Player Matchup

Cthulhu
Cthulhu
BlakeOnTheSwitch
Cthulhu
Level 113
God Stats
6W - 5L
1,491 SR
Queue Stats
203W - 207L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
El_hefe_247
Kuzenbo
Level 69
God Stats
62W - 64L
1,521 SR
Queue Stats
262W - 282L
1,466 Elo+
Solo
Pele
Pele
RaportClaws7
Pele
Level 40
God Stats
23W - 27L
1,427 SR
Queue Stats
54W - 59L
1,458 Elo+
Solo
Team Averages
Level 74
1,480 SR
1,454 Elo+

VS

Team Averages
Level 42
1,254 SR
1,428 Elo+
Ganesha
Ganesha
JeanNémard
Ganesha
Level 33
God Stats
0W - 1L
1,319 SR
Queue Stats
7W - 9L
1,481 Elo+
Solo
Anhur
Anhur
MauryTheKiller10
Anhur
Level 48
God Stats
1W - 4L
1,170 SR
Queue Stats
176W - 195L
1,347 Elo+
Solo
He Bo
He Bo
OutlawDrum8
He Bo
Level 45
God Stats
6W - 7L
1,273 SR
Queue Stats
166W - 186L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
10,589
756
8,108
12,700
11,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
El_hefe_247
Kuzenbo
13
1 / 2 / 7
10,246
732
8,460
10,251
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 2 / 4
10,752
768
12,020
12,485
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JeanNémard
Ganesha
13
0 / 2 / 5
9,531
681
7,652
15,396
14,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 2
10,270
734
11,235
11,042
4,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 3 / 2
10,370
741
9,477
7,162
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Kuzenbo
El_hefe_247
Kuzenbo
1
2
7
2.25
L
Ganesha
JeanNémard
Ganesha
0
2
5
1.25
L
3
4
2
1
L
2
3
2
1
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
28,364
35,436
Taken
33,600
30,638
Mitigated
21,763
7,512
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,108
318
1,002
2,855
12,700
11,486
0
5,833
6,730
37,214
885
W
Kuzenbo
El_hefe_247
Kuzenbo
8,460
3,245
0
689
10,251
11,514
74
4,901
5,083
27,299
138
L
Ganesha
JeanNémard
Ganesha
7,652
1,071
0
2,860
15,396
14,440
48
7,177
7,132
24,445
0
L
11,235
6,868
0
2,335
11,042
4,460
373
4,575
5,748
0
53,198
L
9,477
1,005
0
1,485
7,162
2,863
0
2,997
3,744
39,377
0
W
12,020
1,814
0
2,966
12,485
7,638
0
6,251
5,987
0
35,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
30,171
132
Minions Killed
179
0
Camps Cleared
0
815,579
Distance Traveled
747,767
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,589
756
47
3
0
287,168
0
W
Kuzenbo
10,246
732
36
3
0
229,312
0
L
Ganesha
9,531
681
0
0
0
267,602
5
L
Anhur
10,270
734
91
7
0
236,504
0
L
He Bo
10,370
741
88
6
0
243,661
4
W
Pele
10,752
768
49
4
0
299,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role