Player Matchup

Izanami
Izanami
IMVIGIL
Izanami
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,800 Elo+
Solo
Janus
Janus
IkaroGV
Janus
Level 108
God Stats
6W - 4L
1,504 SR
Queue Stats
38W - 50L
1,156 Elo+
Party 1
Arachne
Arachne
Juandelrio777
Arachne
Level 125
God Stats
4W - 4L
1,290 SR
Queue Stats
50W - 57L
1,220 Elo+
Party 1
Nu Wa
Nu Wa
Zeus11german
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,298 Elo+
Party 1
Ymir
Ymir
ikaro10arceus
Ymir
Level 29
God Stats
12W - 8L
1,300 SR
Queue Stats
50W - 61L
1,241 Elo+
Party 1
Team Averages
Level 57
1,419 SR
1,343 Elo+

VS

Team Averages
Level 81
1,405 SR
1,472 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Choktas2mde
Cerberus
Level 18
God Stats
64W - 73L
1,502 SR
Queue Stats
64W - 74L
1,449 Elo+
Solo
Martichoras
Martichoras
HOBIWAN666
Martichoras
Level 121
God Stats
0W - 2L
1,214 SR
Queue Stats
136W - 156L
1,418 Elo+
Solo
Poseidon
Poseidon
ImigoMontoya3095
Poseidon
Level 13
God Stats
1W - 2L
1,357 SR
Queue Stats
2W - 4L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sagggin
Morgan Le Fay
Level 18
God Stats
1W - 4L
1,453 SR
Queue Stats
24W - 28L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IMVIGIL
Izanami
16
2 / 1 / 3
8,922
811
4,768
5,843
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
IkaroGV
Janus
16
2 / 2 / 4
9,082
826
5,935
6,112
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
16
2 / 0 / 4
8,919
811
6,641
7,657
4,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 7
9,639
876
8,807
7,406
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 6
8,817
802
3,637
14,030
13,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 2 / 0
8,027
730
2,802
9,298
6,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Choktas2mde
Cerberus
13
1 / 0 / 1
8,193
745
1,546
5,254
4,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
HOBIWAN666
Martichoras
15
0 / 4 / 0
8,488
772
5,421
8,554
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 2
8,231
748
7,444
7,464
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
sagggin
Morgan Le Fay
17
3 / 2 / 1
9,636
876
13,468
7,302
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
11
Kills
4
4
Deaths
11
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Cerberus
Choktas2mde
Cerberus
1
0
1
1.5
L
Martichoras
HOBIWAN666
Martichoras
0
4
0
0
W
Izanami
IMVIGIL
Izanami
2
1
3
3.5
W
Janus
IkaroGV
Janus
2
2
4
2
L
0
3
2
0.33
W
Arachne
2
0
4
4
W
3
0
7
6.5
W
2
1
6
5
L
Morgan Le Fay
sagggin
Morgan Le Fay
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
30,681
41,048
Taken
37,872
25,027
Mitigated
21,199
3,977
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,802
160
0
841
9,298
6,877
0
4,523
4,775
169
22,415
L
Cerberus
Choktas2mde
Cerberus
1,546
21
0
655
5,254
4,363
196
2,092
3,162
9,073
0
L
Martichoras
HOBIWAN666
Martichoras
5,421
720
0
851
8,554
3,860
205
4,589
3,965
0
34,582
W
Izanami
IMVIGIL
Izanami
4,768
2,163
0
650
5,843
2,377
799
3,264
2,579
0
20,579
W
Janus
IkaroGV
Janus
5,935
329
0
0
6,112
2,228
0
3,849
2,263
43,488
0
L
7,444
432
0
150
7,464
2,725
588
4,860
2,604
25,415
0
W
Arachne
6,641
3,533
0
3,077
7,657
4,133
56
4,504
3,153
0
17,811
W
8,807
2,962
0
250
7,406
2,983
2,063
3,514
3,892
33,513
0
W
3,637
655
0
0
14,030
13,306
99
7,496
6,534
15,203
0
L
Morgan Le Fay
sagggin
Morgan Le Fay
13,468
1,082
0
296
7,302
3,374
123
2,315
4,987
43,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
42,575
227
Minions Killed
272
0
Camps Cleared
0
1,264,945
Distance Traveled
995,540
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,027
730
42
4
0
214,095
0
L
Cerberus
8,193
745
29
3
0
111,640
0
L
Martichoras
8,488
772
67
6
0
213,556
3
W
Izanami
8,922
811
31
3
0
247,755
0
W
Janus
9,082
826
77
7
0
266,260
3
L
Poseidon
8,231
748
53
5
0
225,296
0
W
Arachne
8,919
811
23
2
0
293,200
0
W
Nu Wa
9,639
876
57
5
0
217,427
0
W
Ymir
8,817
802
39
4
0
240,303
0
L
Morgan Le Fay
9,636
876
81
7
0
230,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role