Player Matchup

Skadi
Skadi
RoboKitty97
Skadi
Level 127
God Stats
8W - 4L
1,585 SR
Queue Stats
21W - 32L
1,479 Elo+
Party 2
Charon
Charon
dat09boij
Charon
Level 156
God Stats
34W - 37L
1,547 SR
Queue Stats
441W - 462L
1,500 Elo+
Solo
Fenrir
Fenrir
fernan469
Fenrir
Level 168
God Stats
5W - 4L
1,524 SR
Queue Stats
402W - 375L
1,600 Elo+
Solo
Anubis
Anubis
gudrah
Anubis
Level 116
God Stats
18W - 13L
1,610 SR
Queue Stats
224W - 176L
1,547 Elo+
Solo
Discordia
Discordia
thugwaffle93
Discordia
Level 144
God Stats
3W - 0L
1,550 SR
Queue Stats
34W - 40L
1,538 Elo+
Party 2
Team Averages
Level 142
1,563 SR
1,533 Elo+

VS

Team Averages
Level 146
1,708 SR
1,774 Elo+
Maman Brigitte
Maman Brigitte
ELMEXICAN35
Maman Brigitte
Level 128
God Stats
2W - 1L
1,732 SR
Queue Stats
638W - 236L
1,787 Elo+
Party 1
Thoth
Thoth
Shadowfires0612
Thoth
Level 83
God Stats
2W - 2L
1,616 SR
Queue Stats
64W - 82L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
XxJxOxSxHxUxAxX
Kuzenbo
Level 146
God Stats
7W - 3L
1,806 SR
Queue Stats
387W - 72L
2,199 Elo+
Party 1
Arachne
Arachne
fidelg
Arachne
Level 217
God Stats
153W - 74L
1,648 SR
Queue Stats
420W - 235L
1,576 Elo+
Solo
Cupid
Cupid
xchris 117
Cupid
Level 155
God Stats
32W - 15L
1,737 SR
Queue Stats
808W - 290L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,171
1,017
7,260
9,313
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
dat09boij
Charon
16
0 / 0 / 8
10,774
1,077
7,831
12,026
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
fernan469
Fenrir
16
5 / 3 / 6
10,901
1,090
11,242
14,609
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
gudrah
Anubis
16
4 / 0 / 6
11,550
1,155
15,284
5,159
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
thugwaffle93
Discordia
16
1 / 3 / 7
10,446
1,045
10,044
8,019
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

285

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ELMEXICAN35
Maman Brigitte
15
2 / 4 / 4
10,204
1,020
7,112
14,281
5,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 0
9,312
931
4,237
8,325
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 5
9,977
998
9,021
10,092
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
fidelg
Arachne
15
3 / 0 / 1
10,138
1,014
12,340
8,833
5,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
15
1 / 2 / 5
10,005
1,001
13,061
13,748
5,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
11
Kills
7
7
Deaths
11
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
ELMEXICAN35
Maman Brigitte
2
4
4
1
W
1
1
9
5.5
L
0
5
0
0
L
1
0
5
3.5
W
Charon
dat09boij
Charon
0
0
8
4
W
Fenrir
fernan469
Fenrir
5
3
6
2.67
L
Arachne
fidelg
Arachne
3
0
1
3.5
W
Anubis
gudrah
Anubis
4
0
6
7
W
Discordia
thugwaffle93
Discordia
1
3
7
1.5
L
Cupid
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,661
Damage
45,771
49,126
Taken
55,279
32,944
Mitigated
34,315
8,365
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
ELMEXICAN35
Maman Brigitte
7,112
71
0
361
14,281
5,307
0
8,014
5,967
18,629
0
W
7,260
3,033
217
1,262
9,313
3,649
0
4,561
3,721
0
27,459
L
4,237
119
0
1,159
8,325
2,530
0
3,295
5,030
25,962
0
L
9,021
3,549
0
924
10,092
15,504
0
5,836
4,128
18,395
0
W
Charon
dat09boij
Charon
7,831
600
0
1,739
12,026
16,382
0
3,284
8,407
18,522
821
W
Fenrir
fernan469
Fenrir
11,242
1,933
0
1,348
14,609
6,549
0
4,684
8,933
0
24,384
L
Arachne
fidelg
Arachne
12,340
10,738
0
933
8,833
5,416
0
5,811
2,722
0
17,029
W
Anubis
gudrah
Anubis
15,284
193
0
2,726
5,159
2,902
0
3,117
1,851
56,892
0
W
Discordia
thugwaffle93
Discordia
10,044
207
0
1,073
8,019
3,462
0
3,843
3,940
33,001
0
L
Cupid
13,061
6,780
170
2,829
13,748
5,558
0
9,396
4,202
0
26,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
49,636
301
Minions Killed
192
9
Camps Cleared
6
1,027,286
Distance Traveled
997,643
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
10,204
1,020
49
5
1
235,144
0
W
Skadi
10,171
1,017
54
5
2
193,804
2
L
Thoth
9,312
931
38
4
0
131,535
0
L
Kuzenbo
9,977
998
35
4
0
231,950
0
W
Charon
10,774
1,077
18
2
0
217,541
0
W
Fenrir
10,901
1,090
30
3
4
211,961
0
L
Arachne
10,138
1,014
14
1
1
199,781
0
W
Anubis
11,550
1,155
136
14
1
205,073
0
W
Discordia
10,446
1,045
63
6
2
198,907
0
L
Cupid
10,005
1,001
56
6
4
199,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role