minions Killed
512
0
Camps Cleared
0
1,359,280
Distance Traveled
1,822,162
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,672
404
66
3
0
239,226
0
L
Horus
8,268
435
32
2
0
380,364
2
W
Set
10,191
536
77
4
0
397,347
5
W
Heimdallr
10,149
534
102
5
0
336,460
0
L
Maman Brigitte
7,833
412
69
4
0
393,664
2
L
Sol
5,322
280
0
0
0
0
0
W
Osiris
11,329
596
122
6
0
363,541
3
W
Discordia
9,651
508
84
4
0
339,118
0
L
Arachne
7,691
405
82
4
0
346,026
2
W
Bellona
10,177
536
127
7
0
385,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role