Player Matchup

He Bo
He Bo
Gold I
DiabIos-21
He Bo
Gold I
Level 159
God Stats
2W - 5L
1,425 SR
Queue Stats
151W - 148L
1,638 MMR
Party 2
Bacchus
Bacchus
Silver III
Hugghz
Bacchus
Silver III
Level 102
God Stats
3W - 7L
1,555 SR
Queue Stats
24W - 25L
1,548 MMR
Solo
Awilix
Awilix
Gold III
PlagueUnknown
Awilix
Gold III
Level 153
God Stats
5W - 9L
1,543 SR
Queue Stats
169W - 173L
1,491 MMR
Party 2
Raijin
Raijin
Gold IV
SonicF0x
Raijin
Gold IV
Level 65
God Stats
4W - 5L
1,817 SR
Queue Stats
39W - 38L
1,576 MMR
Solo
Jing Wei
Jing Wei
Gold I
xo-Lucario-ox
Jing Wei
Gold I
Level 125
God Stats
11W - 7L
1,642 SR
Queue Stats
489W - 507L
1,542 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,596 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,597 SR
1,561 MMR
Ganesha
Ganesha
Gold V
Oxýgen
Ganesha
Gold V
Level 117
God Stats
7W - 1L
1,812 SR
Queue Stats
22W - 10L
1,580 MMR
Party 3
Artemis
Artemis
Gold II
Teminho
Artemis
Gold II
Level 75
God Stats
20W - 16L
1,673 SR
Queue Stats
270W - 251L
1,569 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
Ungelmann
Baba Yaga
Gold I
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 127L
1,676 MMR
Party 1
Amaterasu
Amaterasu
Gold V
justScadron
Amaterasu
Gold V
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 23L
1,400 MMR
Party 1
Fenrir
Fenrir
Gold V
piemelsausje
Fenrir
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,580 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
3 / 5 / 3
8,881
555
10,594
11,856
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Hugghz
Bacchus
9
1 / 4 / 2
6,916
432
4,327
12,101
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 3 / 2
9,420
589
10,026
18,340
13,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
SonicF0x
Raijin
14
2 / 5 / 1
8,290
518
10,422
11,322
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
xo-Lucario-ox
Jing Wei
15
0 / 2 / 1
8,532
533
4,327
10,999
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoJanusAo Kuang

VS

Bans
KaliThanatosMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Oxýgen
Ganesha
13
0 / 0 / 11
8,503
531
5,337
13,306
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Teminho
Artemis
17
2 / 0 / 2
9,846
615
11,063
5,169
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Ungelmann
Baba Yaga
16
2 / 1 / 8
9,387
587
6,611
10,406
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
justScadron
Amaterasu
16
3 / 4 / 2
9,787
612
10,159
16,884
13,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
17
12 / 2 / 3
10,490
656
16,807
16,434
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
19
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
5
3
0.9
L
Bacchus
Hugghz
Bacchus
1
4
2
0.5
W
Ganesha
Oxýgen
Ganesha
0
0
11
5.5
L
1
3
2
0.67
L
Raijin
SonicF0x
Raijin
2
5
1
0.5
W
Artemis
Teminho
Artemis
2
0
2
3
W
Baba Yaga
Ungelmann
Baba Yaga
2
1
8
6
W
Amaterasu
justScadron
Amaterasu
3
4
2
1
W
Fenrir
12
2
3
6.75
L
Jing Wei
xo-Lucario-ox
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
49,977
64,618
Taken
62,199
33,760
Mitigated
41,101
13,085
Healing
26,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
10,594
361
0
3,454
11,856
3,110
0
1,484
10,372
74,551
0
L
Bacchus
Hugghz
Bacchus
4,327
736
0
1,776
12,101
9,747
0
4,625
7,476
12,512
0
W
Ganesha
Oxýgen
Ganesha
5,337
1,257
0
4,399
13,306
12,188
0
7,625
5,487
26,812
0
L
10,026
2,588
0
3,287
18,340
13,653
0
1,005
17,335
0
78,728
L
Raijin
SonicF0x
Raijin
10,422
1,282
0
922
11,322
3,732
0
4,667
6,655
73,032
0
W
Artemis
Teminho
Artemis
11,063
5,565
0
4,236
5,169
2,445
649
1,406
3,763
0
95,846
W
Baba Yaga
Ungelmann
Baba Yaga
6,611
317
0
5,031
10,406
4,754
410
5,928
4,185
73,075
0
W
Amaterasu
justScadron
Amaterasu
10,159
5,953
0
7,508
16,884
13,613
591
2,352
14,502
0
77,851
W
Fenrir
16,807
6,437
0
5,478
16,434
8,101
0
7,361
8,919
0
81,897
L
Jing Wei
xo-Lucario-ox
Jing Wei
4,327
3,608
0
3,646
10,999
3,518
0
167
10,832
0
77,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,039
Gold Earned
48,013
504
Minions Killed
536
0
Camps Cleared
0
1,570,165
Distance Traveled
1,652,641
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,881
555
112
7
0
309,367
0
L
Bacchus
6,916
432
17
1
0
337,105
9
W
Ganesha
8,503
531
3
0
0
330,689
4
L
Awilix
9,420
589
129
8
0
333,900
0
L
Raijin
8,290
518
117
7
0
289,855
4
W
Artemis
9,846
615
166
10
0
298,620
4
W
Baba Yaga
9,387
587
135
8
0
354,321
2
W
Amaterasu
9,787
612
133
8
0
311,341
0
W
Fenrir
10,490
656
99
6
0
357,670
2
L
Jing Wei
8,532
533
129
8
0
299,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role