Player Matchup

Pele
Pele
Gold V
DJxmal
Pele
Gold V
Level 137
God Stats
4W - 4L
1,590 SR
Queue Stats
76W - 82L
1,294 MMR
Party 2
Artemis
Artemis
Bronze V
MrNeyy15
Artemis
Bronze V
Level 124
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 6L
1,377 MMR
Party 3
Osiris
Osiris
Bronze V
RoMaNoZ-S_LpGc5
Osiris
Bronze V
Level 124
God Stats
0W - 1L
1,098 SR
Queue Stats
2W - 7L
1,348 MMR
Party 3
Merlin
Merlin
Gold IV
icertiii-
Merlin
Gold IV
Level 107
God Stats
3W - 3L
1,603 SR
Queue Stats
70W - 76L
1,305 MMR
Party 2
Bacchus
Bacchus
Silver I
rubinroy99
Bacchus
Silver I
Level 134
God Stats
11W - 13L
1,454 SR
Queue Stats
134W - 145L
1,236 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,405 SR
1,312 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,490 SR
1,398 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
 
Gilgamesh
Silver V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze V
RickyTheBoss99
Hercules
Bronze V
Level 102
God Stats
1W - 2L
1,554 SR
Queue Stats
7W - 7L
1,410 MMR
Party 1
Martichoras
Martichoras
Silver III
Supernova2794
Martichoras
Silver III
Level 127
God Stats
1W - 0L
1,538 SR
Queue Stats
27W - 27L
1,390 MMR
Party 1
Mercury
Mercury
Silver I
s0k4d1k
Mercury
Silver I
Level 127
God Stats
3W - 4L
1,357 SR
Queue Stats
163W - 177L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DJxmal
Pele
12
1 / 2 / 4
7,230
482
5,707
11,967
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
MrNeyy15
Artemis
14
3 / 2 / 0
8,173
545
5,450
7,504
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 2 / 1
7,961
531
5,932
16,464
18,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
icertiii-
Merlin
11
2 / 3 / 0
7,165
478
4,506
7,258
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
rubinroy99
Bacchus
11
0 / 2 / 2
6,534
436
4,713
14,020
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
RaijinSobekCabrakanThanatos

VS

Bans
AthenaNemesisHeraFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 2
9,042
603
11,394
6,885
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
 
Gilgamesh
13
5 / 2 / 2
8,080
539
6,130
10,998
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
10
0 / 0 / 8
7,198
480
5,904
10,203
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Supernova2794
Martichoras
14
2 / 2 / 1
8,597
573
7,113
8,564
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mercury
s0k4d1k
Mercury
14
0 / 2 / 3
7,993
533
8,530
11,253
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
11
11
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
2
5
W
Gilgamesh
 
Gilgamesh
5
2
2
3
L
Pele
DJxmal
Pele
1
2
4
1.5
L
Artemis
MrNeyy15
Artemis
3
2
0
1.5
W
Hercules
0
0
8
4
L
1
2
1
0.75
W
Martichoras
Supernova2794
Martichoras
2
2
1
1.25
L
Merlin
icertiii-
Merlin
2
3
0
0.67
L
Bacchus
rubinroy99
Bacchus
0
2
2
0.5
W
Mercury
s0k4d1k
Mercury
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
39,071
57,213
Taken
47,903
39,446
Mitigated
28,598
12,994
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,394
603
0
1,392
6,885
2,673
0
3,612
3,273
85,320
0
W
Gilgamesh
 
Gilgamesh
6,130
2,281
0
2,184
10,998
5,190
98
1,716
9,282
0
45,948
L
Pele
DJxmal
Pele
5,707
1,635
0
2,070
11,967
4,572
0
2,340
9,449
0
54,356
L
Artemis
MrNeyy15
Artemis
5,450
2,293
0
1,287
7,504
2,699
0
0
7,504
0
55,145
W
Hercules
5,904
1,439
0
4,169
10,203
9,126
19
1,856
8,347
0
18,529
L
5,932
2,183
0
5,656
16,464
18,865
0
433
14,791
0
58,496
W
Martichoras
Supernova2794
Martichoras
7,113
2,187
0
2,963
8,564
3,790
755
1,449
7,115
0
77,674
L
Merlin
icertiii-
Merlin
4,506
196
0
449
7,258
2,442
0
3,555
3,469
53,002
0
L
Bacchus
rubinroy99
Bacchus
4,713
730
0
3,532
14,020
10,868
0
4,374
9,404
19,715
0
W
Mercury
s0k4d1k
Mercury
8,530
3,761
0
3,590
11,253
7,819
792
586
10,667
0
63,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
40,910
402
Minions Killed
450
0
Camps Cleared
0
1,446,569
Distance Traveled
1,544,416
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,042
603
142
9
0
349,354
4
W
Gilgamesh
8,080
539
67
4
0
310,541
1
L
Pele
7,230
482
87
6
0
269,638
0
L
Artemis
8,173
545
103
7
0
281,723
4
W
Hercules
7,198
480
21
1
0
313,237
3
L
Osiris
7,961
531
96
6
0
281,879
4
W
Martichoras
8,597
573
128
9
0
256,459
7
L
Merlin
7,165
478
88
6
0
298,137
4
L
Bacchus
6,534
436
28
2
0
315,192
1
W
Mercury
7,993
533
92
6
0
314,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role