Player Matchup

Hades
Hades
 
Hades
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LuIIr
He Bo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,580 Elo+
Party 1
Apollo
Apollo
SenorStab1
Apollo
Level 144
God Stats
0W - 3L
1,307 SR
Queue Stats
230W - 186L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
SirL4ncevrot
Heimdallr
Level 99
God Stats
1W - 3L
1,323 SR
Queue Stats
38W - 40L
1,501 Elo+
Party 1
Thoth
Thoth
taisasha
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,148 Elo+
Solo
Team Averages
Level 106
1,426 SR
1,462 Elo+

VS

Team Averages
Level 127
1,623 SR
1,529 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bokica
Anubis
Level 145
God Stats
3W - 1L
1,517 SR
Queue Stats
174W - 149L
1,589 Elo+
Solo
Anhur
Anhur
BrBStickyP
Anhur
Level 124
God Stats
11W - 4L
1,826 SR
Queue Stats
794W - 789L
1,509 Elo+
Solo
He Bo
He Bo
LLM13
He Bo
Level 121
God Stats
2W - 0L
1,772 SR
Queue Stats
80W - 87L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killerzone11
Ah Muzen Cab
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 7 / 7
8,920
743
6,644
15,803
15,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
LuIIr
He Bo
18
3 / 3 / 8
9,645
804
13,651
10,287
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
SenorStab1
Apollo
15
1 / 8 / 8
8,976
748
8,890
14,624
6,706
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
SirL4ncevrot
Heimdallr
15
1 / 7 / 5
9,062
755
9,144
12,713
5,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
taisasha
Thoth
16
4 / 6 / 4
9,411
784
5,909
11,957
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 3 / 20
9,589
799
13,753
16,068
20,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Bokica
Anubis
20
15 / 2 / 8
13,252
1,104
16,277
11,313
7,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
3 / 3 / 19
9,214
768
6,291
10,554
4,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
LLM13
He Bo
15
4 / 4 / 16
9,573
798
10,594
11,632
4,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
killerzone11
Ah Muzen Cab
18
5 / 1 / 17
10,464
872
12,608
9,503
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
111
11
Kills
31
31
Deaths
13
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
7
7
0.79
W
Gilgamesh
 
Gilgamesh
4
3
20
4.67
W
Anubis
Bokica
Anubis
15
2
8
9.5
W
Anhur
3
3
19
4.17
W
He Bo
LLM13
He Bo
4
4
16
3
L
He Bo
LuIIr
He Bo
3
3
8
2.33
L
Apollo
SenorStab1
Apollo
1
8
8
0.63
L
Heimdallr
SirL4ncevrot
Heimdallr
1
7
5
0.5
W
Ah Muzen Cab
killerzone11
Ah Muzen Cab
5
1
17
13.5
L
Thoth
taisasha
Thoth
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,238
Damage
59,523
65,384
Taken
59,070
36,713
Mitigated
42,034
13,172
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,644
86
629
2,178
15,803
15,633
0
5,493
10,310
14,586
0
W
Gilgamesh
 
Gilgamesh
13,753
623
1,894
2,475
16,068
20,795
57
6,393
9,675
369
17,492
W
Anubis
Bokica
Anubis
16,277
884
5,088
5,146
11,313
7,494
407
5,713
5,600
41,512
0
W
Anhur
6,291
1,206
1,407
1,277
10,554
4,348
933
5,025
5,529
0
13,964
W
He Bo
LLM13
He Bo
10,594
301
475
901
11,632
4,913
354
5,569
6,063
15,800
0
L
He Bo
LuIIr
He Bo
13,651
81
2,524
3,895
10,287
4,565
169
3,504
6,783
26,542
0
L
Apollo
SenorStab1
Apollo
8,890
3,052
0
1,342
14,624
6,706
837
6,853
7,771
0
16,529
L
Heimdallr
SirL4ncevrot
Heimdallr
9,144
5,120
154
556
12,713
5,238
605
5,251
7,462
0
21,862
W
Ah Muzen Cab
killerzone11
Ah Muzen Cab
12,608
3,693
815
1,523
9,503
4,484
3,136
3,504
5,999
0
28,936
L
Thoth
taisasha
Thoth
5,909
419
340
1,554
11,957
4,571
228
6,139
5,818
18,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
52,092
156
Minions Killed
139
0
Camps Cleared
0
1,085,764
Distance Traveled
1,294,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,920
743
19
2
0
224,647
0
W
Gilgamesh
9,589
799
2
0
0
364,313
0
W
Anubis
13,252
1,104
49
4
0
228,992
0
W
Anhur
9,214
768
21
2
0
240,570
0
W
He Bo
9,573
798
22
2
0
243,872
0
L
He Bo
9,645
804
43
4
0
249,705
0
L
Apollo
8,976
748
22
2
0
198,424
0
L
Heimdallr
9,062
755
47
4
0
205,186
0
W
Ah Muzen Cab
10,464
872
45
4
0
217,221
0
L
Thoth
9,411
784
25
2
0
207,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role