Player Matchup

Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum IV
 
Freya
Platinum IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
 
Horus
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
KillerNF
Mulan
Gold III
Level 183
God Stats
4W - 7L
1,473 SR
Queue Stats
79W - 74L
1,498 MMR
Solo
Nemesis
Nemesis
Platinum IV
elZiuhBeibi
Nemesis
Platinum IV
Level 178
God Stats
19W - 22L
1,464 SR
Queue Stats
852W - 858L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 171
1,487 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,551 SR
1,548 MMR
Hades
Hades
Platinum I
 
Hades
Platinum I
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
NobuArcher
Odin
Gold IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 103L
1,446 MMR
Solo
Pele
Pele
Platinum V
Undreggon
Pele
Platinum V
Level 145
God Stats
2W - 3L
1,666 SR
Queue Stats
192W - 211L
1,690 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
loco_gasti
Ao Kuang
Gold I
Level 132
God Stats
2W - 4L
1,591 SR
Queue Stats
245W - 255L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
6 / 3 / 2
8,823
630
11,477
10,507
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
 
Freya
15
4 / 1 / 1
8,606
615
9,173
8,919
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
 
Horus
12
2 / 1 / 4
7,514
537
4,246
10,490
9,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
KillerNF
Mulan
13
0 / 5 / 4
7,462
533
9,890
14,495
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
elZiuhBeibi
Nemesis
12
0 / 1 / 4
6,982
499
2,977
10,750
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnhurSusanoAthena

VS

Bans
KaliHachimanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 2 / 1
8,416
601
9,501
14,258
9,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
 
Sol
13
2 / 2 / 1
7,888
563
6,056
8,462
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 4
6,107
436
3,321
8,240
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
2 / 4 / 2
7,411
529
8,244
12,536
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
loco_gasti
Ao Kuang
11
3 / 1 / 6
7,006
500
7,193
12,115
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
11
11
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
3
2
2.33
W
Freya
 
Freya
4
1
1
4.5
W
Horus
 
Horus
2
1
4
4
L
Hades
 
Hades
4
2
1
2.25
L
Sol
 
Sol
2
2
1
1.25
W
Mulan
KillerNF
Mulan
0
5
4
0.4
L
0
3
4
0.67
L
Pele
2
4
2
0.75
W
Nemesis
elZiuhBeibi
Nemesis
0
1
4
2
L
Ao Kuang
loco_gasti
Ao Kuang
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,763
Damage
34,315
55,161
Taken
55,611
30,952
Mitigated
27,376
21,403
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,477
988
0
1,359
10,507
3,994
260
2,418
8,079
68,419
0
W
Freya
 
Freya
9,173
3,143
0
5,529
8,919
3,523
0
4,099
4,530
67,111
4,902
W
Horus
 
Horus
4,246
2,528
1,869
4,111
10,490
9,699
146
5,284
5,044
0
19,194
L
Hades
 
Hades
9,501
1,509
232
7,847
14,258
9,263
0
2,092
12,103
65,590
0
L
Sol
 
Sol
6,056
2,484
0
4,266
8,462
3,573
357
5,427
3,035
60,688
7,779
W
Mulan
KillerNF
Mulan
9,890
2,082
0
3,951
14,495
8,526
0
8,387
6,108
0
68,628
L
3,321
1,009
0
2,042
8,240
5,360
0
2,450
5,722
0
12,744
L
Pele
8,244
1,187
0
3,159
12,536
4,626
0
4,992
7,310
0
60,855
W
Nemesis
elZiuhBeibi
Nemesis
2,977
912
0
4,584
10,750
5,210
0
1,916
8,812
0
63,287
L
Ao Kuang
loco_gasti
Ao Kuang
7,193
2,149
0
1,765
12,115
4,554
0
5,074
6,791
38,810
991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
36,828
450
Minions Killed
418
0
Camps Cleared
0
1,389,801
Distance Traveled
1,331,412
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,823
630
122
9
0
254,656
3
W
Freya
8,606
615
120
9
0
276,801
4
W
Horus
7,514
537
25
2
0
296,437
3
L
Hades
8,416
601
110
8
0
245,921
0
L
Sol
7,888
563
139
10
0
242,343
4
W
Mulan
7,462
533
94
7
0
262,980
5
L
Odin
6,107
436
6
0
0
212,254
2
L
Pele
7,411
529
101
7
0
308,427
0
W
Nemesis
6,982
499
89
6
0
298,927
0
L
Ao Kuang
7,006
500
62
4
0
322,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role