Player Matchup

Medusa
Medusa
Bronze III
Durze3424
Medusa
Bronze III
Level 64
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 9L
1,400 MMR
Party 2
Bacchus
Bacchus
Gold III
MrMunchk1n
Bacchus
Gold III
Level 108
God Stats
2W - 5L
1,535 SR
Queue Stats
262W - 265L
1,394 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
aeoya
Amaterasu
Bronze IV
Level 86
God Stats
0W - 1L
1,808 SR
Queue Stats
8W - 29L
1,341 MMR
Party 2
Susano
Susano
Gold II
ijigga
Susano
Gold II
Level 129
God Stats
2W - 2L
1,731 SR
Queue Stats
112W - 115L
1,531 MMR
Party 3
Camazotz
Camazotz
Gold V
namechanged9996
Camazotz
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,250 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,565 SR
1,383 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,528 SR
1,383 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Buckcare
Morgan Le Fay
Gold V
Level 189
God Stats
3W - 3L
1,528 SR
Queue Stats
409W - 426L
1,368 MMR
Solo
Heimdallr
Heimdallr
Gold IV
HoboOnAHelo
Heimdallr
Gold IV
Level 216
God Stats
86W - 86L
1,526 SR
Queue Stats
914W - 922L
1,356 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
LILDURKSAIDIM4PF
Erlang Shen
Gold IV
Level 144
God Stats
2W - 1L
1,518 SR
Queue Stats
32W - 37L
1,459 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
kraftysama
Ne Zha
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,334 MMR
Solo
Mercury
Mercury
Gold III
whatabeezy
Mercury
Gold III
Level 129
God Stats
34W - 29L
1,567 SR
Queue Stats
329W - 354L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Durze3424
Medusa
17
0 / 9 / 4
11,778
453
7,556
19,448
8,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MrMunchk1n
Bacchus
16
3 / 7 / 4
11,804
454
10,809
22,965
31,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
aeoya
Amaterasu
17
1 / 11 / 3
11,359
437
10,144
30,343
25,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ijigga
Susano
19
3 / 6 / 4
11,885
457
19,288
28,962
14,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
20
2 / 2 / 4
12,716
489
11,325
24,517
12,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniSkadiThanatos

VS

Bans
Sun WukongArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Buckcare
Morgan Le Fay
20
2 / 2 / 6
14,194
546
16,506
14,849
11,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HoboOnAHelo
Heimdallr
20
12 / 0 / 11
16,958
652
21,078
12,362
7,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
LILDURKSAIDIM4PF
Erlang Shen
20
6 / 5 / 7
14,960
575
17,778
33,961
39,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
kraftysama
Ne Zha
20
9 / 2 / 13
14,112
543
15,760
20,834
12,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
whatabeezy
Mercury
20
6 / 2 / 15
14,369
553
20,581
20,832
10,542
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
9
Kills
35
35
Deaths
11
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Buckcare
Morgan Le Fay
2
2
6
2.5
L
Medusa
Durze3424
Medusa
0
9
4
0.22
W
Heimdallr
HoboOnAHelo
Heimdallr
12
0
11
17.5
W
Erlang Shen
LILDURKSAIDIM4PF
Erlang Shen
6
5
7
1.9
L
Bacchus
MrMunchk1n
Bacchus
3
7
4
0.71
L
Amaterasu
aeoya
Amaterasu
1
11
3
0.23
L
Susano
ijigga
Susano
3
6
4
0.83
W
Ne Zha
kraftysama
Ne Zha
9
2
13
7.75
L
Camazotz
2
2
4
2
W
Mercury
whatabeezy
Mercury
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,122
Damage
91,703
126,235
Taken
102,838
92,396
Mitigated
81,507
34,377
Healing
38,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Buckcare
Morgan Le Fay
16,506
1,321
0
2,759
14,849
11,503
507
2,500
12,257
122,395
0
L
Medusa
Durze3424
Medusa
7,556
3,421
0
2,855
19,448
8,339
891
848
18,597
0
86,575
W
Heimdallr
HoboOnAHelo
Heimdallr
21,078
11,577
0
8,852
12,362
7,614
3,913
1,509
10,853
0
185,427
W
Erlang Shen
LILDURKSAIDIM4PF
Erlang Shen
17,778
9,185
0
15,509
33,961
39,320
1,739
2,562
31,399
0
115,398
L
Bacchus
MrMunchk1n
Bacchus
10,809
1,405
1,872
3,394
22,965
31,603
0
3,074
19,891
46,080
0
L
Amaterasu
aeoya
Amaterasu
10,144
5,572
0
6,098
30,343
25,829
0
2,102
28,241
0
73,720
L
Susano
ijigga
Susano
19,288
4,747
0
11,514
28,962
14,269
0
3,310
25,652
0
106,379
W
Ne Zha
kraftysama
Ne Zha
15,760
5,901
0
8,415
20,834
12,528
470
3,426
17,408
0
98,628
L
Camazotz
11,325
2,071
0
8,644
24,517
12,356
732
7,172
17,345
0
108,618
W
Mercury
whatabeezy
Mercury
20,581
13,157
0
2,669
20,832
10,542
622
1,487
19,306
0
144,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,542
Gold Earned
74,593
606
Minions Killed
787
0
Camps Cleared
0
2,822,743
Distance Traveled
2,703,602
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,194
546
182
7
0
522,737
5
L
Medusa
11,778
453
145
6
0
553,748
0
W
Heimdallr
16,958
652
240
9
0
500,691
6
W
Erlang Shen
14,960
575
136
5
0
493,541
0
L
Bacchus
11,804
454
70
3
0
556,486
7
L
Amaterasu
11,359
437
98
4
0
548,735
0
L
Susano
11,885
457
127
5
0
581,646
7
W
Ne Zha
14,112
543
82
3
0
558,030
4
L
Camazotz
12,716
489
166
6
0
582,128
0
W
Mercury
14,369
553
147
6
0
628,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role