Player Matchup

Skadi
Skadi
Gold II
BennyPrent
Skadi
Gold II
Level 99
God Stats
8W - 12L
1,453 SR
Queue Stats
179W - 179L
1,610 MMR
Solo
Camazotz
Camazotz
Gold V
BurgerDude1408
Camazotz
Gold V
Level 55
God Stats
1W - 2L
1,301 SR
Queue Stats
27W - 13L
1,629 MMR
Solo
Geb
Geb
Gold II
Deimos069
Geb
Gold II
Level 108
God Stats
6W - 8L
1,679 SR
Queue Stats
139W - 151L
1,613 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
GoongisBoy
Zhong Kui
Gold II
Level 68
God Stats
16W - 11L
1,733 SR
Queue Stats
197W - 202L
1,624 MMR
Solo
King Arthur
King Arthur
Platinum V
SirWaveyy
King Arthur
Platinum V
Level 97
God Stats
9W - 11L
1,474 SR
Queue Stats
260W - 247L
1,619 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 85
1,528 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,550 SR
1,619 MMR
Bastet
Bastet
Platinum IV
STM 159
Bastet
Platinum IV
Level 162
God Stats
8W - 13L
1,518 SR
Queue Stats
286W - 262L
1,636 MMR
Solo
Odin
Odin
Gold III
SkrowTheKrow
Odin
Gold III
Level 169
God Stats
2W - 6L
1,508 SR
Queue Stats
281W - 280L
1,609 MMR
Solo
Thoth
Thoth
Gold III
UncleBobbyBe
Thoth
Gold III
Level 109
God Stats
0W - 2L
1,375 SR
Queue Stats
15W - 9L
1,677 MMR
Party 1
Cerberus
Cerberus
Silver II
bomion
Cerberus
Silver II
Level 91
God Stats
0W - 1L
1,733 SR
Queue Stats
23W - 21L
1,565 MMR
Party 1
Charybdis
Charybdis
Gold I
kalima_ajna
Charybdis
Gold I
Level 187
God Stats
28W - 27L
1,616 SR
Queue Stats
573W - 578L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
0 / 0 / 5
11,092
555
8,048
12,537
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
20
9 / 2 / 8
13,536
677
24,638
23,936
9,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 0 / 5
11,287
564
5,219
17,390
15,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
GoongisBoy
Zhong Kui
17
3 / 0 / 3
11,817
591
14,022
12,410
10,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
SirWaveyy
King Arthur
18
2 / 2 / 0
12,390
620
17,536
21,578
23,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AresTiamatPeleAo Kuang

VS

Bans
Sun WukongArachneThanatosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
STM 159
Bastet
16
1 / 5 / 2
9,444
472
11,168
24,148
10,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 2 / 1
9,844
492
10,075
23,918
26,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 6 / 0
9,394
470
9,757
15,177
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
bomion
Cerberus
12
2 / 2 / 0
8,886
444
8,494
21,894
28,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
kalima_ajna
Charybdis
15
0 / 3 / 1
9,864
493
8,485
10,103
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
4
4
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
0
5
2.5
W
Camazotz
9
2
8
6.5
W
4
0
5
6.5
W
Zhong Kui
GoongisBoy
Zhong Kui
3
0
3
4.5
L
Bastet
STM 159
Bastet
1
5
2
0.4
W
King Arthur
SirWaveyy
King Arthur
2
2
0
1
L
1
2
1
0.75
L
0
6
0
0
L
Cerberus
bomion
Cerberus
2
2
0
1
L
Charybdis
kalima_ajna
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,463
Damage
47,979
87,851
Taken
95,240
64,057
Mitigated
75,233
37,192
Healing
26,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,048
4,397
0
6,886
12,537
4,927
2,673
2,487
10,050
0
111,639
W
Camazotz
24,638
8,645
0
12,921
23,936
9,707
2,334
5,911
18,025
0
134,645
W
5,219
309
0
5,616
17,390
15,313
41
4,847
12,543
18,917
0
W
Zhong Kui
GoongisBoy
Zhong Kui
14,022
1,576
0
7,814
12,410
10,553
1,642
6,051
6,359
95,687
0
L
Bastet
STM 159
Bastet
11,168
2,926
0
7,100
24,148
10,431
0
4,651
19,497
0
109,672
W
King Arthur
SirWaveyy
King Arthur
17,536
2,585
0
3,955
21,578
23,557
296
2,301
19,277
450
105,480
L
10,075
1,931
0
4,105
23,918
26,701
0
1,207
22,684
2,397
77,456
L
9,757
388
0
2,636
15,177
5,180
0
5,668
9,509
86,398
0
L
Cerberus
bomion
Cerberus
8,494
243
0
8,954
21,894
28,162
0
6,776
15,016
32,553
0
L
Charybdis
kalima_ajna
Charybdis
8,485
3,072
0
3,326
10,103
4,759
2,985
1,389
8,714
0
89,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,122
Gold Earned
47,432
687
Minions Killed
638
0
Camps Cleared
0
2,054,590
Distance Traveled
1,993,681
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,092
555
155
8
0
383,522
2
W
Camazotz
13,536
677
171
9
0
460,267
0
W
Geb
11,287
564
21
1
0
442,091
8
W
Zhong Kui
11,817
591
171
9
0
402,514
0
L
Bastet
9,444
472
135
7
0
434,462
4
W
King Arthur
12,390
620
169
8
0
366,196
4
L
Odin
9,844
492
130
7
0
379,539
0
L
Thoth
9,394
470
159
8
0
402,879
1
L
Cerberus
8,886
444
58
3
0
420,420
2
L
Charybdis
9,864
493
156
8
0
356,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role