Player Matchup

Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
ArgentumVipera
Maui
Level 77
God Stats
0W - 3L
1,297 SR
Queue Stats
155W - 191L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
FH Fanis
Cu Chulainn
Level 126
God Stats
9W - 5L
1,474 SR
Queue Stats
500W - 517L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
ttvcutejoker69
Ao Kuang
Level 101
God Stats
8W - 13L
1,388 SR
Queue Stats
552W - 572L
1,468 Elo+
Party 1
Artemis
Artemis
xDentarthurdent
Artemis
Level 87
God Stats
6W - 7L
1,745 SR
Queue Stats
265W - 279L
1,527 Elo+
Party 1
Team Averages
Level 107
1,481 SR
1,485 Elo+

VS

Team Averages
Level 99
1,676 SR
1,456 Elo+
Hachiman
Hachiman
Dicono
Hachiman
Level 103
God Stats
5W - 4L
1,781 SR
Queue Stats
656W - 665L
1,477 Elo+
Solo
Bacchus
Bacchus
KingElvisF520
Bacchus
Level 122
God Stats
34W - 31L
1,487 SR
Queue Stats
1,167W - 1,236L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
garemanjones
Kuzenbo
Level 97
God Stats
10W - 3L
1,775 SR
Queue Stats
131W - 139L
1,554 Elo+
Solo
Vamana
Vamana
iamkingkiko
Vamana
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 199L
1,371 Elo+
Solo
Sol
Sol
owen2013514
Sol
Level 102
God Stats
2W - 0L
1,836 SR
Queue Stats
247W - 248L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 4 / 1
4,971
994
2,811
6,045
3,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
1,320
264
0
0
0
Cu Chulainn
FH Fanis
Cu Chulainn
1
0 / 0 / 0
1,320
264
0
0
0
Ao Kuang
10
2 / 5 / 1
5,048
1,010
3,218
8,318
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 2
4,632
926
3,446
5,727
2,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dicono
Hachiman
11
2 / 2 / 6
6,217
1,243
3,856
4,357
1,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
12
4 / 1 / 6
6,796
1,359
2,984
8,686
5,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
garemanjones
Kuzenbo
10
2 / 1 / 6
6,357
1,271
2,851
9,771
7,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
10
1 / 1 / 4
6,169
1,234
792
4,576
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 6
7,350
1,470
7,368
5,619
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
13
13
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
1
0.38
L
0
0
0
0
W
Hachiman
Dicono
Hachiman
2
2
6
2.5
L
Cu Chulainn
FH Fanis
Cu Chulainn
0
0
0
0
W
Bacchus
4
1
6
7
W
Kuzenbo
garemanjones
Kuzenbo
2
1
6
5
W
Vamana
1
1
4
3
W
4
1
6
7
L
Ao Kuang
2
5
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,475
Damage
17,851
20,090
Taken
33,009
12,393
Mitigated
19,940
2,680
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,811
389
197
397
6,045
3,404
0
4,250
1,795
6,302
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Dicono
Hachiman
3,856
2,260
107
702
4,357
1,426
1,245
1,349
3,008
0
8,210
L
Cu Chulainn
FH Fanis
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
2,984
315
754
3,830
8,686
5,969
355
586
8,066
8,119
0
W
Kuzenbo
garemanjones
Kuzenbo
2,851
831
1,380
3,412
9,771
7,632
225
1,961
7,659
5,126
65
W
Vamana
792
239
467
1,438
4,576
2,974
0
818
3,710
0
3,152
W
7,368
1,728
277
2,369
5,619
1,939
1,610
996
4,537
18,217
0
L
Ao Kuang
3,218
1,276
158
924
8,318
6,639
0
4,450
3,748
5,232
0
L
3,446
778
290
714
5,727
2,350
0
4,438
1,244
0
5,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,291
Gold Earned
32,889
11
Minions Killed
59
0
Camps Cleared
0
248,992
Distance Traveled
572,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,971
994
6
1
0
79,507
0
L
Maui
1,320
264
0
0
0
0
0
W
Hachiman
6,217
1,243
12
2
0
98,021
0
L
Cu Chulainn
1,320
264
0
0
0
0
0
W
Bacchus
6,796
1,359
7
1
0
124,684
0
W
Kuzenbo
6,357
1,271
5
1
0
109,515
0
W
Vamana
6,169
1,234
10
2
0
123,701
0
W
Sol
7,350
1,470
25
5
0
116,348
0
L
Ao Kuang
5,048
1,010
4
1
0
90,164
0
L
Artemis
4,632
926
1
0
0
79,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role