Player Matchup

Ao Kuang
Ao Kuang
Lagrimmm1562
Ao Kuang
Level 102
God Stats
2W - 2L
1,242 SR
Queue Stats
202W - 190L
1,433 Elo+
Solo
Chaac
Chaac
YUETLee
Chaac
Level 3
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,727 Elo+
Party 1
Neith
Neith
我爱汝老板
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
英雄救美先摸大腿
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 181L
1,519 Elo+
Party 1
Anubis
Anubis
银河系少女的梦
Anubis
Level 127
God Stats
21W - 20L
1,553 SR
Queue Stats
277W - 287L
1,516 Elo+
Party 1
Team Averages
Level 60
1,498 SR
1,539 Elo+

VS

Team Averages
Level 96
1,518 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DartherRevan
Surtr
Level 102
God Stats
127W - 89L
1,643 SR
Queue Stats
692W - 640L
1,475 Elo+
Solo
Jing Wei
Jing Wei
DubstepHater
Jing Wei
Level 73
God Stats
2W - 1L
1,310 SR
Queue Stats
94W - 85L
1,497 Elo+
Solo
Fenrir
Fenrir
Salzam
Fenrir
Level 71
God Stats
2W - 1L
1,722 SR
Queue Stats
10W - 8L
1,498 Elo+
Solo
Nox
Nox
daygamer_
Nox
Level 107
God Stats
24W - 20L
1,416 SR
Queue Stats
35W - 31L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lagrimmm1562
Ao Kuang
10
2 / 1 / 1
5,764
576
3,251
9,130
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
YUETLee
Chaac
9
0 / 3 / 0
4,965
497
1,227
6,384
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 3 / 0
4,129
413
1,141
3,564
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 1
5,678
568
4,458
7,412
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,623
562
5,766
5,467
2,403

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 1 / 4
4,885
489
1,625
6,368
2,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 0
6,779
678
4,954
5,244
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
DubstepHater
Jing Wei
10
3 / 0 / 2
6,199
620
3,560
5,308
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Salzam
Fenrir
12
4 / 1 / 4
6,790
679
3,392
8,980
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 2
6,196
620
5,905
5,662
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
4
3
W
4
0
0
4
W
Jing Wei
DubstepHater
Jing Wei
3
0
2
4
L
Ao Kuang
Lagrimmm1562
Ao Kuang
2
1
1
2.5
W
Fenrir
Salzam
Fenrir
4
1
4
6
L
Chaac
YUETLee
Chaac
0
3
0
0
W
1
2
2
1
L
0
3
0
0
L
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,843
Damage
19,436
31,957
Taken
31,562
12,173
Mitigated
13,131
7,549
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,625
211
0
2,053
6,368
2,849
432
2,914
3,454
12,933
0
W
4,954
1,998
0
1,300
5,244
2,635
178
924
4,320
664
38,735
W
Jing Wei
DubstepHater
Jing Wei
3,560
2,714
0
2,166
5,308
1,585
211
3,258
2,050
0
40,568
L
Ao Kuang
Lagrimmm1562
Ao Kuang
3,251
1,214
0
2,355
9,130
3,374
0
2,987
6,143
34,792
0
W
Fenrir
Salzam
Fenrir
3,392
1,448
0
2,037
8,980
3,776
448
1,530
7,450
0
53,330
L
Chaac
YUETLee
Chaac
1,227
330
0
688
6,384
2,775
0
236
6,148
0
22,354
W
5,905
904
0
500
5,662
2,286
113
4,849
813
39,901
0
L
1,141
495
0
131
3,564
975
0
702
2,862
0
7,723
L
4,458
323
0
1,490
7,412
2,646
60
3,309
4,103
39,554
0
L
5,766
401
0
2,885
5,467
2,403
0
532
4,935
54,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,159
Gold Earned
30,849
303
Minions Killed
305
0
Camps Cleared
0
951,376
Distance Traveled
1,041,508
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,885
489
12
1
0
186,131
0
W
Surtr
6,779
678
66
7
0
232,876
6
W
Jing Wei
6,199
620
77
8
0
205,268
0
L
Ao Kuang
5,764
576
66
7
0
219,083
0
W
Fenrir
6,790
679
81
8
0
216,524
0
L
Chaac
4,965
497
44
4
0
223,681
0
W
Nox
6,196
620
69
7
0
200,709
0
L
Neith
4,129
413
18
2
0
115,990
0
L
Agni
5,678
568
78
8
0
194,538
0
L
Anubis
5,623
562
97
10
0
198,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role