Player Matchup

Izanami
Izanami
BigJeez21
Izanami
Level 84
God Stats
1W - 1L
1,492 SR
Queue Stats
69W - 66L
1,438 Elo+
Solo
Apollo
Apollo
CerbersDaGreat
Apollo
Level 107
God Stats
2W - 5L
1,512 SR
Queue Stats
210W - 184L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DirkN14
Morgan Le Fay
Level 69
God Stats
18W - 10L
1,684 SR
Queue Stats
904W - 899L
1,362 Elo+
Solo
Lancelot
Lancelot
PrinceFiend
Lancelot
Level 50
God Stats
2W - 2L
1,292 SR
Queue Stats
28W - 38L
1,413 Elo+
Solo
Cthulhu
Cthulhu
TheeTiddyHod
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,411 Elo+
Solo
Team Averages
Level 87
1,496 SR
1,418 Elo+

VS

Team Averages
Level 78
1,371 SR
1,379 Elo+
Hera
Hera
D4 R33L Y0D4
Hera
Level 126
God Stats
0W - 2L
1,264 SR
Queue Stats
163W - 166L
1,428 Elo+
Party 1
Anhur
Anhur
Dracominato9090
Anhur
Level 29
God Stats
0W - 2L
1,270 SR
Queue Stats
49W - 64L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R0nd0h
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,319 SR
Queue Stats
228W - 232L
1,421 Elo+
Party 1
Thor
Thor
SwittRuller
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 65L
1,263 Elo+
Solo
Maman Brigitte
Maman Brigitte
xDroMethazine
Maman Brigitte
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
835W - 886L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigJeez21
Izanami
20
4 / 1 / 12
11,933
796
12,093
11,043
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 5 / 11
10,352
690
7,358
13,217
6,789
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
DirkN14
Morgan Le Fay
18
4 / 3 / 12
11,144
743
17,246
13,481
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
PrinceFiend
Lancelot
19
8 / 3 / 5
11,569
771
6,095
13,727
9,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
TheeTiddyHod
Cthulhu
19
5 / 5 / 11
11,723
782
14,124
28,795
34,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 12
9,259
617
11,238
9,562
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 7
10,528
702
11,724
12,808
5,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
R0nd0h
Morgan Le Fay
18
2 / 4 / 9
10,181
679
19,505
15,031
7,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 6 / 6
10,473
698
11,006
15,119
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
xDroMethazine
Maman Brigitte
15
3 / 6 / 7
9,455
630
7,581
11,544
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
25
Kills
17
17
Deaths
26
51
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigJeez21
Izanami
4
1
12
10
W
4
5
11
1.9
L
0
5
12
1.2
W
Morgan Le Fay
DirkN14
Morgan Le Fay
4
3
12
3.33
L
6
5
7
1.9
W
Lancelot
PrinceFiend
Lancelot
8
3
5
3.5
L
Morgan Le Fay
R0nd0h
Morgan Le Fay
2
4
9
1.63
L
6
6
6
1.5
W
Cthulhu
TheeTiddyHod
Cthulhu
5
5
11
2.1
L
Maman Brigitte
xDroMethazine
Maman Brigitte
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,916
Damage
61,054
80,263
Taken
64,064
64,325
Mitigated
29,040
25,756
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigJeez21
Izanami
12,093
6,221
530
3,078
11,043
5,864
5,020
6,954
4,089
0
50,217
W
7,358
3,744
2,032
3,099
13,217
6,789
1,535
7,338
5,879
0
21,960
L
11,238
3,886
1,290
596
9,562
3,650
242
5,440
4,122
25,732
0
W
Morgan Le Fay
DirkN14
Morgan Le Fay
17,246
1,353
1,120
1,402
13,481
7,092
853
8,852
4,629
31,338
0
L
11,724
3,833
1,032
1,453
12,808
5,687
189
7,838
4,970
0
26,298
W
Lancelot
PrinceFiend
Lancelot
6,095
290
2,049
3,424
13,727
9,739
583
4,732
8,995
0
13,262
L
Morgan Le Fay
R0nd0h
Morgan Le Fay
19,505
1,454
1,940
5,898
15,031
7,402
234
7,674
7,357
44,901
0
L
11,006
1,539
618
948
15,119
7,339
0
5,176
9,943
0
13,054
W
Cthulhu
TheeTiddyHod
Cthulhu
14,124
612
977
8,045
28,795
34,841
155
10,448
18,347
28,305
0
L
Maman Brigitte
xDroMethazine
Maman Brigitte
7,581
615
121
1,077
11,544
4,962
56
5,242
6,302
12,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,721
Gold Earned
49,896
161
Minions Killed
130
0
Camps Cleared
0
1,417,668
Distance Traveled
1,221,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,933
796
85
6
0
282,801
0
W
Apollo
10,352
690
22
1
0
246,441
0
L
Hera
9,259
617
31
2
0
216,443
0
W
Morgan Le Fay
11,144
743
28
2
0
286,236
0
L
Anhur
10,528
702
33
2
0
235,844
0
W
Lancelot
11,569
771
13
1
0
325,538
0
L
Morgan Le Fay
10,181
679
51
3
0
260,060
0
L
Thor
10,473
698
3
0
0
251,705
0
W
Cthulhu
11,723
782
13
1
0
276,652
0
L
Maman Brigitte
9,455
630
12
1
0
257,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role