Player Matchup

Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Denaero
Bacchus
Gold I
Level 125
God Stats
1W - 3L
1,710 SR
Queue Stats
22W - 13L
1,845 MMR
Party 2
Shiva
Shiva
Platinum V
DuragGingy
Shiva
Platinum V
Level 148
God Stats
8W - 6L
1,779 SR
Queue Stats
22W - 13L
1,890 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,663 SR
1,745 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,202 SR
886 MMR
Kumbhakarna
Kumbhakarna
Bronze I
ICLAPCH33KS
Kumbhakarna
Bronze I
Level 60
God Stats
0W - 3L
1,138 SR
Queue Stats
6W - 22L
940 MMR
Party 1
Cupid
Cupid
Bronze II
SiicK FLowW
Cupid
Bronze II
Level 66
God Stats
1W - 3L
1,434 SR
Queue Stats
9W - 35L
772 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze I
SiicK PiicKLe
Morgan Le Fay
Bronze I
Level 64
God Stats
0W - 2L
1,034 SR
Queue Stats
10W - 33L
945 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 0 / 11
10,256
932
17,782
5,935
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Denaero
Bacchus
12
6 / 0 / 10
10,056
914
9,892
10,422
12,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
12
7 / 2 / 8
9,818
893
10,140
13,254
14,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
He BoAresMartichorasKuzenboIx Chel

VS

Bans
PersephoneHerculesJanusTyrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ICLAPCH33KS
Kumbhakarna
11
1 / 5 / 1
8,203
746
4,235
18,297
13,917
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 1
7,326
666
3,123
10,632
3,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
SiicK PiicKLe
Morgan Le Fay
10
1 / 6 / 1
7,748
704
5,714
14,138
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
11
10.5
W
Bacchus
Denaero
Bacchus
6
0
10
11
W
Shiva
7
2
8
5.5
L
Kumbhakarna
ICLAPCH33KS
Kumbhakarna
1
5
1
0.3
L
0
7
1
0.07
L
Morgan Le Fay
SiicK PiicKLe
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
13,072
29,611
Taken
43,067
28,917
Mitigated
22,703
8,064
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,782
9,047
0
1,250
5,935
2,394
796
3,032
2,903
63,789
0
W
Bacchus
Denaero
Bacchus
9,892
1,172
0
3,236
10,422
12,072
202
3,702
6,720
24,046
0
W
Shiva
10,140
1,203
512
3,066
13,254
14,451
677
3,377
9,877
492
25,835
L
Kumbhakarna
ICLAPCH33KS
Kumbhakarna
4,235
139
0
480
18,297
13,917
0
10,870
7,091
18,413
0
L
3,123
1,456
242
439
10,632
3,860
0
7,791
2,631
0
17,543
L
Morgan Le Fay
SiicK PiicKLe
Morgan Le Fay
5,714
755
0
464
14,138
4,926
0
8,992
4,970
30,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
23,277
128
Minions Killed
85
0
Camps Cleared
0
644,455
Distance Traveled
549,121
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,256
932
82
7
0
226,387
0
W
Bacchus
10,056
914
26
2
0
206,584
0
W
Shiva
9,818
893
20
2
0
211,484
0
L
Kumbhakarna
8,203
746
13
1
0
202,021
0
L
Cupid
7,326
666
30
3
0
159,738
1
L
Morgan Le Fay
7,748
704
42
4
0
187,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role