Player Matchup

Guan Yu
Guan Yu
BlackTzir
Guan Yu
Level 88
God Stats
3W - 3L
1,556 SR
Queue Stats
281W - 295L
1,368 Elo+
Solo
Hachiman
Hachiman
DiXTeR413
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 52L
1,320 Elo+
Party 1
Charon
Charon
LeC0TT0NCANDYMAN
Charon
Level 121
God Stats
2W - 3L
1,201 SR
Queue Stats
411W - 394L
1,403 Elo+
Solo
Shiva
Shiva
NeedToRespawn
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,107 Elo+
Party 1
Ah Puch
Ah Puch
oxIXSnipezXIxo
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,410 Elo+
Party 1
Team Averages
Level 89
1,451 SR
1,322 Elo+

VS

Team Averages
Level 86
1,416 SR
1,399 Elo+
Chang'e
Chang'e
IrksomeSage
Chang'e
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 148L
1,176 Elo+
Solo
Cerberus
Cerberus
MKVmiguelito
Cerberus
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
111W - 141L
1,401 Elo+
Solo
Thor
Thor
Rei559
Thor
Level 69
God Stats
2W - 5L
1,433 SR
Queue Stats
225W - 241L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Sprekt
Amaterasu
Level 121
God Stats
2W - 5L
1,353 SR
Queue Stats
61W - 78L
1,423 Elo+
Solo
Atlas
Atlas
Taboo420
Atlas
Level 65
God Stats
0W - 1L
1,291 SR
Queue Stats
9W - 6L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlackTzir
Guan Yu
16
4 / 2 / 12
9,362
936
8,915
16,055
12,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
DiXTeR413
Hachiman
14
2 / 3 / 11
8,508
851
9,162
9,680
3,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 9
8,027
803
7,046
10,464
8,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 3 / 14
8,030
803
10,350
13,470
13,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
10 / 1 / 6
10,510
1,051
15,687
6,083
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IrksomeSage
Chang'e
15
2 / 3 / 3
7,037
704
5,403
9,083
4,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
MKVmiguelito
Cerberus
14
4 / 5 / 2
7,475
748
9,092
17,249
10,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Rei559
Thor
5
0 / 1 / 0
5,651
565
0
1,767
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Sprekt
Amaterasu
16
5 / 3 / 4
8,381
838
8,534
13,556
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
Taboo420
Atlas
15
1 / 5 / 11
8,154
815
9,851
15,193
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
17
Kills
12
13
Deaths
17
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BlackTzir
Guan Yu
4
2
12
5
W
Hachiman
DiXTeR413
Hachiman
2
3
11
2.5
L
Chang'e
IrksomeSage
Chang'e
2
3
3
1.17
W
1
4
9
1.38
L
Cerberus
MKVmiguelito
Cerberus
4
5
2
1
W
0
3
14
2.33
L
Thor
Rei559
Thor
0
1
0
0
L
Amaterasu
Sprekt
Amaterasu
5
3
4
2.33
L
Atlas
Taboo420
Atlas
1
5
11
1.3
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,160
Damage
32,880
55,752
Taken
56,848
41,858
Mitigated
47,576
22,747
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BlackTzir
Guan Yu
8,915
1,347
6,741
7,027
16,055
12,951
1,317
8,146
7,581
0
11,747
W
Hachiman
DiXTeR413
Hachiman
9,162
5,531
583
1,680
9,680
3,799
2,147
4,404
5,238
0
17,814
L
Chang'e
IrksomeSage
Chang'e
5,403
1,203
5,229
2,777
9,083
4,721
0
3,945
4,907
11,857
0
W
7,046
805
485
424
10,464
8,530
276
3,556
6,863
13,738
612
L
Cerberus
MKVmiguelito
Cerberus
9,092
270
937
5,548
17,249
10,888
0
7,122
9,696
21,688
0
W
10,350
1,399
1,275
2,448
13,470
13,600
333
6,386
6,810
0
17,133
L
Thor
Rei559
Thor
0
0
0
0
1,767
720
0
1,512
255
0
0
L
Amaterasu
Sprekt
Amaterasu
8,534
2,513
586
2,277
13,556
14,211
0
5,077
8,400
0
16,232
L
Atlas
Taboo420
Atlas
9,851
3,982
1,281
2,054
15,193
17,036
0
4,465
10,279
22,093
0
W
15,687
1,051
543
1,541
6,083
2,978
1,015
1,854
4,181
36,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
36,698
106
Minions Killed
77
0
Camps Cleared
0
956,321
Distance Traveled
771,428
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,362
936
8
1
0
220,259
0
W
Hachiman
8,508
851
26
3
0
180,355
0
L
Chang'e
7,037
704
10
1
0
172,219
5
W
Charon
8,027
803
11
1
0
164,238
0
L
Cerberus
7,475
748
27
3
0
193,099
0
W
Shiva
8,030
803
16
2
0
199,800
0
L
Thor
5,651
565
0
0
0
28,764
0
L
Amaterasu
8,381
838
20
2
0
183,157
0
L
Atlas
8,154
815
20
2
0
194,189
0
W
Ah Puch
10,510
1,051
45
5
0
191,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role