Player Matchup

Tyr
Tyr
Domzzyy
Tyr
Level 125
God Stats
16W - 9L
1,534 SR
Queue Stats
284W - 285L
1,475 Elo+
Solo
Nu Wa
Nu Wa
GUNAARM01
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 138L
1,531 Elo+
Party 1
Ullr
Ullr
GlitLit
Ullr
Level 100
God Stats
72W - 42L
1,865 SR
Queue Stats
258W - 228L
1,575 Elo+
Solo
Lancelot
Lancelot
iiNyw
Lancelot
Level 100
God Stats
2W - 2L
1,514 SR
Queue Stats
118W - 109L
1,533 Elo+
Solo
Atlas
Atlas
nefox01
Atlas
Level 148
God Stats
7W - 5L
1,415 SR
Queue Stats
116W - 108L
1,524 Elo+
Party 1
Team Averages
Level 126
1,566 SR
1,528 Elo+

VS

Team Averages
Level 94
1,504 SR
1,504 Elo+
Thanatos
Thanatos
 
Thanatos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MuHaI_No_oToKo-_
Heimdallr
Level 82
God Stats
6W - 6L
1,531 SR
Queue Stats
151W - 135L
1,507 Elo+
Solo
Shiva
Shiva
awilixkindacute
Shiva
Level 33
God Stats
0W - 4L
1,191 SR
Queue Stats
34W - 37L
1,497 Elo+
Solo
Thoth
Thoth
iiDuTcHLeGeNdZ
Thoth
Level 137
God Stats
4W - 6L
1,481 SR
Queue Stats
158W - 174L
1,546 Elo+
Solo
Ares
Ares
pe4enka228
Ares
Level 124
God Stats
0W - 1L
1,819 SR
Queue Stats
196W - 185L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 3 / 2
6,088
553
4,097
9,831
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
GUNAARM01
Nu Wa
13
5 / 0 / 2
7,378
671
7,270
4,461
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
GlitLit
Ullr
11
2 / 1 / 2
6,385
580
4,722
7,371
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
iiNyw
Lancelot
11
2 / 1 / 1
7,267
661
7,613
9,744
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
nefox01
Atlas
9
2 / 1 / 5
6,152
559
3,923
7,612
5,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 2 / 2
7,075
643
7,420
9,192
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
10
0 / 2 / 3
5,965
542
4,654
7,090
2,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,412
583
5,729
12,012
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 1
6,036
549
3,426
5,184
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 2
5,213
474
2,836
9,743
5,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
6
6
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
2
2
2.5
W
Tyr
2
3
2
1
W
Nu Wa
GUNAARM01
Nu Wa
5
0
2
6
W
Ullr
GlitLit
Ullr
2
1
2
3
L
Heimdallr
0
2
3
0.75
L
1
3
0
0.33
L
0
3
1
0.17
W
Lancelot
iiNyw
Lancelot
2
1
1
2.5
W
Atlas
nefox01
Atlas
2
1
5
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
24,065
39,019
Taken
43,221
18,503
Mitigated
21,167
10,787
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,420
3,152
0
7,388
9,192
3,584
0
1,586
7,502
0
65,849
W
Tyr
4,097
550
0
2,852
9,831
3,919
0
1,040
8,791
0
38,871
W
Nu Wa
GUNAARM01
Nu Wa
7,270
1,586
0
980
4,461
1,421
0
2,322
2,139
59,243
0
W
Ullr
GlitLit
Ullr
4,722
2,857
0
1,793
7,371
2,647
0
1,644
5,727
0
44,763
L
Heimdallr
4,654
2,405
0
3,075
7,090
2,714
0
2,554
4,434
0
45,374
L
5,729
639
28
1,776
12,012
7,581
0
780
11,170
0
42,876
L
3,426
160
0
620
5,184
1,830
0
3,224
1,748
48,399
0
W
Lancelot
iiNyw
Lancelot
7,613
1,686
0
3,333
9,744
5,103
0
0
9,744
0
52,985
W
Atlas
nefox01
Atlas
3,923
1,923
0
1,829
7,612
5,413
0
1,256
6,356
15,601
0
L
2,836
401
0
1,517
9,743
5,458
0
2,467
7,174
13,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
30,701
362
Minions Killed
366
0
Camps Cleared
0
1,242,215
Distance Traveled
1,125,354
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,075
643
103
9
0
251,119
0
W
Tyr
6,088
553
55
5
0
271,882
0
W
Nu Wa
7,378
671
102
9
0
242,610
0
W
Ullr
6,385
580
98
9
0
212,505
0
L
Heimdallr
5,965
542
82
7
0
207,925
0
L
Shiva
6,412
583
85
8
0
224,459
2
L
Thoth
6,036
549
87
8
0
220,282
3
W
Lancelot
7,267
661
95
9
0
242,080
2
W
Atlas
6,152
559
12
1
0
273,138
3
L
Ares
5,213
474
9
1
0
221,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role