Player Matchup

Osiris
Osiris
BannedKneecap
Osiris
Level 42
God Stats
13W - 12L
1,454 SR
Queue Stats
106W - 116L
1,338 Elo+
Solo
Chang'e
Chang'e
DaddyAlekz
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,270 Elo+
Party 1
Medusa
Medusa
MASTER Yoda2569
Medusa
Level 39
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 13L
1,238 Elo+
Party 1
Persephone
Persephone
NickDaCant
Persephone
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
21W - 32L
1,255 Elo+
Party 1
Pele
Pele
RinsakiOuO
Pele
Level 147
God Stats
5W - 7L
1,368 SR
Queue Stats
131W - 159L
1,387 Elo+
Solo
Team Averages
Level 72
1,464 SR
1,298 Elo+

VS

Team Averages
Level 56
1,541 SR
1,395 Elo+
Discordia
Discordia
CerberusXXR
Discordia
Level 66
God Stats
7W - 3L
1,795 SR
Queue Stats
138W - 161L
1,398 Elo+
Party 2
Ares
Ares
DrunkenDragon64
Ares
Level 37
God Stats
2W - 2L
1,451 SR
Queue Stats
133W - 111L
1,487 Elo+
Solo
Thor
Thor
SPLiPHEE
Thor
Level 51
God Stats
2W - 7L
1,423 SR
Queue Stats
52W - 53L
1,462 Elo+
Solo
Osiris
Osiris
Zehnvo
Osiris
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 24L
1,155 Elo+
Party 2
Hachiman
Hachiman
trushz_892
Hachiman
Level 108
God Stats
41W - 40L
1,536 SR
Queue Stats
217W - 211L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
9,645
603
11,547
13,816
11,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
DaddyAlekz
Chang'e
11
0 / 1 / 5
7,406
463
3,200
12,449
8,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 6
7,047
440
4,128
7,936
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
NickDaCant
Persephone
15
7 / 0 / 4
10,111
632
10,176
9,754
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
10 / 2 / 4
10,206
638
11,660
17,069
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CerberusXXR
Discordia
12
0 / 8 / 1
7,568
473
6,652
10,306
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 2
7,841
490
6,587
14,626
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
0 / 3 / 0
6,550
409
1,166
8,865
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Zehnvo
Osiris
12
2 / 7 / 0
7,852
491
7,499
20,562
22,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
trushz_892
Hachiman
13
2 / 2 / 3
8,580
536
10,149
9,941
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
7
8
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Discordia
CerberusXXR
Discordia
0
8
1
0.06
W
Chang'e
DaddyAlekz
Chang'e
0
1
5
2.5
L
3
3
2
1.33
W
1
3
6
1.33
W
Persephone
NickDaCant
Persephone
7
0
4
9
W
10
2
4
6
L
Thor
0
3
0
0
L
Osiris
Zehnvo
Osiris
2
7
0
0.29
L
Hachiman
trushz_892
Hachiman
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,711
Damage
32,053
61,024
Taken
64,300
33,230
Mitigated
46,257
22,004
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,547
6,377
0
5,326
13,816
11,719
676
686
13,130
0
75,414
L
Discordia
CerberusXXR
Discordia
6,652
40
0
650
10,306
3,387
692
4,743
5,279
44,215
0
W
Chang'e
DaddyAlekz
Chang'e
3,200
838
2,022
4,430
12,449
8,027
1,070
1,991
10,458
30,782
0
L
6,587
310
0
2,883
14,626
13,168
0
2,408
12,166
27,260
0
W
4,128
1,109
0
1,494
7,936
2,942
833
2,251
5,685
0
29,825
W
Persephone
NickDaCant
Persephone
10,176
735
0
2,588
9,754
3,684
958
4,058
5,696
68,886
0
W
11,660
2,943
0
6,144
17,069
6,858
516
4,253
12,816
0
87,508
L
Thor
1,166
0
0
3,479
8,865
2,699
0
871
7,980
0
32,701
L
Osiris
Zehnvo
Osiris
7,499
4,072
0
3,911
20,562
22,809
0
2,467
18,023
0
48,568
L
Hachiman
trushz_892
Hachiman
10,149
4,949
0
3,605
9,941
4,194
466
2,441
7,476
0
55,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
38,391
432
Minions Killed
301
0
Camps Cleared
0
1,564,921
Distance Traveled
1,309,807
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,645
603
111
7
0
291,368
0
L
Discordia
7,568
473
76
5
0
266,377
0
W
Chang'e
7,406
463
34
2
0
307,937
6
L
Ares
7,841
490
30
2
0
305,602
2
W
Medusa
7,047
440
53
3
0
303,131
0
W
Persephone
10,111
632
117
7
0
320,828
1
W
Pele
10,206
638
117
7
0
341,657
0
L
Thor
6,550
409
52
3
0
178,873
0
L
Osiris
7,852
491
57
4
0
280,956
0
L
Hachiman
8,580
536
86
5
0
277,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role