Player Matchup

Ishtar
Ishtar
AdamoOradam
Ishtar
Level 55
God Stats
4W - 1L
1,428 SR
Queue Stats
17W - 21L
1,332 Elo+
Solo
Bellona
Bellona
Bakmany
Bellona
Level 176
God Stats
3W - 3L
1,202 SR
Queue Stats
78W - 60L
1,653 Elo+
Solo
Maman Brigitte
Maman Brigitte
ComitiGlitter
Maman Brigitte
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 24L
1,539 Elo+
Solo
Team Averages
Level 113
1,377 SR
1,508 Elo+

VS

Team Averages
Level 57
1,514 SR
1,396 Elo+
Bacchus
Bacchus
Hughug287
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,142 Elo+
Solo
Janus
Janus
Lincark
Janus
Level 69
God Stats
8W - 13L
1,542 SR
Queue Stats
156W - 140L
1,560 Elo+
Solo
Neith
Neith
Tsaix
Neith
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
5
1 / 1 / 2
11,218
561
845
1,338
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Bakmany
Bellona
20
8 / 4 / 4
17,650
883
22,241
28,082
30,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
ComitiGlitter
Maman Brigitte
18
5 / 5 / 4
15,705
785
8,696
17,515
7,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hughug287
Bacchus
7
0 / 1 / 3
10,859
543
381
1,647
1,007
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Lincark
Janus
20
4 / 9 / 6
16,152
808
17,372
17,887
10,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Tsaix
Neith
19
6 / 4 / 4
15,732
787
14,813
17,673
8,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
14
Kills
10
10
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
1
2
2
W
Bellona
Bakmany
Bellona
8
4
4
2.5
W
Maman Brigitte
ComitiGlitter
Maman Brigitte
5
5
4
1.4
L
Bacchus
Hughug287
Bacchus
0
1
3
1.5
L
Janus
Lincark
Janus
4
9
6
0.78
L
Neith
Tsaix
Neith
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,782
Damage
32,566
46,935
Taken
37,207
38,151
Mitigated
20,441
7,774
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
845
341
0
160
1,338
467
0
623
715
0
2,702
W
Bellona
Bakmany
Bellona
22,241
3,146
0
5,342
28,082
30,236
1,316
10,972
16,946
559
97,638
W
Maman Brigitte
ComitiGlitter
Maman Brigitte
8,696
416
0
2,272
17,515
7,448
2,126
6,755
10,760
70,945
0
L
Bacchus
Hughug287
Bacchus
381
97
0
66
1,647
1,007
0
545
1,102
848
0
L
Janus
Lincark
Janus
17,372
1,219
0
1,112
17,887
10,753
50
4,450
13,437
87,386
0
L
Neith
Tsaix
Neith
14,813
6,191
0
4,394
17,673
8,681
1,449
4,708
12,965
0
77,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
42,743
211
Minions Killed
188
0
Camps Cleared
0
768,842
Distance Traveled
650,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,218
561
5
0
0
22,932
0
W
Bellona
17,650
883
115
6
0
370,122
0
W
Maman Brigitte
15,705
785
91
5
0
375,788
0
L
Bacchus
10,859
543
3
0
0
23,432
0
L
Janus
16,152
808
93
5
0
326,857
2
L
Neith
15,732
787
92
5
0
300,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role