Player Matchup

Anubis
Anubis
Kentmovic
Anubis
Level 124
God Stats
5W - 2L
1,313 SR
Queue Stats
107W - 115L
1,467 Elo+
Party 1
Neith
Neith
RadamelTheOne
Neith
Level 104
God Stats
10W - 6L
1,503 SR
Queue Stats
43W - 55L
1,405 Elo+
Party 1
Fenrir
Fenrir
YokaiBoi
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 157L
1,477 Elo+
Solo
Team Averages
Level 99
1,439 SR
1,450 Elo+

VS

Team Averages
Level 96
1,609 SR
1,446 Elo+
Aphrodite
Aphrodite
Amaaruu
Aphrodite
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
Rampinshop
Danzaburou
Level 109
God Stats
18W - 21L
1,579 SR
Queue Stats
845W - 875L
1,501 Elo+
Solo
Bacchus
Bacchus
Y4HIK0M4RU
Bacchus
Level 121
God Stats
20W - 8L
1,749 SR
Queue Stats
91W - 88L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kentmovic
Anubis
13
10 / 0 / 5
9,484
948
12,205
5,859
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 11
7,977
798
6,503
5,602
2,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
YokaiBoi
Fenrir
12
4 / 1 / 9
8,650
865
6,620
8,681
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amaaruu
Aphrodite
10
1 / 7 / 1
7,533
753
5,912
9,854
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Rampinshop
Danzaburou
11
1 / 3 / 1
7,818
782
5,021
8,142
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Y4HIK0M4RU
Bacchus
9
0 / 5 / 1
6,673
667
4,667
12,672
11,119
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Amaaruu
Aphrodite
1
7
1
0.21
W
Anubis
Kentmovic
Anubis
10
0
5
12.5
W
1
1
11
6.5
L
Danzaburou
Rampinshop
Danzaburou
1
3
1
0.5
L
Bacchus
Y4HIK0M4RU
Bacchus
0
5
1
0.1
W
Fenrir
YokaiBoi
Fenrir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
15,600
20,142
Taken
30,668
10,882
Mitigated
17,585
6,487
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Amaaruu
Aphrodite
5,912
859
1,513
2,342
9,854
3,894
0
3,057
6,797
19,431
0
W
Anubis
Kentmovic
Anubis
12,205
333
0
1,915
5,859
3,197
108
3,278
2,581
35,439
0
W
6,503
1,740
0
2,047
5,602
2,314
148
4,350
1,252
0
26,575
L
Danzaburou
Rampinshop
Danzaburou
5,021
2,380
70
2,325
8,142
2,572
0
4,245
3,897
0
39,192
L
Bacchus
Y4HIK0M4RU
Bacchus
4,667
427
0
964
12,672
11,119
0
5,178
7,494
10,592
0
W
Fenrir
YokaiBoi
Fenrir
6,620
1,144
0
2,525
8,681
5,371
99
3,386
5,295
0
27,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
22,024
125
Minions Killed
97
0
Camps Cleared
0
528,300
Distance Traveled
493,214
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,533
753
22
2
0
159,868
0
W
Anubis
9,484
948
48
5
0
175,769
0
W
Neith
7,977
798
44
4
0
156,484
3
L
Danzaburou
7,818
782
70
7
0
158,424
2
L
Bacchus
6,673
667
5
1
0
174,922
0
W
Fenrir
8,650
865
33
3
0
196,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role