Player Matchup

Apollo
Apollo
DestroyerCZe
Apollo
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,171 Elo+
Party 2
Yemoja
Yemoja
Donathriel
Yemoja
Level 16
God Stats
2W - 4L
1,278 SR
Queue Stats
4W - 6L
1,171 Elo+
Party 2
Hel
Hel
Jason彪
Hel
Level 87
God Stats
3W - 2L
1,761 SR
Queue Stats
129W - 115L
1,525 Elo+
Solo
Vulcan
Vulcan
Saul_9812
Vulcan
Level 130
God Stats
6W - 1L
1,745 SR
Queue Stats
37W - 40L
1,436 Elo+
Solo
Serqet
Serqet
lexovas
Serqet
Level 124
God Stats
25W - 30L
1,460 SR
Queue Stats
121W - 139L
1,495 Elo+
Solo
Team Averages
Level 78
1,549 SR
1,360 Elo+

VS

Team Averages
Level 56
1,480 SR
1,385 Elo+
Tsukuyomi
Tsukuyomi
Lust322
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,232 Elo+
Party 1
Zhong Kui
Zhong Kui
MaliasVii
Zhong Kui
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 48L
1,494 Elo+
Solo
Hachiman
Hachiman
RCoffee
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,232 Elo+
Party 1
Sobek
Sobek
temp-422106
Sobek
Level 61
God Stats
2W - 8L
1,296 SR
Queue Stats
173W - 171L
1,459 Elo+
Solo
Bakasura
Bakasura
Рoнин
Bakasura
Level 108
God Stats
27W - 17L
1,606 SR
Queue Stats
263W - 253L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 3 / 19
14,712
1,132
25,632
19,428
9,159
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Donathriel
Yemoja
20
0 / 3 / 24
14,001
1,077
5,131
14,856
10,557
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
2 / 5 / 25
13,108
1,008
15,358
20,233
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
Saul_9812
Vulcan
20
13 / 1 / 18
16,415
1,263
41,243
13,688
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
lexovas
Serqet
20
13 / 3 / 18
15,607
1,201
25,291
16,522
9,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lust322
Tsukuyomi
20
5 / 15 / 8
14,050
1,081
35,640
36,184
16,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
MaliasVii
Zhong Kui
20
6 / 2 / 5
13,655
1,050
10,760
9,456
6,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
RCoffee
Hachiman
20
0 / 7 / 7
12,340
949
13,529
22,500
7,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 1 / 1
9,177
706
0
2,711
1,121
Bakasura
Рoнин
Bakasura
20
4 / 9 / 6
13,613
1,047
19,313
46,753
28,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
42
34
Kills
15
15
Deaths
34
104
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
3
19
5.17
W
Yemoja
Donathriel
Yemoja
0
3
24
4
W
2
5
25
2.9
L
Tsukuyomi
Lust322
Tsukuyomi
5
15
8
0.6
L
Zhong Kui
MaliasVii
Zhong Kui
6
2
5
4.25
L
Hachiman
RCoffee
Hachiman
0
7
7
0.5
W
Vulcan
Saul_9812
Vulcan
13
1
18
22
W
Serqet
lexovas
Serqet
13
3
18
7.33
L
0
1
1
0.5
L
Bakasura
Рoнин
Bakasura
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,655
Damage
79,242
84,727
Taken
117,604
45,155
Mitigated
59,973
36,279
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
25,632
17,561
0
1,484
19,428
9,159
0
3,452
14,756
0
84,504
W
Yemoja
Donathriel
Yemoja
5,131
1,006
9,507
3,438
14,856
10,557
0
2,743
10,809
14,573
0
W
15,358
2,585
13,148
8,304
20,233
8,979
0
1,754
17,307
19,715
0
L
Tsukuyomi
Lust322
Tsukuyomi
35,640
6,828
0
3,173
36,184
16,320
0
17,436
17,416
0
65,313
L
Zhong Kui
MaliasVii
Zhong Kui
10,760
261
0
1,199
9,456
6,481
0
5,097
3,759
25,531
0
L
Hachiman
RCoffee
Hachiman
13,529
8,817
0
1,987
22,500
7,803
0
12,329
9,421
0
40,559
W
Vulcan
Saul_9812
Vulcan
41,243
19,232
0
359
13,688
6,662
0
2,846
10,287
78,470
0
W
Serqet
lexovas
Serqet
25,291
11,628
0
39
16,522
9,798
0
1,931
13,875
0
29,373
L
0
0
0
0
2,711
1,121
0
1,587
824
0
0
L
Bakasura
Рoнин
Bakasura
19,313
10,910
0
2,933
46,753
28,248
0
24,578
20,801
0
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,843
Gold Earned
62,835
332
Minions Killed
241
8
Camps Cleared
8
1,252,401
Distance Traveled
905,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,712
1,132
141
11
3
242,470
0
W
Yemoja
14,001
1,077
28
2
0
236,485
0
W
Hel
13,108
1,008
22
2
1
219,728
0
L
Tsukuyomi
14,050
1,081
62
5
3
273,555
0
L
Zhong Kui
13,655
1,050
45
3
0
126,261
0
L
Hachiman
12,340
949
60
5
0
193,500
0
W
Vulcan
16,415
1,263
106
8
0
288,466
0
W
Serqet
15,607
1,201
35
3
4
265,252
0
L
Sobek
9,177
706
0
0
0
188
0
L
Bakasura
13,613
1,047
74
6
5
312,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role