Player Matchup

Khepri
Khepri
BIG BUNS 72
Khepri
Level 120
God Stats
7W - 2L
1,590 SR
Queue Stats
127W - 119L
1,444 Elo+
Party 1
Ymir
Ymir
Lopez198534
Ymir
Level 147
God Stats
8W - 5L
1,570 SR
Queue Stats
154W - 147L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
Procamper24X7
Jormungandr
Level 125
God Stats
1W - 1L
1,205 SR
Queue Stats
120W - 111L
1,449 Elo+
Party 1
Chaac
Chaac
Theisor
Chaac
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 49L
1,534 Elo+
Solo
Danzaburou
Danzaburou
monsterman456
Danzaburou
Level 109
God Stats
3W - 2L
1,749 SR
Queue Stats
125W - 122L
1,463 Elo+
Party 1
Team Averages
Level 126
1,523 SR
1,473 Elo+

VS

Team Averages
Level 85
1,498 SR
1,479 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Celestial_Enigma
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
Doublix
Apollo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,423 Elo+
Party 3
Kali
Kali
Liquid_Sorrow96
Kali
Level 112
God Stats
0W - 1L
1,517 SR
Queue Stats
27W - 36L
1,508 Elo+
Party 2
Ymir
Ymir
RobMartian89
Ymir
Level 105
God Stats
0W - 1L
1,475 SR
Queue Stats
34W - 46L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 2 / 15
9,145
762
4,553
12,599
12,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 17
9,289
774
6,142
22,585
19,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Procamper24X7
Jormungandr
14
0 / 1 / 15
8,843
737
5,023
9,455
10,888
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Theisor
Chaac
19
16 / 2 / 5
11,963
997
21,088
18,272
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
monsterman456
Danzaburou
17
6 / 1 / 12
10,598
883
18,121
9,725
5,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 3 / 3
7,814
651
6,724
8,825
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 2
8,143
679
7,833
14,191
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
Doublix
Apollo
15
2 / 8 / 3
8,379
698
15,440
15,812
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
1 / 1 / 4
8,361
697
6,627
6,800
4,186
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 6
9,335
778
8,466
17,239
20,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
24
Kills
8
8
Deaths
24
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
3
1.5
W
Khepri
1
2
15
4.25
L
1
7
2
0.29
L
Apollo
Doublix
Apollo
2
8
3
0.44
L
1
1
4
3
W
1
2
17
4.75
W
Jormungandr
Procamper24X7
Jormungandr
0
1
15
7.5
L
1
5
6
0.8
W
Chaac
Theisor
Chaac
16
2
5
9.25
W
Danzaburou
monsterman456
Danzaburou
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,927
Damage
45,090
72,636
Taken
62,867
68,763
Mitigated
52,305
28,026
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,724
726
384
1,658
8,825
11,228
0
2,023
6,428
0
7,349
W
Khepri
4,553
256
941
3,433
12,599
12,398
841
1,441
9,887
9,515
0
L
7,833
5,514
583
2,085
14,191
7,765
0
2,854
10,915
0
15,539
L
Apollo
Doublix
Apollo
15,440
5,609
0
2,022
15,812
8,541
0
4,539
10,921
0
27,257
L
6,627
2,151
46
2,095
6,800
4,186
0
1,291
5,176
0
24,330
W
6,142
695
1,635
8,387
22,585
19,553
571
3,050
18,553
16,905
0
W
Jormungandr
Procamper24X7
Jormungandr
5,023
783
1,485
1,348
9,455
10,888
937
1,067
7,922
15,716
129
L
8,466
517
242
3,059
17,239
20,585
0
4,882
12,087
11,394
0
W
Chaac
Theisor
Chaac
21,088
2,048
457
5,595
18,272
19,974
123
2,036
15,203
0
37,435
W
Danzaburou
monsterman456
Danzaburou
18,121
10,644
1,960
2,785
9,725
5,950
5,032
872
8,544
0
37,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
42,032
133
Minions Killed
92
0
Camps Cleared
0
1,175,558
Distance Traveled
1,105,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,814
651
4
0
0
243,894
0
W
Khepri
9,145
762
12
1
0
240,633
0
L
Rama
8,143
679
24
2
0
183,328
0
L
Apollo
8,379
698
31
3
0
207,907
0
L
Kali
8,361
697
28
2
0
262,598
0
W
Ymir
9,289
774
18
2
0
233,938
0
W
Jormungandr
8,843
737
17
1
0
184,546
0
L
Ymir
9,335
778
5
0
0
208,002
0
W
Chaac
11,963
997
46
4
0
273,252
0
W
Danzaburou
10,598
883
40
3
0
243,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role