Player Matchup

Ullr
Ullr
Abomonation66
Ullr
Level 97
God Stats
2W - 6L
1,388 SR
Queue Stats
327W - 325L
1,490 Elo+
Solo
Hades
Hades
Gambrito28
Hades
Level 52
God Stats
2W - 3L
1,477 SR
Queue Stats
9W - 12L
1,346 Elo+
Party 1
Chaac
Chaac
pcg7771
Chaac
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Team Averages
Level 50
1,455 SR
1,445 Elo+

VS

Team Averages
Level 64
1,411 SR
1,469 Elo+
Charybdis
Charybdis
Galmansan
Charybdis
Level 30
God Stats
5W - 3L
1,255 SR
Queue Stats
33W - 24L
1,437 Elo+
Party 2
Hera
Hera
Pulsarsturm
Hera
Level 86
God Stats
13W - 16L
1,478 SR
Queue Stats
141W - 161L
1,481 Elo+
Solo
Odin
Odin
makijong
Odin
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
7,120
712
4,111
10,498
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
10
3 / 2 / 0
8,089
809
5,783
10,918
6,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
pcg7771
Chaac
9
0 / 5 / 3
7,197
720
3,591
12,653
12,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Galmansan
Charybdis
12
3 / 1 / 6
8,872
887
12,051
6,043
2,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 4
9,295
930
10,545
3,133
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
1 / 1 / 5
7,932
793
5,849
8,758
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Charybdis
Galmansan
Charybdis
3
1
6
6
L
Hades
3
2
0
1.5
W
5
1
4
7
W
Odin
1
1
5
3.5
L
Chaac
pcg7771
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,485
Damage
28,445
34,069
Taken
17,934
23,837
Mitigated
11,627
5,941
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,111
1,153
0
1,568
10,498
4,433
0
3,283
6,964
0
26,631
W
Charybdis
Galmansan
Charybdis
12,051
6,875
0
1,272
6,043
2,456
1,869
1,797
4,246
0
49,833
L
Hades
5,783
581
463
2,327
10,918
6,573
0
4,558
6,157
27,677
0
W
10,545
2,185
0
500
3,133
1,163
822
1,122
2,011
39,043
0
W
Odin
5,849
1,289
0
550
8,758
8,008
169
3,276
5,482
0
8,211
L
Chaac
pcg7771
Chaac
3,591
423
0
1,583
12,653
12,831
0
3,270
9,139
0
13,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
26,099
85
Minions Killed
124
0
Camps Cleared
0
517,160
Distance Traveled
610,180
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,120
712
39
4
0
197,243
3
W
Charybdis
8,872
887
81
8
0
186,791
0
L
Hades
8,089
809
38
4
0
166,203
0
W
Hera
9,295
930
38
4
0
197,675
0
W
Odin
7,932
793
5
1
0
225,714
0
L
Chaac
7,197
720
8
1
0
153,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role