Player Matchup

Sun Wukong
Sun Wukong
ChristoBaldd
Sun Wukong
Level 30
God Stats
4W - 5L
1,403 SR
Queue Stats
8W - 15L
1,398 Elo+
Party 1
Khepri
Khepri
LordDragonFire
Khepri
Level 60
God Stats
8W - 6L
1,819 SR
Queue Stats
265W - 260L
1,420 Elo+
Party 3
Apollo
Apollo
Miron_Man16
Apollo
Level 69
God Stats
1W - 1L
1,836 SR
Queue Stats
55W - 50L
1,480 Elo+
Party 1
Kali
Kali
The_Shaggy24
Kali
Level 125
God Stats
1W - 3L
1,566 SR
Queue Stats
18W - 25L
1,408 Elo+
Party 1
King Arthur
King Arthur
kjr1000
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 3
Team Averages
Level 58
1,625 SR
1,407 Elo+

VS

Team Averages
Level 62
1,517 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
Ash-g37s
Morgan Le Fay
Level 39
God Stats
23W - 13L
1,595 SR
Queue Stats
147W - 163L
1,421 Elo+
Party 2
Izanami
Izanami
I_Obey_Jalen2
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,249 Elo+
Party 2
Ravana
Ravana
Kyzoke
Ravana
Level 119
God Stats
15W - 11L
1,596 SR
Queue Stats
1,240W - 1,166L
1,531 Elo+
Party 4
Jormungandr
Jormungandr
MX562X
Jormungandr
Level 24
God Stats
13W - 13L
1,506 SR
Queue Stats
40W - 38L
1,478 Elo+
Party 4
Ao Kuang
Ao Kuang
nt29
Ao Kuang
Level 127
God Stats
3W - 4L
1,389 SR
Queue Stats
344W - 357L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChristoBaldd
Sun Wukong
7
0 / 0 / 1
4,476
497
1,246
3,094
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 2
4,646
516
1,806
6,946
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
8
2 / 4 / 0
4,930
548
4,850
7,058
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,569
508
1,452
5,807
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
kjr1000
King Arthur
4
0 / 5 / 0
3,598
400
845
6,266
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ash-g37s
Morgan Le Fay
9
4 / 1 / 0
5,769
641
4,034
4,377
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
1 / 1 / 5
5,828
648
5,762
6,107
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Kyzoke
Ravana
11
3 / 0 / 4
7,206
801
2,899
1,614
922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
MX562X
Jormungandr
10
3 / 0 / 2
6,082
676
3,353
5,561
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
nt29
Ao Kuang
9
1 / 1 / 0
5,428
603
1,242
8,274
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ash-g37s
Morgan Le Fay
4
1
0
4
L
Sun Wukong
ChristoBaldd
Sun Wukong
0
0
1
0.5
W
Izanami
1
1
5
3.5
W
Ravana
Kyzoke
Ravana
3
0
4
5
L
0
3
2
0.33
W
Jormungandr
MX562X
Jormungandr
3
0
2
4
L
Apollo
2
4
0
0.5
L
1
0
0
1
L
King Arthur
kjr1000
King Arthur
0
5
0
0
W
Ao Kuang
nt29
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,199
Damage
17,290
29,171
Taken
25,933
13,453
Mitigated
10,721
4,888
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ash-g37s
Morgan Le Fay
4,034
506
0
1,405
4,377
1,451
624
105
4,272
26,184
0
L
Sun Wukong
ChristoBaldd
Sun Wukong
1,246
221
0
1,151
3,094
1,171
0
1,996
1,098
0
20,925
W
Izanami
5,762
4,552
0
964
6,107
1,988
938
755
5,352
0
41,461
W
Ravana
Kyzoke
Ravana
2,899
1,507
0
916
1,614
922
284
149
1,465
0
44,423
L
1,806
291
0
1,095
6,946
4,536
0
2,467
4,479
10,418
0
W
Jormungandr
MX562X
Jormungandr
3,353
832
0
920
5,561
3,693
366
635
4,926
22,826
0
L
Apollo
4,850
2,185
0
1,093
7,058
2,232
0
2,377
4,681
0
26,482
L
1,452
820
0
1,549
5,807
2,155
0
720
5,087
0
25,904
L
King Arthur
kjr1000
King Arthur
845
264
0
0
6,266
3,359
0
1,069
5,197
0
6,231
W
Ao Kuang
nt29
Ao Kuang
1,242
361
0
2,565
8,274
2,667
0
162
8,112
39,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,219
Gold Earned
30,313
131
Minions Killed
299
0
Camps Cleared
0
762,283
Distance Traveled
858,092
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,769
641
39
4
0
158,790
0
L
Sun Wukong
4,476
497
34
4
0
130,140
0
W
Izanami
5,828
648
70
8
0
154,962
1
W
Ravana
7,206
801
88
10
0
179,562
0
L
Khepri
4,646
516
11
1
0
182,522
2
W
Jormungandr
6,082
676
34
4
0
184,672
0
L
Apollo
4,930
548
40
4
0
165,165
0
L
Kali
4,569
508
43
5
0
150,585
0
L
King Arthur
3,598
400
3
0
0
133,871
0
W
Ao Kuang
5,428
603
68
8
0
180,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role