Player Matchup

Pele
Pele
Adrianrew
Pele
Level 151
God Stats
0W - 3L
1,572 SR
Queue Stats
205W - 232L
1,557 Elo+
Solo
Freya
Freya
ELxHefe
Freya
Level 149
God Stats
4W - 9L
1,553 SR
Queue Stats
786W - 782L
1,519 Elo+
Solo
Geb
Geb
IDiedOfDysentery
Geb
Level 157
God Stats
10W - 3L
1,865 SR
Queue Stats
461W - 478L
1,432 Elo+
Solo
Sylvanus
Sylvanus
ShawnZShiny
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,434 Elo+
Solo
Medusa
Medusa
xMacster
Medusa
Level 141
God Stats
4W - 5L
1,538 SR
Queue Stats
319W - 320L
1,478 Elo+
Solo
Team Averages
Level 140
1,606 SR
1,484 Elo+

VS

Team Averages
Level 140
1,454 SR
1,477 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Broghdogio10
Zeus
Level 127
God Stats
1W - 1L
1,332 SR
Queue Stats
75W - 88L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
IVX ZeroTwo
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
vazqueznation
Cthulhu
Level 158
God Stats
1W - 0L
1,440 SR
Queue Stats
13W - 23L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 2 / 2
7,807
976
8,505
7,661
8,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Freya
ELxHefe
Freya
14
1 / 2 / 4
7,268
909
8,939
8,607
4,806
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 7
6,925
866
7,668
8,716
8,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
ShawnZShiny
Sylvanus
12
1 / 2 / 2
6,688
836
3,010
8,179
8,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
xMacster
Medusa
1
0 / 0 / 0
2,112
264
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 2 / 3
7,909
989
5,062
6,187
2,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
 
Jing Wei
13
1 / 2 / 5
7,607
951
6,213
6,175
2,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 6
7,056
882
7,685
5,742
3,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
IVX ZeroTwo
Cabrakan
15
4 / 2 / 3
8,354
1,044
4,209
11,413
12,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
14
0 / 1 / 7
7,580
948
5,333
7,679
7,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
8
8
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
3
2.25
W
Jing Wei
 
Jing Wei
1
2
5
1.75
L
Pele
6
2
2
3.5
W
0
3
6
1
L
Freya
ELxHefe
Freya
1
2
4
1.5
L
0
2
7
1.75
W
Cabrakan
IVX ZeroTwo
Cabrakan
4
2
3
2.75
L
Sylvanus
ShawnZShiny
Sylvanus
1
2
2
1
W
Cthulhu
0
1
7
3.5
L
Medusa
xMacster
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
28,502
33,163
Taken
37,196
30,547
Mitigated
28,929
10,735
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,062
374
5,239
2,647
6,187
2,705
1,071
3,067
2,647
17,610
0
W
Jing Wei
 
Jing Wei
6,213
5,544
1,230
960
6,175
2,816
2,573
3,916
1,862
0
11,183
L
Pele
8,505
701
209
1,589
7,661
8,504
0
4,576
3,085
0
16,502
W
7,685
1,517
413
306
5,742
3,220
769
2,491
3,055
15,230
0
L
Freya
ELxHefe
Freya
8,939
1,798
918
3,108
8,607
4,806
0
7,017
1,590
22,785
0
L
7,668
281
571
1,804
8,716
8,772
0
4,976
3,740
14,649
0
W
Cabrakan
IVX ZeroTwo
Cabrakan
4,209
554
137
2,905
11,413
12,648
315
4,252
6,653
6,478
0
L
Sylvanus
ShawnZShiny
Sylvanus
3,010
1,255
1,388
1,148
8,179
8,465
0
5,720
2,459
5,571
0
W
Cthulhu
5,333
519
2,013
2,000
7,679
7,540
75
4,017
3,362
16,646
0
L
Medusa
xMacster
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
38,506
85
Minions Killed
107
0
Camps Cleared
0
587,568
Distance Traveled
779,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,909
989
25
3
0
139,656
0
W
Jing Wei
7,607
951
22
3
0
144,104
0
L
Pele
7,807
976
22
3
0
165,199
0
W
Zeus
7,056
882
26
3
0
129,464
0
L
Freya
7,268
909
36
5
0
148,617
0
L
Geb
6,925
866
19
2
0
164,887
0
W
Cabrakan
8,354
1,044
5
1
0
158,789
0
L
Sylvanus
6,688
836
8
1
0
108,865
0
W
Cthulhu
7,580
948
29
4
0
207,401
0
L
Medusa
2,112
264
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role