Player Matchup

Fenrir
Fenrir
Noaras0708
Fenrir
Level 118
God Stats
9W - 11L
1,284 SR
Queue Stats
56W - 60L
1,470 Elo+
Solo
Odin
Odin
ObeyMaurice9
Odin
Level 126
God Stats
41W - 35L
1,477 SR
Queue Stats
202W - 218L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Piwe13
Kukulkan
Level 145
God Stats
10W - 3L
1,821 SR
Queue Stats
72W - 55L
1,633 Elo+
Party 2
Scylla
Scylla
W1L3Y801
Scylla
Level 149
God Stats
19W - 16L
1,754 SR
Queue Stats
91W - 72L
1,602 Elo+
Party 2
Geb
Geb
l1lshadow3
Geb
Level 141
God Stats
23W - 11L
1,898 SR
Queue Stats
67W - 52L
1,645 Elo+
Party 2
Team Averages
Level 136
1,647 SR
1,563 Elo+

VS

Team Averages
Level 135
1,500 SR
1,517 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HeSheMeWumboo
Fafnir
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 118L
1,589 Elo+
Party 1
Xbalanque
Xbalanque
sxvi
Xbalanque
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Noaras0708
Fenrir
11
0 / 1 / 3
5,982
1,196
2,787
3,217
1,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 3
6,315
1,263
3,880
5,241
4,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Piwe13
Kukulkan
11
1 / 0 / 4
6,361
1,272
5,340
2,603
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
W1L3Y801
Scylla
11
1 / 0 / 2
6,477
1,295
2,892
1,680
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 4
6,615
1,323
3,239
4,555
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

373

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
0 / 0 / 1
6,164
1,233
3,025
3,921
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
 
Hades
11
0 / 3 / 0
5,938
1,188
2,526
6,710
2,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
 
Osiris
9
0 / 0 / 0
3,817
763
0
0
0
11
0 / 1 / 1
6,685
1,337
3,420
5,668
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
sxvi
Xbalanque
11
1 / 1 / 0
6,426
1,285
4,766
4,535
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
5
Kills
1
1
Deaths
5
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
0
1
0.5
L
Hades
 
Hades
0
3
0
0
L
Osiris
 
Osiris
0
0
0
0
L
0
1
1
0.5
W
Fenrir
Noaras0708
Fenrir
0
1
3
1.5
W
2
0
3
3.5
W
Kukulkan
Piwe13
Kukulkan
1
0
4
3
W
Scylla
W1L3Y801
Scylla
1
0
2
2
W
1
0
4
3
L
Xbalanque
sxvi
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
13,737
17,296
Taken
20,834
10,443
Mitigated
12,334
1,278
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
3,025
135
0
250
3,921
1,592
0
2,124
1,797
13,251
0
L
Hades
 
Hades
2,526
266
72
957
6,710
2,956
0
3,883
2,537
6,993
0
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
3,420
578
0
1,546
5,668
6,071
0
3,153
2,515
6,190
0
W
Fenrir
Noaras0708
Fenrir
2,787
0
0
183
3,217
1,215
0
1,476
1,591
0
9,322
W
3,880
380
0
459
5,241
4,619
0
2,296
2,795
0
11,186
W
Kukulkan
Piwe13
Kukulkan
5,340
521
0
0
2,603
888
0
1,844
759
15,480
0
W
Scylla
W1L3Y801
Scylla
2,892
363
0
0
1,680
530
0
397
1,133
17,133
0
W
3,239
0
0
636
4,555
3,191
0
2,658
1,897
5,278
0
L
Xbalanque
sxvi
Xbalanque
4,766
2,620
0
1,008
4,535
1,715
0
2,311
2,074
0
22,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
29,030
107
Minions Killed
122
5
Camps Cleared
4
529,038
Distance Traveled
415,886
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,164
1,233
38
8
0
114,668
0
L
Hades
5,938
1,188
27
5
2
96,890
3
L
Osiris
3,817
763
0
0
0
0
0
L
Fafnir
6,685
1,337
8
2
0
101,549
0
W
Fenrir
5,982
1,196
9
2
1
96,735
0
W
Odin
6,315
1,263
29
6
0
101,313
0
W
Kukulkan
6,361
1,272
23
5
0
114,559
0
W
Scylla
6,477
1,295
39
8
3
101,757
0
W
Geb
6,615
1,323
7
1
1
114,674
0
L
Xbalanque
6,426
1,285
49
10
2
102,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role