Player Matchup

Baron Samedi
Baron Samedi
CosmicCortado
Baron Samedi
Level 73
God Stats
15W - 15L
1,562 SR
Queue Stats
387W - 384L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Moist Atlas
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,801 Elo+
Party 1
Anhur
Anhur
ihategenetics
Anhur
Level 109
God Stats
1W - 2L
2,016 SR
Queue Stats
8W - 3L
1,750 Elo+
Party 1
Team Averages
Level 67
1,693 SR
1,703 Elo+

VS

Team Averages
Level 62
1,557 SR
1,576 Elo+
Merlin
Merlin
BallTiggler
Merlin
Level 51
God Stats
16W - 7L
1,654 SR
Queue Stats
131W - 114L
1,540 Elo+
Party 2
Rama
Rama
Nagiv
Rama
Level 117
God Stats
9W - 3L
1,721 SR
Queue Stats
76W - 50L
1,589 Elo+
Party 2
Hercules
Hercules
smitesucks0
Hercules
Level 19
God Stats
1W - 3L
1,295 SR
Queue Stats
15W - 17L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CosmicCortado
Baron Samedi
11
1 / 3 / 3
8,245
825
8,630
7,399
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
11
1 / 4 / 3
7,753
775
6,354
12,478
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
2 / 8 / 2
7,798
780
13,833
13,659
4,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
7 / 2 / 6
9,343
934
9,551
7,849
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Nagiv
Rama
11
2 / 2 / 12
8,765
877
8,482
10,466
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
smitesucks0
Hercules
12
6 / 0 / 9
9,125
913
9,859
16,680
13,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
15
15
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
6
5
L
Baron Samedi
CosmicCortado
Baron Samedi
1
3
3
0.83
L
Ne Zha
1
4
3
0.63
W
Rama
Nagiv
Rama
2
2
12
4
L
2
8
2
0.38
W
Hercules
smitesucks0
Hercules
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,817
Damage
27,892
33,536
Taken
34,995
17,898
Mitigated
20,176
8,958
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,551
363
0
840
7,849
2,763
531
2,106
5,404
39,222
0
L
Baron Samedi
CosmicCortado
Baron Samedi
8,630
238
412
1,773
7,399
3,703
0
3,144
4,255
32,786
0
L
Ne Zha
6,354
697
0
4,507
12,478
9,474
0
3,556
8,922
0
18,311
W
Rama
Nagiv
Rama
8,482
6,854
0
2,735
10,466
3,557
1,025
2,724
7,355
0
31,168
L
13,833
8,568
0
2,266
13,659
4,721
0
3,366
10,293
0
27,951
W
Hercules
smitesucks0
Hercules
9,859
3,174
0
9,067
16,680
13,856
25
3,479
12,238
0
15,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
27,233
96
Minions Killed
97
0
Camps Cleared
0
566,146
Distance Traveled
558,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,343
934
50
5
0
181,906
0
L
Baron Samedi
8,245
825
60
6
0
173,305
0
L
Ne Zha
7,753
775
11
1
0
214,506
0
W
Rama
8,765
877
40
4
0
167,512
1
L
Anhur
7,798
780
25
3
0
178,335
0
W
Hercules
9,125
913
7
1
0
208,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role