Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Elshavoplots30
Sun Wukong
Level 69
God Stats
49W - 41L
1,599 SR
Queue Stats
262W - 245L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
HydroDub
Ao Kuang
Level 135
God Stats
79W - 78L
1,524 SR
Queue Stats
299W - 303L
1,471 Elo+
Solo
Ra
Ra
LLTKQ
Ra
Level 85
God Stats
27W - 22L
1,503 SR
Queue Stats
171W - 151L
1,481 Elo+
Party 1
Maman Brigitte
Maman Brigitte
imeiden20
Maman Brigitte
Level 148
God Stats
24W - 37L
1,437 SR
Queue Stats
384W - 375L
1,481 Elo+
Solo
Team Averages
Level 112
1,513 SR
1,478 Elo+

VS

Team Averages
Level 137
1,556 SR
1,416 Elo+
Danzaburou
Danzaburou
AnonymousNun
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,435 Elo+
Solo
Cliodhna
Cliodhna
Dillbud
Cliodhna
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 10L
1,125 Elo+
Solo
Maui
Maui
ITSsully4859
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 175L
1,493 Elo+
Solo
Set
Set
Lil_Gamer_15
Set
Level 157
God Stats
31W - 25L
1,597 SR
Queue Stats
388W - 395L
1,530 Elo+
Solo
Yu Huang
Yu Huang
akuchenny
Yu Huang
Level 183
God Stats
7W - 8L
1,682 SR
Queue Stats
163W - 159L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 2 / 2
9,401
588
7,819
16,731
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Elshavoplots30
Sun Wukong
14
4 / 0 / 6
9,141
571
8,251
15,291
9,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
HydroDub
Ao Kuang
16
7 / 1 / 1
9,647
603
10,407
13,204
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
15
3 / 0 / 2
9,348
584
4,956
6,921
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maman Brigitte
imeiden20
Maman Brigitte
13
3 / 4 / 4
8,405
525
11,547
13,134
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnonymousNun
Danzaburou
11
0 / 6 / 2
6,762
423
6,997
14,091
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Dillbud
Cliodhna
11
2 / 5 / 1
6,863
429
4,734
11,756
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 2
7,683
480
4,404
10,958
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 5 / 1
8,876
555
15,696
18,361
11,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
akuchenny
Yu Huang
14
1 / 2 / 1
8,258
516
7,935
8,559
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
20
Kills
7
7
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
2
2
L
Danzaburou
AnonymousNun
Danzaburou
0
6
2
0.17
L
Cliodhna
Dillbud
Cliodhna
2
5
1
0.5
W
Sun Wukong
Elshavoplots30
Sun Wukong
4
0
6
7
W
Ao Kuang
HydroDub
Ao Kuang
7
1
1
7.5
L
2
2
2
1.5
W
Ra
3
0
2
4
L
2
5
1
0.5
L
Yu Huang
akuchenny
Yu Huang
1
2
1
0.75
W
Maman Brigitte
imeiden20
Maman Brigitte
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,980
Damage
39,766
65,281
Taken
63,725
28,228
Mitigated
33,771
23,798
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,819
4,851
0
7,448
16,731
5,234
994
617
16,073
0
74,158
L
Danzaburou
AnonymousNun
Danzaburou
6,997
2,827
0
3,618
14,091
5,298
136
7,901
5,852
0
45,109
L
Cliodhna
Dillbud
Cliodhna
4,734
611
0
1,509
11,756
4,058
151
3,915
7,767
0
27,324
W
Sun Wukong
Elshavoplots30
Sun Wukong
8,251
1,117
0
6,051
15,291
9,512
380
5,125
9,962
0
59,918
W
Ao Kuang
HydroDub
Ao Kuang
10,407
3,841
0
4,113
13,204
5,781
0
1,889
11,199
77,289
6,603
L
4,404
946
0
3,052
10,958
8,524
0
5,157
5,557
23,279
0
W
Ra
4,956
221
654
2,865
6,921
2,965
329
2,220
4,477
80,906
0
L
15,696
7,904
0
4,058
18,361
11,952
0
4,914
13,304
0
79,380
L
Yu Huang
akuchenny
Yu Huang
7,935
215
0
704
8,559
3,939
0
4,031
4,425
67,203
0
W
Maman Brigitte
imeiden20
Maman Brigitte
11,547
628
0
2,667
13,134
4,736
683
1,865
11,231
43,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
38,442
520
Minions Killed
387
0
Camps Cleared
0
1,651,822
Distance Traveled
1,571,846
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,401
588
116
7
0
270,696
6
L
Danzaburou
6,762
423
68
4
0
272,178
4
L
Cliodhna
6,863
429
51
3
0
350,367
3
W
Sun Wukong
9,141
571
87
5
0
371,861
0
W
Ao Kuang
9,647
603
116
7
0
345,467
1
L
Maui
7,683
480
17
1
0
329,917
10
W
Ra
9,348
584
127
8
0
348,177
2
L
Set
8,876
555
117
7
0
314,269
5
L
Yu Huang
8,258
516
134
8
0
305,115
0
W
Maman Brigitte
8,405
525
74
5
0
315,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role