Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
R0THERS
Ishtar
Gold V
Level 67
God Stats
8W - 4L
1,654 SR
Queue Stats
61W - 67L
1,368 MMR
Solo
Sylvanus
Sylvanus
Silver II
Shadow_HUNT3R_8_
Sylvanus
Silver II
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,343 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
bluxter906
Ratatoskr
Silver I
Level 105
God Stats
8W - 0L
1,876 SR
Queue Stats
125W - 141L
1,313 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
kevinklk257
Baron Samedi
Gold V
Level 103
God Stats
86W - 64L
1,614 SR
Queue Stats
180W - 180L
1,313 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,629 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,558 SR
1,382 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Alleex0
Izanami
Gold IV
Level 107
God Stats
21W - 12L
1,710 SR
Queue Stats
110W - 103L
1,403 MMR
Party 1
Sobek
Sobek
Silver II
Hanshesse
Sobek
Silver II
Level 153
God Stats
13W - 14L
1,538 SR
Queue Stats
80W - 92L
1,317 MMR
Party 1
Bellona
Bellona
Gold V
Ragedor
Bellona
Gold V
Level 159
God Stats
3W - 7L
1,447 SR
Queue Stats
342W - 342L
1,321 MMR
Solo
Bastet
Bastet
Gold IV
vansit14
Bastet
Gold IV
Level 65
God Stats
1W - 3L
1,595 SR
Queue Stats
150W - 150L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 1 / 2
9,923
620
15,317
10,038
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
R0THERS
Ishtar
17
1 / 0 / 0
10,305
644
6,406
8,359
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 3 / 4
8,155
510
3,412
11,482
7,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
bluxter906
Ratatoskr
16
5 / 1 / 7
10,109
632
11,665
17,058
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
kevinklk257
Baron Samedi
16
6 / 1 / 3
10,267
642
15,041
14,230
10,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
SusanoAo KuangCharonRaijin

VS

Bans
ChernobogArachneKaliFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 7 / 2
7,026
439
8,756
11,281
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Alleex0
Izanami
14
0 / 2 / 0
8,560
535
4,687
11,958
4,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Hanshesse
Sobek
12
1 / 1 / 4
8,174
511
6,217
13,589
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Ragedor
Bellona
14
1 / 6 / 1
8,575
536
12,382
19,487
15,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
vansit14
Bastet
14
3 / 5 / 2
8,341
521
9,637
19,791
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
21
Kills
6
6
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
2
9
L
Agni
 
Agni
1
7
2
0.29
L
Izanami
Alleex0
Izanami
0
2
0
0
L
Sobek
Hanshesse
Sobek
1
1
4
3
W
Ishtar
R0THERS
Ishtar
1
0
0
1
L
Bellona
Ragedor
Bellona
1
6
1
0.25
W
1
3
4
1
W
Ratatoskr
bluxter906
Ratatoskr
5
1
7
8.5
W
Baron Samedi
kevinklk257
Baron Samedi
6
1
3
7.5
L
Bastet
vansit14
Bastet
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,841
Damage
41,679
61,167
Taken
76,106
33,554
Mitigated
42,605
25,337
Healing
24,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,317
1,153
0
2,615
10,038
4,186
260
4,734
5,304
69,645
0
L
Agni
 
Agni
8,756
525
0
1,129
11,281
3,763
0
5,502
5,467
51,324
0
L
Izanami
Alleex0
Izanami
4,687
3,431
0
3,734
11,958
4,323
0
2,047
9,832
0
90,241
L
Sobek
Hanshesse
Sobek
6,217
260
0
5,049
13,589
11,806
0
7,958
5,307
24,569
0
W
Ishtar
R0THERS
Ishtar
6,406
3,276
0
5,608
8,359
3,421
1,026
956
7,403
0
111,941
L
Bellona
Ragedor
Bellona
12,382
4,829
0
4,987
19,487
15,731
0
10,121
8,817
0
72,122
W
3,412
819
2,959
3,596
11,482
7,991
0
6,257
5,225
17,428
0
W
Ratatoskr
bluxter906
Ratatoskr
11,665
3,418
0
2,244
17,058
7,727
0
2,944
14,114
0
98,845
W
Baron Samedi
kevinklk257
Baron Samedi
15,041
1,554
692
7,623
14,230
10,229
426
435
13,795
70,727
0
L
Bastet
vansit14
Bastet
9,637
2,836
0
10,068
19,791
6,982
0
6,662
12,913
0
72,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
40,676
569
Minions Killed
523
0
Camps Cleared
0
1,708,656
Distance Traveled
1,637,473
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,923
620
107
7
0
338,614
4
L
Agni
7,026
439
80
5
0
300,990
6
L
Izanami
8,560
535
170
11
0
327,168
3
L
Sobek
8,174
511
40
3
0
340,886
4
W
Ishtar
10,305
644
185
12
0
322,484
5
L
Bellona
8,575
536
115
7
0
312,593
2
W
Sylvanus
8,155
510
34
2
0
330,223
5
W
Ratatoskr
10,109
632
128
8
0
418,425
0
W
Baron Samedi
10,267
642
115
7
0
298,910
5
L
Bastet
8,341
521
118
7
0
355,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role