Player Matchup

He Bo
He Bo
Gold II
Cupside
He Bo
Gold II
Level 142
God Stats
1W - 3L
1,442 SR
Queue Stats
77W - 65L
1,653 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
GodxMinnie
Xing Tian
Gold IV
Level 177
God Stats
6W - 8L
1,772 SR
Queue Stats
408W - 415L
1,469 MMR
Solo
Bellona
Bellona
Gold II
Own Le Phans
Bellona
Gold II
Level 153
God Stats
1W - 4L
1,243 SR
Queue Stats
28W - 26L
1,517 MMR
Solo
Pele
Pele
Gold V
ThePlumpDwarf
Pele
Gold V
Level 140
God Stats
1W - 1L
1,496 SR
Queue Stats
140W - 140L
1,259 MMR
Party 1
Martichoras
Martichoras
Gold IV
YougottheBudist
Martichoras
Gold IV
Level 116
God Stats
10W - 8L
1,535 SR
Queue Stats
428W - 431L
1,503 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,498 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,524 SR
1,481 MMR
Bakasura
Bakasura
Gold III
Baellona adc
Bakasura
Gold III
Level 176
God Stats
2W - 3L
1,261 SR
Queue Stats
256W - 263L
1,499 MMR
Solo
Amaterasu
Amaterasu
Gold II
PTER0DACTYLMAN
Amaterasu
Gold II
Level 148
God Stats
2W - 0L
1,740 SR
Queue Stats
114W - 108L
1,459 MMR
Solo
Achilles
Achilles
Gold I
Xaele
Achilles
Gold I
Level 154
God Stats
32W - 37L
1,588 SR
Queue Stats
197W - 200L
1,512 MMR
Solo
Olorun
Olorun
Gold III
XxScArRyyxX
Olorun
Gold III
Level 159
God Stats
9W - 3L
1,513 SR
Queue Stats
282W - 273L
1,450 MMR
Solo
Tiamat
Tiamat
Gold IV
char1957
Tiamat
Gold IV
Level 156
God Stats
8W - 0L
1,517 SR
Queue Stats
146W - 145L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cupside
He Bo
12
0 / 3 / 3
7,655
510
8,530
8,831
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
GodxMinnie
Xing Tian
11
2 / 3 / 2
7,215
481
3,177
13,030
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Own Le Phans
Bellona
13
3 / 2 / 2
8,413
561
13,825
16,754
15,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 0
8,147
543
9,204
15,718
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
YougottheBudist
Martichoras
3
0 / 3 / 0
5,209
347
835
3,526
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RaijinArachneJormungandrThanatos

VS

Bans
Ao KuangLokiThorFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baellona adc
Bakasura
16
2 / 1 / 7
9,714
648
5,209
15,250
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
PTER0DACTYLMAN
Amaterasu
14
0 / 1 / 4
9,111
607
4,901
17,020
15,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Xaele
Achilles
12
4 / 1 / 7
9,136
609
8,664
12,720
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
15
7 / 3 / 4
10,204
680
13,678
11,496
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
char1957
Tiamat
16
3 / 2 / 2
10,280
685
7,119
9,298
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
16
16
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Baellona adc
Bakasura
2
1
7
5.5
L
He Bo
Cupside
He Bo
0
3
3
0.5
L
Xing Tian
GodxMinnie
Xing Tian
2
3
2
1
L
Bellona
Own Le Phans
Bellona
3
2
2
2
W
Amaterasu
PTER0DACTYLMAN
Amaterasu
0
1
4
2
L
3
5
0
0.6
W
Achilles
Xaele
Achilles
4
1
7
7.5
W
Olorun
7
3
4
3
L
Martichoras
YougottheBudist
Martichoras
0
3
0
0
W
Tiamat
char1957
Tiamat
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,571
Damage
39,571
57,859
Taken
65,784
35,576
Mitigated
44,719
12,421
Healing
27,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Baellona adc
Bakasura
5,209
3,182
0
6,720
15,250
6,608
0
2,304
12,840
0
78,362
L
He Bo
Cupside
He Bo
8,530
267
0
1,534
8,831
3,498
0
3,880
4,751
48,233
0
L
Xing Tian
GodxMinnie
Xing Tian
3,177
387
0
1,475
13,030
8,788
0
4,383
8,569
22,443
0
L
Bellona
Own Le Phans
Bellona
13,825
4,987
0
4,221
16,754
15,746
1
5,026
10,562
0
56,552
W
Amaterasu
PTER0DACTYLMAN
Amaterasu
4,901
2,403
0
8,471
17,020
15,709
67
1,410
15,606
0
60,429
L
9,204
2,612
0
4,941
15,718
6,416
0
5,200
10,063
0
80,508
W
Achilles
Xaele
Achilles
8,664
1,837
0
2,815
12,720
12,125
0
4,633
7,855
0
21,614
W
Olorun
13,678
6,731
660
5,360
11,496
4,903
2,668
2,461
8,979
84,903
4,322
L
Martichoras
YougottheBudist
Martichoras
835
287
0
250
3,526
1,128
0
1,746
1,780
0
10,636
W
Tiamat
char1957
Tiamat
7,119
625
85
3,620
9,298
5,374
1,818
3,886
5,273
66,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
48,445
361
Minions Killed
496
0
Camps Cleared
0
1,247,614
Distance Traveled
1,508,623
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,714
648
135
9
0
325,974
0
L
He Bo
7,655
510
106
7
0
294,962
0
L
Xing Tian
7,215
481
27
2
0
251,195
3
L
Bellona
8,413
561
91
6
0
273,410
0
W
Amaterasu
9,111
607
92
6
0
293,732
1
L
Pele
8,147
543
121
8
0
337,311
0
W
Achilles
9,136
609
21
1
0
330,371
12
W
Olorun
10,204
680
108
7
0
276,524
2
L
Martichoras
5,209
347
16
1
0
90,736
0
W
Tiamat
10,280
685
140
9
0
282,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role