Player Matchup

Atlas
Atlas
Silver I
Batidodemamey13
Atlas
Silver I
Level 150
God Stats
6W - 8L
1,455 SR
Queue Stats
471W - 524L
1,135 MMR
Solo
Nox
Nox
Silver I
J_Phantomz
Nox
Silver I
Level 68
God Stats
5W - 8L
1,433 SR
Queue Stats
132W - 167L
1,166 MMR
Solo
Thor
Thor
Bronze II
SCARLXORD8980
Thor
Bronze II
Level 69
God Stats
2W - 4L
1,264 SR
Queue Stats
67W - 99L
297 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,384 SR
866 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,504 SR
838 MMR
Hercules
Hercules
Bronze I
BigPapaChungus
Hercules
Bronze I
Level 102
God Stats
3W - 4L
1,551 SR
Queue Stats
35W - 54L
587 MMR
Solo
Rama
Rama
Bronze II
ChitownReaper22
Rama
Bronze II
Level 89
God Stats
4W - 7L
1,469 SR
Queue Stats
41W - 74L
705 MMR
Solo
Ra
Ra
Silver I
KanyeWestOnSmite
Ra
Silver I
Level 109
God Stats
12W - 18L
1,491 SR
Queue Stats
345W - 403L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
7,751
775
4,477
9,278
5,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 0 / 2
9,196
920
7,884
5,319
2,028
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 0 / 7
8,591
859
5,228
7,461
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AgniAphroditeKuzenboBaron Samedi

VS

Bans
JormungandrHeraXing TianMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 6 / 1
6,580
658
2,759
13,408
9,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 1 / 0
7,055
706
4,120
7,207
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 2 / 1
6,486
649
1,893
2,961
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Hercules
0
6
1
0.08
L
1
1
0
1
W
7
0
2
8
L
0
2
1
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,589
Damage
8,772
22,058
Taken
23,576
10,550
Mitigated
13,544
5,437
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,477
2,161
231
3,062
9,278
5,728
339
763
8,409
16,395
0
L
Hercules
2,759
1,151
0
3,092
13,408
9,794
0
7,026
6,382
119
9,304
L
4,120
3,532
0
1,322
7,207
2,702
0
3,854
3,353
0
20,957
W
7,884
1,305
0
1,374
5,319
2,028
1,545
713
4,315
30,513
0
L
1,893
77
86
389
2,961
1,048
0
1,939
1,022
11,609
0
W
5,228
1,466
0
770
7,461
2,794
588
1,135
6,249
0
35,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
20,121
105
Minions Killed
52
0
Camps Cleared
0
555,706
Distance Traveled
345,514
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,751
775
18
2
0
167,576
4
L
Hercules
6,580
658
11
1
0
124,725
0
L
Rama
7,055
706
29
3
0
149,685
1
W
Nox
9,196
920
39
4
0
198,038
0
L
Ra
6,486
649
12
1
0
71,104
0
W
Thor
8,591
859
48
5
0
190,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role