Player Matchup

Heimdallr
Heimdallr
KoRn Capalot
Heimdallr
Level 67
God Stats
24W - 19L
1,536 SR
Queue Stats
298W - 292L
1,477 Elo+
Party 1
Serqet
Serqet
KoRn Swisher
Serqet
Level 65
God Stats
16W - 12L
1,554 SR
Queue Stats
150W - 151L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KoRn Trickzy
Morgan Le Fay
Level 85
God Stats
11W - 3L
1,828 SR
Queue Stats
355W - 345L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
VontMoney
Erlang Shen
Level 63
God Stats
6W - 6L
1,202 SR
Queue Stats
185W - 189L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
socal_geo
Kumbhakarna
Level 121
God Stats
13W - 11L
1,543 SR
Queue Stats
244W - 230L
1,485 Elo+
Solo
Team Averages
Level 80
1,533 SR
1,469 Elo+

VS

Team Averages
Level 67
1,605 SR
1,405 Elo+
Nu Wa
Nu Wa
Amaya230
Nu Wa
Level 17
God Stats
0W - 2L
1,567 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 2
Pele
Pele
Druuke
Pele
Level 103
God Stats
25W - 22L
1,524 SR
Queue Stats
186W - 204L
1,489 Elo+
Solo
Charybdis
Charybdis
Marilokes
Charybdis
Level 69
God Stats
1W - 1L
1,694 SR
Queue Stats
30W - 51L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
RedEyes9876
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 2
The Morrigan
The Morrigan
butch7990
The Morrigan
Level 144
God Stats
10W - 8L
1,740 SR
Queue Stats
259W - 264L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KoRn Capalot
Heimdallr
16
6 / 3 / 3
10,738
511
13,882
16,887
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
19
6 / 3 / 4
11,674
556
10,154
20,643
9,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
KoRn Trickzy
Morgan Le Fay
17
7 / 1 / 5
11,356
541
10,367
8,541
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
VontMoney
Erlang Shen
18
4 / 1 / 3
11,621
553
9,297
23,600
19,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
socal_geo
Kumbhakarna
16
2 / 1 / 4
10,533
502
6,637
18,268
18,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amaya230
Nu Wa
14
1 / 7 / 2
9,494
452
14,734
14,639
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Druuke
Pele
18
4 / 0 / 1
10,662
508
13,277
14,373
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Marilokes
Charybdis
14
3 / 6 / 1
9,459
450
7,408
16,681
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RedEyes9876
Kukulkan
13
0 / 12 / 1
8,277
394
3,252
15,033
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
butch7990
The Morrigan
13
0 / 1 / 4
8,382
399
5,368
6,788
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
25
Kills
8
9
Deaths
26
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amaya230
Nu Wa
1
7
2
0.29
L
Pele
Druuke
Pele
4
0
1
4.5
W
Heimdallr
KoRn Capalot
Heimdallr
6
3
3
2.5
W
Serqet
6
3
4
2.67
W
Morgan Le Fay
KoRn Trickzy
Morgan Le Fay
7
1
5
9.5
L
Charybdis
Marilokes
Charybdis
3
6
1
0.58
L
Kukulkan
RedEyes9876
Kukulkan
0
12
1
0.04
W
Erlang Shen
VontMoney
Erlang Shen
4
1
3
5.5
L
The Morrigan
butch7990
The Morrigan
0
1
4
2
W
Kumbhakarna
socal_geo
Kumbhakarna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,337
Damage
44,039
87,939
Taken
67,514
59,026
Mitigated
27,246
30,604
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amaya230
Nu Wa
14,734
6,899
0
2,270
14,639
5,072
742
1,247
12,356
59,300
0
L
Pele
Druuke
Pele
13,277
2,323
146
4,593
14,373
6,326
0
3,448
10,247
0
104,067
W
Heimdallr
KoRn Capalot
Heimdallr
13,882
7,021
0
7,082
16,887
7,849
2,073
3,707
12,677
0
88,332
W
Serqet
10,154
2,248
0
3,766
20,643
9,370
410
4,045
16,359
0
115,936
W
Morgan Le Fay
KoRn Trickzy
Morgan Le Fay
10,367
1,699
0
1,355
8,541
3,956
721
2,005
6,454
86,543
441
L
Charybdis
Marilokes
Charybdis
7,408
2,592
0
4,407
16,681
5,723
0
3,620
12,965
0
38,002
L
Kukulkan
RedEyes9876
Kukulkan
3,252
523
0
560
15,033
5,112
315
6,229
7,803
33,621
0
W
Erlang Shen
VontMoney
Erlang Shen
9,297
3,570
0
12,831
23,600
19,687
1,116
10,301
12,795
0
102,869
L
The Morrigan
butch7990
The Morrigan
5,368
1,388
100
1,373
6,788
5,013
0
1,846
4,838
44,817
4,874
W
Kumbhakarna
socal_geo
Kumbhakarna
6,637
2,046
253
5,317
18,268
18,164
292
5,203
12,775
30,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
46,274
559
Minions Killed
456
0
Camps Cleared
0
2,023,260
Distance Traveled
1,770,962
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,494
452
96
5
0
324,908
0
L
Pele
10,662
508
151
7
0
405,769
0
W
Heimdallr
10,738
511
120
6
0
396,243
2
W
Serqet
11,674
556
145
7
0
430,090
2
W
Morgan Le Fay
11,356
541
126
6
0
388,008
4
L
Charybdis
9,459
450
56
3
0
458,596
12
L
Kukulkan
8,277
394
62
3
0
323,433
0
W
Erlang Shen
11,621
553
142
7
0
394,901
1
L
The Morrigan
8,382
399
91
4
0
258,256
0
W
Kumbhakarna
10,533
502
26
1
0
414,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role