Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J1mn3y
Morgan Le Fay
Level 163
God Stats
6W - 7L
1,356 SR
Queue Stats
236W - 216L
1,567 Elo+
Solo
Ymir
Ymir
Jozzycreach
Ymir
Level 149
God Stats
2W - 1L
1,783 SR
Queue Stats
55W - 44L
1,581 Elo+
Solo
Sol
Sol
NaStY_NazZy1212
Sol
Level 122
God Stats
14W - 15L
1,472 SR
Queue Stats
106W - 93L
1,470 Elo+
Solo
Maman Brigitte
Maman Brigitte
zengzhiji
Maman Brigitte
Level 129
God Stats
1W - 1L
1,299 SR
Queue Stats
187W - 182L
1,488 Elo+
Solo
Team Averages
Level 144
1,482 SR
1,521 Elo+

VS

Team Averages
Level 124
1,585 SR
1,453 Elo+
Pele
Pele
Geckolord78
Pele
Level 150
God Stats
0W - 1L
1,709 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GroundPound69
Ne Zha
Level 12
God Stats
4W - 3L
1,692 SR
Queue Stats
9W - 14L
1,348 Elo+
Party 1
Charon
Charon
TheWitchKing-666
Charon
Level 184
God Stats
1W - 2L
1,493 SR
Queue Stats
174W - 166L
1,523 Elo+
Solo
Izanami
Izanami
dITA R3turns
Izanami
Level 167
God Stats
13W - 7L
1,606 SR
Queue Stats
279W - 264L
1,535 Elo+
Solo
Janus
Janus
thegoku999OMG
Janus
Level 109
God Stats
19W - 28L
1,423 SR
Queue Stats
138W - 137L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 1 / 1
7,172
652
4,324
7,928
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
J1mn3y
Morgan Le Fay
11
3 / 0 / 2
6,684
608
8,084
3,262
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 3
6,332
576
5,481
7,793
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
6,305
573
2,681
5,055
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maman Brigitte
zengzhiji
Maman Brigitte
11
1 / 0 / 2
6,002
546
4,647
6,478
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,329
484
3,843
10,434
3,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 0
5,786
526
3,224
5,806
1,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,528
503
3,421
10,820
7,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
dITA R3turns
Izanami
11
1 / 1 / 0
6,193
563
3,652
5,810
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,283
480
1,437
5,073
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
1
2.5
L
0
2
1
0.25
L
1
2
0
0.5
W
Morgan Le Fay
J1mn3y
Morgan Le Fay
3
0
2
4
W
2
0
3
3.5
W
0
1
0
0
L
0
1
0
0
L
Izanami
dITA R3turns
Izanami
1
1
0
1
L
0
2
0
0
W
Maman Brigitte
zengzhiji
Maman Brigitte
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
15,577
30,516
Taken
37,943
13,479
Mitigated
16,858
12,738
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,324
777
0
3,430
7,928
3,059
0
333
7,595
0
47,702
L
3,843
940
0
3,730
10,434
3,677
0
4,523
5,747
0
37,842
L
3,224
259
0
860
5,806
1,895
0
426
5,380
0
29,365
W
Morgan Le Fay
J1mn3y
Morgan Le Fay
8,084
1,503
0
840
3,262
1,358
0
94
3,168
53,418
0
W
5,481
1,936
0
2,524
7,793
5,452
0
2,440
5,295
15,689
0
W
2,681
1,546
0
1,798
5,055
1,472
1,037
470
4,585
49,330
0
L
3,421
1,166
1,489
2,466
10,820
7,272
0
8,208
2,500
20,609
0
L
Izanami
dITA R3turns
Izanami
3,652
1,681
0
1,981
5,810
2,216
0
3,804
1,964
0
50,748
L
1,437
138
0
750
5,073
1,798
0
3,416
1,459
36,725
0
W
Maman Brigitte
zengzhiji
Maman Brigitte
4,647
323
0
4,146
6,478
2,138
0
1,355
5,015
42,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
28,119
354
Minions Killed
313
0
Camps Cleared
0
1,105,516
Distance Traveled
1,098,572
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,172
652
74
7
0
211,764
2
L
Pele
5,329
484
62
6
0
242,388
0
L
Ne Zha
5,786
526
58
5
0
228,668
0
W
Morgan Le Fay
6,684
608
94
9
0
210,344
3
W
Ymir
6,332
576
15
1
0
229,969
2
W
Sol
6,305
573
99
9
0
212,812
0
L
Charon
5,528
503
14
1
0
205,769
0
L
Izanami
6,193
563
105
10
0
201,612
1
L
Janus
5,283
480
74
7
0
220,135
1
W
Maman Brigitte
6,002
546
72
7
0
240,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role