Player Matchup

Charon
Charon
AsheHole69
Charon
Level 63
God Stats
6W - 6L
1,558 SR
Queue Stats
294W - 344L
1,404 Elo+
Party 3
Baron Samedi
Baron Samedi
DUZI__101
Baron Samedi
Level 106
God Stats
23W - 26L
1,433 SR
Queue Stats
311W - 329L
1,496 Elo+
Party 4
Raijin
Raijin
IcyV16
Raijin
Level 126
God Stats
6W - 7L
1,482 SR
Queue Stats
463W - 527L
1,489 Elo+
Party 3
Fenrir
Fenrir
LittleDarkDragon
Fenrir
Level 57
God Stats
2W - 2L
1,556 SR
Queue Stats
71W - 97L
1,367 Elo+
Party 4
Neith
Neith
itsdev330
Neith
Level 57
God Stats
218W - 238L
1,445 SR
Queue Stats
411W - 436L
1,438 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,439 Elo+

VS

Team Averages
Level 102
1,495 SR
1,438 Elo+
Artemis
Artemis
AvatarRishi
Artemis
Level 93
God Stats
1W - 0L
1,555 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
CKiRap
Amaterasu
Level 87
God Stats
35W - 30L
1,418 SR
Queue Stats
739W - 826L
1,387 Elo+
Solo
Cerberus
Cerberus
Starlight123
Cerberus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,341 Elo+
Party 2
He Bo
He Bo
Upanishads
He Bo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
truekey123
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AsheHole69
Charon
12
2 / 3 / 5
7,230
1,205
3,699
9,327
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DUZI__101
Baron Samedi
12
0 / 2 / 4
6,555
1,093
4,458
6,250
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Raijin
IcyV16
Raijin
13
2 / 3 / 6
7,700
1,283
10,134
7,200
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 2
6,276
1,046
2,067
3,296
1,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
itsdev330
Neith
12
3 / 1 / 4
7,728
1,288
7,297
5,146
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

327

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvatarRishi
Artemis
12
1 / 2 / 8
7,130
1,188
5,957
7,946
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
CKiRap
Amaterasu
11
0 / 1 / 4
6,119
1,020
964
4,531
2,045
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Starlight123
Cerberus
11
1 / 3 / 8
7,094
1,182
4,405
10,118
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
13
5 / 1 / 6
8,226
1,371
8,506
4,919
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
truekey123
Poseidon
12
4 / 1 / 4
7,887
1,315
9,029
3,513
1,134
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
8
Kills
11
11
Deaths
8
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charon
AsheHole69
Charon
2
3
5
1.5
W
Artemis
AvatarRishi
Artemis
1
2
8
2.5
W
Amaterasu
CKiRap
Amaterasu
0
1
4
2
L
Baron Samedi
DUZI__101
Baron Samedi
0
2
4
1
L
Raijin
IcyV16
Raijin
2
3
6
1.67
L
1
2
2
1
W
Cerberus
Starlight123
Cerberus
1
3
8
1.67
W
He Bo
5
1
6
8
L
Neith
itsdev330
Neith
3
1
4
5
W
Poseidon
truekey123
Poseidon
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
28,861
31,219
Taken
31,027
15,227
Mitigated
17,422
4,451
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AsheHole69
Charon
3,699
441
0
1,091
9,327
5,623
0
6,489
2,838
7,060
660
W
Artemis
AvatarRishi
Artemis
5,957
3,038
0
733
7,946
2,921
0
5,210
2,155
0
19,049
W
Amaterasu
CKiRap
Amaterasu
964
203
0
2,088
4,531
2,045
0
2,094
2,039
0
2,489
L
Baron Samedi
DUZI__101
Baron Samedi
4,458
93
394
1,548
6,250
3,343
0
3,755
2,345
12,306
0
L
Raijin
IcyV16
Raijin
10,134
1,111
0
700
7,200
2,629
0
5,442
1,758
19,224
0
L
2,067
899
0
220
3,296
1,506
0
1,824
1,472
0
3,012
W
Cerberus
Starlight123
Cerberus
4,405
429
0
1,811
10,118
9,347
0
4,243
5,280
9,771
0
W
He Bo
8,506
1,437
0
444
4,919
1,975
0
2,697
1,938
18,022
0
L
Neith
itsdev330
Neith
7,297
2,567
0
498
5,146
2,126
0
4,130
866
0
33,140
W
Poseidon
truekey123
Poseidon
9,029
1,124
0
190
3,513
1,134
0
2,187
1,096
26,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
36,456
130
Minions Killed
124
4
Camps Cleared
5
472,238
Distance Traveled
528,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,230
1,205
10
2
0
112,139
0
W
Artemis
7,130
1,188
31
5
1
93,239
0
W
Amaterasu
6,119
1,020
1
0
1
85,823
0
L
Baron Samedi
6,555
1,093
29
5
2
111,302
0
L
Raijin
7,700
1,283
26
4
0
108,716
0
L
Fenrir
6,276
1,046
1
0
0
22,466
0
W
Cerberus
7,094
1,182
13
2
2
110,168
0
W
He Bo
8,226
1,371
30
5
0
122,146
0
L
Neith
7,728
1,288
64
11
2
117,615
0
W
Poseidon
7,887
1,315
49
8
1
117,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role