Player Matchup

Lancelot
Lancelot
DrovosekWEWE
Lancelot
Level 45
God Stats
5W - 7L
1,441 SR
Queue Stats
146W - 161L
1,370 Elo+
Party 1
Anubis
Anubis
Shwrmxh
Anubis
Level 49
God Stats
158W - 148L
1,536 SR
Queue Stats
167W - 170L
1,451 Elo+
Solo
Artemis
Artemis
ZorianKazinski
Artemis
Level 29
God Stats
3W - 6L
1,213 SR
Queue Stats
186W - 169L
1,402 Elo+
Party 1
Kuzenbo
Kuzenbo
jojobroony
Kuzenbo
Level 33
God Stats
37W - 25L
1,488 SR
Queue Stats
143W - 151L
1,326 Elo+
Party 1
Chaac
Chaac
snakevenom12
Chaac
Level 68
God Stats
10W - 9L
1,684 SR
Queue Stats
274W - 296L
1,456 Elo+
Solo
Team Averages
Level 45
1,472 SR
1,401 Elo+

VS

Team Averages
Level 100
1,435 SR
1,418 Elo+
Maman Brigitte
Maman Brigitte
M2J160182
Maman Brigitte
Level 115
God Stats
32W - 24L
1,244 SR
Queue Stats
400W - 383L
1,455 Elo+
Solo
Ares
Ares
RestartSosWar
Ares
Level 63
God Stats
14W - 9L
1,631 SR
Queue Stats
24W - 26L
1,432 Elo+
Solo
Danzaburou
Danzaburou
mgrazerm
Danzaburou
Level 59
God Stats
20W - 26L
1,363 SR
Queue Stats
23W - 29L
1,342 Elo+
Solo
Zeus
Zeus
wissface
Zeus
Level 157
God Stats
23W - 20L
1,520 SR
Queue Stats
698W - 743L
1,344 Elo+
Solo
Anubis
Anubis
豪杰玩家
Anubis
Level 106
God Stats
54W - 47L
1,416 SR
Queue Stats
201W - 191L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrovosekWEWE
Lancelot
11
3 / 4 / 3
7,457
466
4,992
12,478
6,088
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Shwrmxh
Anubis
15
2 / 8 / 2
8,918
557
7,594
16,919
7,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 5
7,315
457
8,695
12,287
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
jojobroony
Kuzenbo
11
1 / 3 / 4
7,363
460
5,665
13,035
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 2
9,953
622
4,821
9,512
9,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
M2J160182
Maman Brigitte
13
1 / 2 / 3
8,323
520
6,060
9,542
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
7,652
478
4,794
11,503
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
mgrazerm
Danzaburou
11
0 / 2 / 2
6,649
416
1,480
6,492
2,356
Zeus
14
4 / 6 / 4
8,732
546
8,801
10,436
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
12 / 1 / 2
11,499
719
18,302
13,405
6,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
19
19
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DrovosekWEWE
Lancelot
3
4
3
1.13
W
Maman Brigitte
M2J160182
Maman Brigitte
1
2
3
1.25
W
2
0
3
3.5
L
Anubis
Shwrmxh
Anubis
2
8
2
0.38
L
2
4
5
1.13
L
Kuzenbo
jojobroony
Kuzenbo
1
3
4
1
W
Danzaburou
mgrazerm
Danzaburou
0
2
2
0.5
L
3
0
2
4
W
Zeus
4
6
4
1
W
Anubis
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
39,437
64,231
Taken
51,378
42,070
Mitigated
26,987
15,181
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DrovosekWEWE
Lancelot
4,992
888
0
125
12,478
6,088
402
6,194
6,284
67
35,586
W
Maman Brigitte
M2J160182
Maman Brigitte
6,060
460
0
2,529
9,542
3,542
0
1,299
8,243
51,292
0
W
4,794
366
0
2,779
11,503
11,205
0
2,478
9,025
24,061
0
L
Anubis
Shwrmxh
Anubis
7,594
237
0
5,340
16,919
7,526
0
11,026
5,893
85,413
0
L
8,695
3,221
0
3,461
12,287
4,778
909
8,859
3,428
0
43,419
L
Kuzenbo
jojobroony
Kuzenbo
5,665
1,955
0
1,393
13,035
14,436
130
9,476
3,559
15,798
0
W
Danzaburou
mgrazerm
Danzaburou
1,480
435
0
327
6,492
2,356
0
1,739
4,753
0
24,841
L
4,821
335
0
4,862
9,512
9,242
167
2,402
7,110
0
64,415
W
Zeus
8,801
741
0
1,921
10,436
3,064
755
2,166
8,270
56,142
0
W
Anubis
18,302
767
0
9,538
13,405
6,820
2,931
6,142
7,263
116,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
42,855
349
Minions Killed
425
0
Camps Cleared
0
1,512,727
Distance Traveled
1,416,264
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,457
466
49
3
0
330,443
0
W
Maman Brigitte
8,323
520
93
6
0
294,256
0
W
Ares
7,652
478
35
2
0
313,266
6
L
Anubis
8,918
557
127
8
0
266,507
0
L
Artemis
7,315
457
62
4
0
289,921
0
L
Kuzenbo
7,363
460
8
1
0
301,623
0
W
Danzaburou
6,649
416
38
2
0
270,343
0
L
Chaac
9,953
622
103
6
0
324,233
6
W
Zeus
8,732
546
79
5
0
248,650
4
W
Anubis
11,499
719
180
11
0
289,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role