Player Matchup

Chernobog
Chernobog
Ciel_Celeste
Chernobog
Level 122
God Stats
3W - 1L
1,639 SR
Queue Stats
161W - 163L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
HishrillWaifu
Baron Samedi
Level 15
God Stats
2W - 0L
1,828 SR
Queue Stats
7W - 8L
1,544 Elo+
Party 1
Nike
Nike
SkyRedFooO
Nike
Level 58
God Stats
13W - 15L
1,552 SR
Queue Stats
17W - 21L
1,463 Elo+
Party 1
Team Averages
Level 65
1,673 SR
1,505 Elo+

VS

Team Averages
Level 65
1,448 SR
1,575 Elo+
Sol
Sol
Lioshy
Sol
Level 29
God Stats
8W - 11L
1,525 SR
Queue Stats
73W - 69L
1,564 Elo+
Party 2
Ishtar
Ishtar
MeatBeater69420
Ishtar
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,582 Elo+
Party 2
Tiamat
Tiamat
Skibakua
Tiamat
Level 157
God Stats
0W - 5L
1,318 SR
Queue Stats
130W - 103L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ciel_Celeste
Chernobog
11
2 / 3 / 6
8,855
738
9,382
10,380
4,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
HishrillWaifu
Baron Samedi
13
5 / 2 / 5
9,878
823
17,015
9,366
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 5
9,000
750
7,491
9,591
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lioshy
Sol
11
0 / 4 / 5
8,107
676
7,655
9,732
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 1
9,072
756
10,294
14,431
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Skibakua
Tiamat
10
1 / 4 / 2
7,809
651
6,419
15,173
17,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ciel_Celeste
Chernobog
2
3
6
1.67
W
Baron Samedi
HishrillWaifu
Baron Samedi
5
2
5
3.75
L
Sol
Lioshy
Sol
0
4
5
0.63
L
4
2
1
2.25
L
Tiamat
Skibakua
Tiamat
1
4
2
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
24,368
29,337
Taken
39,336
16,657
Mitigated
26,578
7,696
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ciel_Celeste
Chernobog
9,382
4,521
0
0
10,380
4,189
677
4,045
6,181
0
30,330
W
Baron Samedi
HishrillWaifu
Baron Samedi
17,015
1,826
1,985
4,452
9,366
4,896
492
4,328
4,816
41,084
0
L
Sol
Lioshy
Sol
7,655
2,096
0
2,535
9,732
3,146
132
4,430
5,302
23,790
0
L
10,294
7,262
0
5,060
14,431
5,859
351
5,192
9,239
0
47,397
L
Tiamat
Skibakua
Tiamat
6,419
567
116
1,840
15,173
17,573
0
7,628
7,545
13,156
901
W
7,491
366
0
1,259
9,591
7,572
279
4,277
5,048
0
23,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
24,988
118
Minions Killed
128
0
Camps Cleared
0
653,509
Distance Traveled
638,848
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,855
738
50
4
0
175,340
2
W
Baron Samedi
9,878
823
38
3
0
212,127
1
L
Sol
8,107
676
42
4
0
200,172
0
L
Ishtar
9,072
756
70
6
0
218,545
0
L
Tiamat
7,809
651
16
1
0
220,131
0
W
Nike
9,000
750
30
3
0
266,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role