Player Matchup

Morgan Le Fay
Morgan Le Fay
ASC3ND1NG_
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,392 Elo+
Party 1
Fenrir
Fenrir
cdj2708
Fenrir
Level 26
God Stats
14W - 8L
1,552 SR
Queue Stats
24W - 23L
1,378 Elo+
Party 1
Maman Brigitte
Maman Brigitte
minnie_mike30
Maman Brigitte
Level 144
God Stats
3W - 1L
1,831 SR
Queue Stats
28W - 24L
1,399 Elo+
Party 1
Team Averages
Level 64
1,628 SR
1,390 Elo+

VS

Team Averages
Level 62
1,415 SR
1,195 Elo+
Anubis
Anubis
Darkstrider3
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,237 Elo+
Party 2
Cthulhu
Cthulhu
bombsquad-2001
Cthulhu
Level 21
God Stats
1W - 1L
1,244 SR
Queue Stats
2W - 6L
1,059 Elo+
Party 2
Thanatos
Thanatos
jrxvn
Thanatos
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ASC3ND1NG_
Morgan Le Fay
13
4 / 7 / 3
11,611
774
8,673
12,511
4,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
cdj2708
Fenrir
13
1 / 9 / 6
10,943
730
6,468
14,744
4,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
minnie_mike30
Maman Brigitte
15
6 / 6 / 3
12,871
858
11,930
14,152
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 5 / 7
12,494
833
12,052
12,398
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 17
12,926
862
8,321
15,158
15,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
jrxvn
Thanatos
16
12 / 3 / 6
14,210
947
14,032
14,286
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
22
22
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ASC3ND1NG_
Morgan Le Fay
4
7
3
0.79
W
Anubis
7
5
7
2.1
W
3
3
17
3.83
L
Fenrir
cdj2708
Fenrir
1
9
6
0.44
W
Thanatos
jrxvn
Thanatos
12
3
6
5
L
Maman Brigitte
minnie_mike30
Maman Brigitte
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
34,405
41,407
Taken
41,842
13,366
Mitigated
28,298
3,860
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ASC3ND1NG_
Morgan Le Fay
8,673
1,339
75
949
12,511
4,056
0
6,821
5,690
36,383
0
W
Anubis
12,052
751
0
3,074
12,398
6,353
566
5,824
6,574
52,945
0
W
8,321
561
110
0
15,158
15,706
168
9,011
6,147
27,907
0
L
Fenrir
cdj2708
Fenrir
6,468
797
0
1,015
14,744
4,697
132
8,033
6,711
0
17,324
W
Thanatos
jrxvn
Thanatos
14,032
5,266
0
9,296
14,286
6,239
620
6,684
7,602
0
47,586
L
Maman Brigitte
minnie_mike30
Maman Brigitte
11,930
674
0
1,821
14,152
4,613
0
6,767
7,385
49,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
39,630
133
Minions Killed
159
0
Camps Cleared
0
794,433
Distance Traveled
834,826
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,611
774
50
3
0
252,841
3
W
Anubis
12,494
833
68
5
0
242,172
8
W
Cthulhu
12,926
862
37
2
0
303,500
0
L
Fenrir
10,943
730
22
1
0
279,399
6
W
Thanatos
14,210
947
54
4
0
289,154
1
L
Maman Brigitte
12,871
858
61
4
0
262,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role