Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Ishtar420
Set
Level 144
God Stats
2W - 0L
1,751 SR
Queue Stats
111W - 100L
1,527 Elo+
Solo
Sol
Sol
SPLiPHEE
Sol
Level 51
God Stats
4W - 1L
1,545 SR
Queue Stats
52W - 53L
1,447 Elo+
Solo
Ares
Ares
jefhardyrodry
Ares
Level 173
God Stats
3W - 2L
1,675 SR
Queue Stats
86W - 85L
1,529 Elo+
Party 2
Team Averages
Level 138
1,594 SR
1,501 Elo+

VS

Team Averages
Level 83
1,523 SR
1,591 Elo+
Vulcan
Vulcan
BaronTier5
Vulcan
Level 18
God Stats
0W - 2L
1,689 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 3
Mercury
Mercury
Cóuñter
Mercury
Level 105
God Stats
1W - 2L
1,558 SR
Queue Stats
47W - 26L
1,575 Elo+
Party 3
Izanami
Izanami
L8terbish
Izanami
Level 89
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 3L
1,711 Elo+
Party 1
Poseidon
Poseidon
NastieTheGod
Poseidon
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,711 Elo+
Party 1
Ganesha
Ganesha
fisher408
Ganesha
Level 198
God Stats
10W - 5L
1,588 SR
Queue Stats
609W - 604L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 0 / 3
8,120
625
7,061
11,072
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
 
Merlin
14
2 / 0 / 2
7,734
595
4,222
3,225
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 3
7,750
596
3,140
12,007
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 2
8,287
637
3,459
5,391
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 4
6,726
517
3,496
7,257
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BaronTier5
Vulcan
13
4 / 4 / 0
7,987
614
11,204
8,825
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Cóuñter
Mercury
11
0 / 2 / 0
6,467
497
4,490
11,126
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
L8terbish
Izanami
11
0 / 2 / 0
6,425
494
1,523
6,600
2,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
NastieTheGod
Poseidon
12
0 / 3 / 0
6,723
517
1,811
7,204
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
fisher408
Ganesha
1
0 / 0 / 0
2,792
215
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
4
4
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
3
6.5
W
Merlin
 
Merlin
2
0
2
3
L
Vulcan
BaronTier5
Vulcan
4
4
0
1
L
Mercury
Cóuñter
Mercury
0
2
0
0
W
0
3
3
0.5
L
Izanami
L8terbish
Izanami
0
2
0
0
L
Poseidon
NastieTheGod
Poseidon
0
3
0
0
W
2
0
2
3
L
Ganesha
fisher408
Ganesha
0
0
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
19,028
38,952
Taken
33,755
17,983
Mitigated
14,375
16,216
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,061
2,132
0
6,028
11,072
4,501
23
2,303
8,729
0
61,462
W
Merlin
 
Merlin
4,222
245
0
744
3,225
1,260
0
840
2,279
55,000
0
L
Vulcan
BaronTier5
Vulcan
11,204
2,901
0
2,470
8,825
5,991
0
1,852
6,973
65,118
0
L
Mercury
Cóuñter
Mercury
4,490
2,627
0
1,622
11,126
3,874
0
2,308
8,712
0
55,633
W
3,140
921
0
4,158
12,007
5,178
250
7,392
4,615
0
64,693
L
Izanami
L8terbish
Izanami
1,523
1,047
0
2,190
6,600
2,175
1,126
3,101
3,499
0
43,114
L
Poseidon
NastieTheGod
Poseidon
1,811
330
0
0
7,204
2,335
381
3,483
3,394
51,081
0
W
3,459
449
0
3,690
5,391
1,788
2,246
718
4,665
64,928
0
L
Ganesha
fisher408
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
3,496
309
0
1,596
7,257
5,256
0
1,594
5,649
16,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
30,394
460
Minions Killed
372
0
Camps Cleared
0
1,334,909
Distance Traveled
1,020,289
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,120
625
84
6
0
312,016
0
W
Merlin
7,734
595
117
9
0
247,675
5
L
Vulcan
7,987
614
95
7
0
241,125
2
L
Mercury
6,467
497
91
7
0
305,709
0
W
Set
7,750
596
131
10
0
257,124
0
L
Izanami
6,425
494
79
6
0
221,333
0
L
Poseidon
6,723
517
107
8
0
252,122
0
W
Sol
8,287
637
115
9
0
230,078
2
L
Ganesha
2,792
215
0
0
0
0
0
W
Ares
6,726
517
13
1
0
288,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role