Player Matchup

Charon
Charon
BuTsChuggiNg
Charon
Level 97
God Stats
13W - 2L
1,801 SR
Queue Stats
188W - 200L
1,434 Elo+
Party 1
Janus
Janus
JawnsonJuice
Janus
Level 101
God Stats
1W - 1L
1,209 SR
Queue Stats
72W - 109L
1,414 Elo+
Party 1
Hel
Hel
Shallabob44
Hel
Level 107
God Stats
2W - 1L
1,731 SR
Queue Stats
82W - 116L
1,426 Elo+
Party 1
Bakasura
Bakasura
Sharboomee
Bakasura
Level 126
God Stats
6W - 9L
1,453 SR
Queue Stats
106W - 157L
1,383 Elo+
Party 1
Sol
Sol
WillyNectar
Sol
Level 108
God Stats
5W - 7L
1,450 SR
Queue Stats
189W - 230L
1,420 Elo+
Party 1
Team Averages
Level 108
1,529 SR
1,415 Elo+

VS

Team Averages
Level 105
1,450 SR
1,563 Elo+
Artio
Artio
 
Artio
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Niekez03
Maman Brigitte
Level 50
God Stats
2W - 5L
1,385 SR
Queue Stats
110W - 78L
1,693 Elo+
Solo
Hercules
Hercules
SkunkFace
Hercules
Level 68
God Stats
8W - 8L
1,529 SR
Queue Stats
165W - 155L
1,473 Elo+
Solo
Danzaburou
Danzaburou
TheMaestro895
Danzaburou
Level 109
God Stats
3W - 9L
1,371 SR
Queue Stats
465W - 430L
1,546 Elo+
Solo
Anubis
Anubis
temp-0805084
Anubis
Level 158
God Stats
3W - 2L
1,466 SR
Queue Stats
103W - 104L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 3 / 2
5,960
596
4,501
7,521
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 3
6,669
667
4,946
4,263
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,457
546
2,300
5,794
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Sharboomee
Bakasura
11
3 / 2 / 4
6,282
628
3,128
9,065
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 3
6,088
609
4,437
6,780
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 3
5,871
587
2,529
7,753
5,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Niekez03
Maman Brigitte
10
4 / 5 / 1
6,255
626
6,509
9,302
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SkunkFace
Hercules
11
2 / 1 / 1
6,851
685
3,191
8,504
5,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheMaestro895
Danzaburou
8
1 / 1 / 1
5,218
522
4,412
4,988
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
1 / 1 / 0
6,417
642
2,531
5,476
2,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
8
8
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
3
0.75
W
Charon
1
3
2
0.67
W
3
0
3
4.5
L
Maman Brigitte
Niekez03
Maman Brigitte
4
5
1
0.9
W
1
1
3
2.5
W
Bakasura
Sharboomee
Bakasura
3
2
4
2.5
L
Hercules
SkunkFace
Hercules
2
1
1
2.5
L
Danzaburou
TheMaestro895
Danzaburou
1
1
1
1.5
W
1
2
3
1.25
L
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
19,172
33,423
Taken
36,023
12,343
Mitigated
17,994
14,373
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,529
481
280
2,565
7,753
5,400
0
4,441
3,143
11,627
0
W
Charon
4,501
941
0
1,974
7,521
3,250
350
1,316
6,205
31,430
0
W
4,946
219
0
940
4,263
1,426
601
909
3,354
42,192
0
L
Maman Brigitte
Niekez03
Maman Brigitte
6,509
522
0
688
9,302
3,256
0
2,755
6,338
50,496
0
W
2,300
200
2,071
2,994
5,794
2,442
0
2,660
3,134
21,298
0
W
Bakasura
Sharboomee
Bakasura
3,128
2,052
0
4,318
9,065
3,213
0
4,072
4,993
0
19,078
L
Hercules
SkunkFace
Hercules
3,191
1,516
0
3,733
8,504
5,125
0
4,087
4,075
0
33,626
L
Danzaburou
TheMaestro895
Danzaburou
4,412
1,174
0
1,070
4,988
1,660
0
2,767
2,165
0
35,403
W
4,437
2,054
0
2,076
6,780
2,012
616
2,612
4,168
45,115
3,989
L
Anubis
2,531
44
0
3,112
5,476
2,553
0
1,759
3,663
54,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
30,612
304
Minions Killed
304
0
Camps Cleared
0
1,039,126
Distance Traveled
939,494
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,871
587
21
2
0
206,519
2
W
Charon
5,960
596
41
4
0
206,063
4
W
Janus
6,669
667
92
9
0
191,711
0
L
Maman Brigitte
6,255
626
70
7
0
206,373
0
W
Hel
5,457
546
34
3
0
211,233
0
W
Bakasura
6,282
628
40
4
0
230,782
0
L
Hercules
6,851
685
71
7
0
195,814
0
L
Danzaburou
5,218
522
46
5
0
148,248
0
W
Sol
6,088
609
97
10
0
199,337
2
L
Anubis
6,417
642
96
10
0
182,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role