Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Adonis3442
Hercules
Level 62
God Stats
0W - 2L
1,282 SR
Queue Stats
133W - 120L
1,479 Elo+
Party 1
Neith
Neith
CarlosYerena
Neith
Level 89
God Stats
16W - 32L
1,419 SR
Queue Stats
72W - 78L
1,491 Elo+
Solo
Agni
Agni
Rubio247
Agni
Level 58
God Stats
7W - 5L
1,652 SR
Queue Stats
226W - 213L
1,528 Elo+
Solo
Mulan
Mulan
christian3442
Mulan
Level 69
God Stats
4W - 6L
1,560 SR
Queue Stats
104W - 95L
1,511 Elo+
Party 1
Team Averages
Level 73
1,482 SR
1,502 Elo+

VS

Team Averages
Level 94
1,575 SR
1,510 Elo+
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AAUGHWHY
Chang'e
Level 107
God Stats
121W - 88L
1,627 SR
Queue Stats
131W - 123L
1,519 Elo+
Party 2
Thanatos
Thanatos
Snapshot0010
Thanatos
Level 78
God Stats
13W - 11L
1,553 SR
Queue Stats
280W - 253L
1,456 Elo+
Solo
Anubis
Anubis
Spoiled_Biscuit
Anubis
Level 63
God Stats
12W - 4L
1,639 SR
Queue Stats
90W - 67L
1,580 Elo+
Solo
Neith
Neith
thegeneraltomo
Neith
Level 100
God Stats
42W - 28L
1,557 SR
Queue Stats
373W - 339L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 4 / 2
6,414
641
4,803
9,167
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Adonis3442
Hercules
8
1 / 1 / 1
5,163
516
2,614
7,529
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
4,903
490
3,620
5,272
1,420
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
10
1 / 4 / 1
5,641
564
5,130
5,770
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
5,692
569
8,746
11,347
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 2
5,333
533
2,534
8,956
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
AAUGHWHY
Chang'e
11
4 / 2 / 1
6,866
687
5,034
10,301
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Snapshot0010
Thanatos
11
5 / 0 / 3
6,760
676
5,430
7,899
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 3
7,658
766
6,625
8,218
3,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 0 / 3
5,590
559
5,273
4,506
1,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
16
16
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
2
0.75
W
Ganesha
 
Ganesha
0
2
2
0.5
W
Chang'e
AAUGHWHY
Chang'e
4
2
1
2.25
L
Hercules
Adonis3442
Hercules
1
1
1
1.5
L
0
2
2
0.5
L
Agni
1
4
1
0.38
W
Thanatos
Snapshot0010
Thanatos
5
0
3
6.5
W
6
1
3
7.5
L
1
5
1
0.3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
24,896
39,085
Taken
39,880
16,182
Mitigated
18,215
10,292
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,803
1,750
0
1,970
9,167
2,393
520
1,736
7,431
0
30,081
W
Ganesha
 
Ganesha
2,534
199
168
2,178
8,956
6,521
66
849
8,107
11,761
0
W
Chang'e
AAUGHWHY
Chang'e
5,034
356
240
7,114
10,301
3,146
0
0
10,301
47,762
0
L
Hercules
Adonis3442
Hercules
2,614
452
0
3,550
7,529
5,169
0
1,498
6,031
0
16,732
L
3,620
1,506
0
1,015
5,272
1,420
287
1,580
3,692
0
30,420
L
Agni
5,130
388
0
870
5,770
1,225
356
3,136
2,634
36,365
0
W
Thanatos
Snapshot0010
Thanatos
5,430
1,378
0
5,267
7,899
3,090
0
1,189
6,710
0
37,725
W
6,625
175
0
5,986
8,218
3,962
562
2,627
5,591
69,089
0
L
8,746
1,822
0
2,887
11,347
5,975
0
6,243
5,104
0
36,304
W
5,273
1,017
0
1,641
4,506
1,496
629
465
4,041
0
39,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
32,207
225
Minions Killed
309
0
Camps Cleared
0
959,970
Distance Traveled
990,620
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,414
641
50
5
0
207,989
0
W
Ganesha
5,333
533
1
0
0
212,696
3
W
Chang'e
6,866
687
78
8
0
190,348
4
L
Hercules
5,163
516
18
2
0
213,530
0
L
Neith
4,903
490
42
4
0
158,763
0
L
Agni
5,641
564
66
7
0
218,564
0
W
Thanatos
6,760
676
64
6
0
237,402
2
W
Anubis
7,658
766
96
10
0
187,886
0
L
Mulan
5,692
569
49
5
0
161,124
0
W
Neith
5,590
559
70
7
0
162,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role