Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ateriskangel
Ix Chel
Level 108
God Stats
1W - 2L
1,661 SR
Queue Stats
39W - 39L
1,357 Elo+
Party 1
Ymir
Ymir
pandapanda16
Ymir
Level 6
God Stats
1W - 6L
1,258 SR
Queue Stats
16W - 18L
1,392 Elo+
Party 1
Team Averages
Level 91
1,473 SR
1,416 Elo+

VS

Team Averages
Level 93
1,595 SR
1,462 Elo+
Neith
Neith
Boxofhampter
Neith
Level 107
God Stats
47W - 39L
1,585 SR
Queue Stats
358W - 342L
1,504 Elo+
Solo
Chaac
Chaac
FLY Vengence
Chaac
Level 88
God Stats
11W - 6L
1,603 SR
Queue Stats
327W - 345L
1,372 Elo+
Solo
Ah Puch
Ah Puch
alaneduar
Ah Puch
Level 85
God Stats
17W - 11L
1,596 SR
Queue Stats
201W - 209L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 2 / 1
5,017
1,003
5,062
5,489
2,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
ateriskangel
Ix Chel
8
1 / 4 / 2
4,801
960
2,551
5,185
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 1
3,991
798
156
669
386
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 5
5,156
1,031
2,907
3,370
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 2 / 3
5,187
1,037
3,266
6,896
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
alaneduar
Ah Puch
8
3 / 0 / 2
5,394
1,079
3,379
3,211
989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
W
1
1
5
3.5
W
2
2
3
1.75
W
Ah Puch
alaneduar
Ah Puch
3
0
2
4
L
Ix Chel
ateriskangel
Ix Chel
1
4
2
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,769
Damage
9,552
11,343
Taken
13,477
4,756
Mitigated
5,436
1,821
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,062
1,795
0
1,103
5,489
2,514
0
1,664
3,600
0
10,704
W
2,907
1,181
0
635
3,370
906
499
806
2,306
0
13,215
W
3,266
615
0
1,993
6,896
3,541
0
1,271
5,514
0
8,042
W
Ah Puch
alaneduar
Ah Puch
3,379
250
0
923
3,211
989
287
924
2,251
20,525
0
L
Ix Chel
ateriskangel
Ix Chel
2,551
477
250
468
5,185
1,856
0
1,706
3,350
13,896
0
L
156
52
0
0
669
386
0
290
344
949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,809
Gold Earned
15,737
36
Minions Killed
60
0
Camps Cleared
0
223,893
Distance Traveled
272,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,017
1,003
9
2
0
105,773
0
W
Neith
5,156
1,031
21
4
0
94,946
0
W
Chaac
5,187
1,037
12
2
0
93,421
0
W
Ah Puch
5,394
1,079
27
5
0
84,524
0
L
Ix Chel
4,801
960
26
5
0
92,647
0
L
Ymir
3,991
798
1
0
0
25,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role